Player Matchup

Tyr
Tyr
BlooCh33ze
Tyr
Level 29
God Stats
20W - 30L
1,394 SR
Queue Stats
122W - 139L
1,461 Elo+
Solo
Anubis
Anubis
DonDaxx
Anubis
Level 18
God Stats
11W - 16L
1,521 SR
Queue Stats
51W - 45L
1,597 Elo+
Party 1
Chronos
Chronos
HattrRJ
Chronos
Level 28
God Stats
0W - 2L
1,283 SR
Queue Stats
99W - 84L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
Mikkel1408
Zhong Kui
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
132W - 92L
1,638 Elo+
Party 1
Nu Wa
Nu Wa
xXshildXx1
Nu Wa
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
37W - 41L
1,478 Elo+
Solo
Team Averages
Level 23
1,484 SR
1,568 Elo+

VS

Team Averages
Level 24
1,565 SR
1,526 Elo+
Sun Wukong
Sun Wukong
Abdiel1995
Sun Wukong
Level 26
God Stats
65W - 50L
1,589 SR
Queue Stats
234W - 232L
1,557 Elo+
Solo
Yemoja
Yemoja
DoYouFeelTheSalt
Yemoja
Level 24
God Stats
2W - 1L
1,545 SR
Queue Stats
40W - 40L
1,429 Elo+
Party 2
Thanatos
Thanatos
JaeDisarray
Thanatos
Level 27
God Stats
4W - 2L
1,407 SR
Queue Stats
56W - 44L
1,487 Elo+
Party 2
Danzaburou
Danzaburou
TeemerJay
Danzaburou
Level 16
God Stats
3W - 0L
1,717 SR
Queue Stats
36W - 24L
1,753 Elo+
Solo
Tiamat
Tiamat
joosek01
Tiamat
Level 28
God Stats
4W - 4L
1,570 SR
Queue Stats
25W - 24L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,793
466
346
1,398
453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
DonDaxx
Anubis
5
0 / 1 / 0
3,455
576
626
2,526
1,071
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos
HattrRJ
Chronos
6
0 / 2 / 0
3,545
591
2,427
2,798
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Mikkel1408
Zhong Kui
7
0 / 2 / 0
3,394
566
2,362
3,920
2,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Nu Wa
1
0 / 0 / 0
2,643
441
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Abdiel1995
Sun Wukong
8
0 / 0 / 3
4,541
757
1,825
4,683
1,689
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

5
0 / 0 / 1
3,691
615
524
2,421
1,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
JaeDisarray
Thanatos
6
1 / 0 / 1
4,132
689
509
2,462
574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TeemerJay
Danzaburou
7
2 / 0 / 0
4,390
732
1,431
2,749
716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
joosek01
Tiamat
7
3 / 0 / 0
4,609
768
1,264
1,686
917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
6
6
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Abdiel1995
Sun Wukong
0
0
3
1.5
L
0
1
0
0
W
0
0
1
0.5
L
Anubis
DonDaxx
Anubis
0
1
0
0
L
Chronos
HattrRJ
Chronos
0
2
0
0
W
Thanatos
JaeDisarray
Thanatos
1
0
1
1.5
L
Zhong Kui
Mikkel1408
Zhong Kui
0
2
0
0
W
Danzaburou
TeemerJay
Danzaburou
2
0
0
2
W
Tiamat
joosek01
Tiamat
3
0
0
3
L
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,761
Damage
5,553
10,642
Taken
14,001
4,593
Mitigated
4,915
2,688
Healing
8,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Abdiel1995
Sun Wukong
1,825
177
0
2,425
4,683
1,689
200
2,603
2,080
0
22,939
L
346
0
0
324
1,398
453
0
249
1,127
0
2,369
W
524
118
306
523
2,421
1,019
0
1,662
759
4,534
0
L
Anubis
DonDaxx
Anubis
626
44
0
706
2,526
1,071
0
472
1,996
12,904
0
L
Chronos
HattrRJ
Chronos
2,427
706
0
439
2,798
537
0
524
2,274
17,590
0
W
Thanatos
JaeDisarray
Thanatos
509
89
0
2,504
2,462
574
0
140
2,322
0
11,409
L
Zhong Kui
Mikkel1408
Zhong Kui
2,362
549
0
1,219
3,920
2,532
0
413
3,457
11,487
0
W
Danzaburou
TeemerJay
Danzaburou
1,431
501
0
1,433
2,749
716
0
765
1,984
0
21,653
W
Tiamat
joosek01
Tiamat
1,264
312
0
890
1,686
917
322
245
1,441
14,987
0
L
Nu Wa
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,830
Gold Earned
21,363
95
Minions Killed
186
0
Camps Cleared
0
348,719
Distance Traveled
558,509
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
4,541
757
52
9
0
116,626
0
L
Tyr
2,793
466
3
1
0
32,669
1
W
Yemoja
3,691
615
11
2
0
91,344
0
L
Anubis
3,455
576
35
6
0
101,940
0
L
Chronos
3,545
591
35
6
0
116,184
3
W
Thanatos
4,132
689
40
7
0
118,000
1
L
Zhong Kui
3,394
566
22
4
0
97,926
0
W
Danzaburou
4,390
732
48
8
0
110,234
3
W
Tiamat
4,609
768
35
6
0
122,305
3
L
Nu Wa
2,643
441
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role