Player Matchup

Charybdis
Charybdis
Aries Davcio
Charybdis
Level 17
God Stats
3W - 4L
1,502 SR
Queue Stats
39W - 46L
1,315 Elo+
Party 2
Ares
Ares
Drolfess
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Pele
Pele
Lazarek07
Pele
Level 39
God Stats
8W - 8L
1,492 SR
Queue Stats
68W - 75L
1,359 Elo+
Party 2
Loki
Loki
Nooooob123
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,436 Elo+
Party 3
Ra
Ra
samogon1986
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,499 SR
1,422 Elo+

VS

Team Averages
Level 22
1,420 SR
1,420 Elo+
Izanami
Izanami
 
Izanami
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Debankmpty
Nemesis
Level 24
God Stats
3W - 3L
1,139 SR
Queue Stats
12W - 12L
1,420 Elo+
Party 1
Ares
Ares
PoseidonGoesDeep
Ares
Level 16
God Stats
7W - 11L
1,446 SR
Queue Stats
25W - 33L
1,396 Elo+
Party 1
Ra
Ra
WizardOsprey35
Ra
Level 29
God Stats
2W - 3L
1,315 SR
Queue Stats
100W - 143L
1,285 Elo+
Solo
Vulcan
Vulcan
danieldaviss
Vulcan
Level 23
God Stats
1W - 0L
1,700 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aries Davcio
Charybdis
8
0 / 6 / 0
4,952
450
161
5,512
1,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
5
0 / 8 / 0
4,528
412
1,321
10,880
5,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
8
1 / 4 / 1
5,172
470
3,439
9,633
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 7 / 0
4,098
373
79
5,376
1,420
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 5 / 0
5,170
470
565
5,485
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
10 / 0 / 4
8,052
732
6,651
5,054
1,617
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Debankmpty
Nemesis
10
3 / 0 / 4
6,450
586
3,342
4,702
1,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
2 / 2 / 1
5,679
516
723
6,479
3,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 1
4,981
453
381
884
220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Vulcan
12
12 / 0 / 4
7,860
715
11,192
3,746
1,539
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
27
30
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
0
4
12
L
Charybdis
Aries Davcio
Charybdis
0
6
0
0
W
Nemesis
Debankmpty
Nemesis
3
0
4
5
L
Ares
0
8
0
0
L
Pele
1
4
1
0.38
L
0
7
0
0
W
2
2
1
1.25
W
0
0
1
0.5
W
Vulcan
12
0
4
14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,565
Damage
22,289
36,886
Taken
20,865
12,529
Mitigated
8,058
5,574
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,651
4,917
0
1,864
5,054
1,617
3,376
1,174
3,880
0
46,023
L
Charybdis
Aries Davcio
Charybdis
161
44
0
484
5,512
1,125
782
836
4,676
0
19,270
W
Nemesis
Debankmpty
Nemesis
3,342
1,769
0
230
4,702
1,504
412
0
4,702
0
31,922
L
Ares
1,321
461
0
1,327
10,880
5,984
0
3,688
7,192
10,301
0
L
Pele
3,439
893
0
1,866
9,633
2,373
350
2,732
6,855
0
30,685
L
79
59
0
790
5,376
1,420
0
1,339
4,037
0
13,659
W
723
96
0
294
6,479
3,178
85
54
6,425
15,406
0
W
381
136
38
296
884
220
947
0
884
11,090
0
W
Vulcan
11,192
4,708
0
1,903
3,746
1,539
921
618
3,088
45,839
0
L
565
416
43
1,064
5,485
1,627
217
3,655
1,830
20,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,920
Gold Earned
33,022
174
Minions Killed
289
0
Camps Cleared
0
839,493
Distance Traveled
952,618
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,052
732
91
8
0
209,829
2
L
Charybdis
4,952
450
44
4
0
189,979
3
W
Nemesis
6,450
586
71
6
0
250,601
0
L
Ares
4,528
412
11
1
0
195,177
2
L
Pele
5,172
470
52
5
0
177,820
0
L
Loki
4,098
373
15
1
0
148,829
2
W
Ares
5,679
516
23
2
0
198,325
0
W
Ra
4,981
453
21
2
0
80,582
2
W
Vulcan
7,860
715
83
8
0
213,281
0
L
Ra
5,170
470
52
5
0
127,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role