Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
 
Gilgamesh
Gold I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum V
Blackout1897
Fenrir
Platinum V
Level 67
God Stats
185W - 149L
1,601 SR
Queue Stats
318W - 313L
1,509 MMR
Solo
Baba Yaga
Baba Yaga
Bronze III
Louie Backs
Baba Yaga
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,540 MMR
Solo
Chernobog
Chernobog
Gold IV
NinjaChrisxx
Chernobog
Gold IV
Level 109
God Stats
1W - 3L
1,636 SR
Queue Stats
35W - 36L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 101
1,547 SR
1,506 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,559 SR
1,541 MMR
Zeus
Zeus
Gold II
AVALOSYT
Zeus
Gold II
Level 159
God Stats
2W - 1L
1,633 SR
Queue Stats
223W - 225L
1,619 MMR
Solo
Arachne
Arachne
Gold I
Imightbeg0000d
Arachne
Gold I
Level 107
God Stats
279W - 189L
1,594 SR
Queue Stats
657W - 659L
1,514 MMR
Solo
Cabrakan
Cabrakan
Gold III
NexCaizo
Cabrakan
Gold III
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 67L
1,603 MMR
Solo
Anhur
Anhur
Gold II
kokokaga2
Anhur
Gold II
Level 146
God Stats
7W - 6L
1,592 SR
Queue Stats
266W - 262L
1,476 MMR
Solo
Athena
Athena
Gold V
pablin21
Athena
Gold V
Level 144
God Stats
14W - 18L
1,475 SR
Queue Stats
365W - 372L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 8 / 4
9,127
415
13,830
33,093
28,468
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
 
Gilgamesh
12
2 / 5 / 8
8,875
403
10,744
24,287
21,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
18
8 / 4 / 2
11,279
513
14,301
18,156
8,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baba Yaga
Louie Backs
Baba Yaga
16
0 / 3 / 1
9,780
445
6,995
9,125
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
NinjaChrisxx
Chernobog
15
3 / 5 / 5
10,131
461
7,775
14,552
4,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayPersephoneTiamatSetOdin

VS

Bans
ScyllaHou YiTsukuyomiCupidCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
5 / 3 / 7
13,553
616
20,208
13,566
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 1 / 5
14,444
657
17,853
20,448
9,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
NexCaizo
Cabrakan
19
7 / 1 / 6
12,797
582
16,737
19,818
19,984
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
kokokaga2
Anhur
20
8 / 4 / 3
13,546
616
17,001
15,262
7,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Athena
pablin21
Athena
16
1 / 6 / 12
11,523
524
5,910
19,267
20,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
15
Kills
25
25
Deaths
15
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
8
4
0.5
L
Gilgamesh
 
Gilgamesh
2
5
8
1.2
W
Zeus
5
3
7
2.83
L
Fenrir
8
4
2
2.25
W
4
1
5
6.5
L
Baba Yaga
Louie Backs
Baba Yaga
0
3
1
0.17
W
Cabrakan
NexCaizo
Cabrakan
7
1
6
10
L
Chernobog
NinjaChrisxx
Chernobog
3
5
5
1.1
W
Anhur
kokokaga2
Anhur
8
4
3
2.38
W
Athena
pablin21
Athena
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,645
Damage
77,709
99,213
Taken
88,361
66,370
Mitigated
63,326
28,597
Healing
37,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,830
1,674
338
12,241
33,093
28,468
288
14,008
19,085
48,126
0
L
Gilgamesh
 
Gilgamesh
10,744
2,651
0
2,330
24,287
21,541
82
12,246
12,041
102
34,900
W
Zeus
20,208
2,746
11
5,999
13,566
6,078
6,106
4,672
8,894
104,283
0
L
Fenrir
14,301
5,334
0
6,588
18,156
8,435
717
6,344
11,812
0
83,787
W
17,853
13,175
0
10,685
20,448
9,686
584
4,385
16,063
0
156,109
L
Baba Yaga
Louie Backs
Baba Yaga
6,995
481
0
2,499
9,125
3,614
294
4,589
4,536
69,624
0
W
Cabrakan
NexCaizo
Cabrakan
16,737
2,039
0
7,627
19,818
19,984
288
6,740
13,078
85,178
0
L
Chernobog
NinjaChrisxx
Chernobog
7,775
3,609
0
4,601
14,552
4,312
1,293
5,668
8,884
0
70,588
W
Anhur
kokokaga2
Anhur
17,001
10,568
0
7,169
15,262
7,000
7,180
3,937
11,325
0
116,676
W
Athena
pablin21
Athena
5,910
1,637
0
5,660
19,267
20,578
513
4,242
15,025
20,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,192
Gold Earned
65,863
574
Minions Killed
708
0
Camps Cleared
0
2,008,873
Distance Traveled
2,192,691
18
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,127
415
87
4
0
342,086
1
L
Gilgamesh
8,875
403
44
2
0
411,835
3
W
Zeus
13,553
616
177
8
0
387,098
3
L
Fenrir
11,279
513
144
7
0
448,277
5
W
Arachne
14,444
657
216
10
0
526,899
9
L
Baba Yaga
9,780
445
153
7
0
416,845
6
W
Cabrakan
12,797
582
141
6
0
446,289
13
L
Chernobog
10,131
461
146
7
0
389,830
3
W
Anhur
13,546
616
158
7
0
394,782
6
W
Athena
11,523
524
16
1
0
437,623
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role