Player Matchup

Nu Wa
Nu Wa
Davixio
Nu Wa
Level 146
God Stats
2W - 3L
1,107 SR
Queue Stats
215W - 215L
1,551 Elo+
Solo
Kuzenbo
Kuzenbo
FengMin
Kuzenbo
Level 154
God Stats
1W - 2L
1,125 SR
Queue Stats
106W - 84L
1,613 Elo+
Party 1
Chiron
Chiron
JmeHH
Chiron
Level 158
God Stats
5W - 9L
1,483 SR
Queue Stats
698W - 727L
1,545 Elo+
Solo
Osiris
Osiris
KaszubPL
Osiris
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 76L
1,645 Elo+
Party 1
Kumbhakarna
Kumbhakarna
aditirex
Kumbhakarna
Level 160
God Stats
1W - 0L
1,788 SR
Queue Stats
65W - 38L
1,664 Elo+
Party 1
Team Averages
Level 151
1,401 SR
1,604 Elo+

VS

Team Averages
Level 146
1,477 SR
1,560 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
citpara
Nu Wa
Level 131
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 83L
1,559 Elo+
Solo
Thoth
Thoth
pudtrivium
Thoth
Level 149
God Stats
15W - 17L
1,508 SR
Queue Stats
1,101W - 1,135L
1,575 Elo+
Solo
Loki
Loki
xeskenn
Loki
Level 157
God Stats
1W - 3L
1,376 SR
Queue Stats
490W - 470L
1,527 Elo+
Solo
Heimdallr
Heimdallr
شTёrmanشMёrmanش
Heimdallr
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
196W - 221L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Davixio
Nu Wa
16
2 / 3 / 10
9,279
773
15,075
11,677
4,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FengMin
Kuzenbo
18
3 / 2 / 9
9,819
818
8,242
18,963
24,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
JmeHH
Chiron
18
8 / 3 / 4
10,201
850
18,309
13,970
5,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
KaszubPL
Osiris
16
4 / 1 / 11
9,383
782
15,287
16,397
16,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
aditirex
Kumbhakarna
15
2 / 3 / 10
8,787
732
6,388
15,796
16,519
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
1 / 3 / 10
9,354
780
7,781
22,596
21,362
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
citpara
Nu Wa
15
3 / 4 / 7
8,955
746
16,751
11,144
4,624
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thoth
15
3 / 3 / 6
8,825
735
22,552
10,332
4,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
xeskenn
Loki
14
2 / 5 / 7
8,647
721
11,391
13,991
6,456
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 4 / 6
9,249
771
9,401
11,338
5,525
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
48
19
Kills
12
12
Deaths
19
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
10
2
W
Nu Wa
Davixio
Nu Wa
2
3
10
2.33
W
Kuzenbo
FengMin
Kuzenbo
3
2
9
3.75
W
Chiron
JmeHH
Chiron
8
3
4
3.33
W
Osiris
KaszubPL
Osiris
4
1
11
9.5
W
Kumbhakarna
aditirex
Kumbhakarna
2
3
10
2.33
L
Nu Wa
citpara
Nu Wa
3
4
7
1.63
L
Thoth
3
3
6
2
L
Loki
xeskenn
Loki
2
5
7
1.1
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,301
Damage
67,876
76,803
Taken
69,401
67,938
Mitigated
42,299
31,486
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
7,781
1,900
4,602
11,673
22,596
21,362
159
9,098
12,393
0
14,010
W
Nu Wa
Davixio
Nu Wa
15,075
3,246
3,596
2,437
11,677
4,608
396
4,969
6,708
29,805
0
W
Kuzenbo
FengMin
Kuzenbo
8,242
3,070
2,724
4,720
18,963
24,366
658
8,796
10,163
20,573
0
W
Chiron
JmeHH
Chiron
18,309
4,342
2,506
3,598
13,970
5,942
244
8,138
5,832
0
46,863
W
Osiris
KaszubPL
Osiris
15,287
2,333
2,982
5,658
16,397
16,503
769
9,141
7,256
0
18,301
W
Kumbhakarna
aditirex
Kumbhakarna
6,388
420
1,935
1,330
15,796
16,519
0
8,259
7,537
16,144
0
L
Nu Wa
citpara
Nu Wa
16,751
3,527
2,248
2,946
11,144
4,624
555
4,763
5,814
33,287
0
L
Thoth
22,552
40
374
1,930
10,332
4,332
425
5,660
4,238
42,880
0
L
Loki
xeskenn
Loki
11,391
1,870
2,033
1,269
13,991
6,456
66
5,535
7,718
0
23,337
L
9,401
2,780
1,933
1,808
11,338
5,525
569
3,471
7,557
0
27,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,469
Gold Earned
45,030
155
Minions Killed
163
0
Camps Cleared
0
1,323,704
Distance Traveled
1,216,190
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,354
780
13
1
0
252,575
1
W
Nu Wa
9,279
773
41
3
0
246,705
5
W
Kuzenbo
9,819
818
30
3
0
279,615
2
W
Chiron
10,201
850
56
5
0
229,414
1
W
Osiris
9,383
782
9
1
0
335,781
0
W
Kumbhakarna
8,787
732
19
2
0
232,189
1
L
Nu Wa
8,955
746
30
3
0
231,479
1
L
Thoth
8,825
735
50
4
0
253,281
0
L
Loki
8,647
721
13
1
0
244,487
0
L
Heimdallr
9,249
771
57
5
0
234,368
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role