Player Matchup

Danzaburou
Danzaburou
ArssenaliOmega
Danzaburou
Level 5
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
globo852cuidado
Cthulhu
Level 15
God Stats
2W - 9L
1,445 SR
Queue Stats
2W - 14L
1,064 Elo+
Party 1
Jormungandr
Jormungandr
rebel0161
Jormungandr
Level 7
God Stats
0W - 2L
1,557 SR
Queue Stats
0W - 5L
1,068 Elo+
Party 1
Team Averages
Level 9
1,582 SR
1,211 Elo+

VS

Team Averages
Level 17
1,500 SR
1,307 Elo+
Merlin
Merlin
BLAM_Script
Merlin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,345 Elo+
Solo
Artemis
Artemis
Eagle_Frye
Artemis
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,262 Elo+
Solo
Bacchus
Bacchus
Har1113
Bacchus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArssenaliOmega
Danzaburou
17
10 / 10 / 7
15,821
633
18,080
24,710
8,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 13 / 10
14,826
593
12,212
30,025
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jormungandr
rebel0161
Jormungandr
16
5 / 12 / 9
14,652
586
7,436
29,261
26,560
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
22 / 1 / 12
19,373
775
40,327
10,079
4,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Eagle_Frye
Artemis
20
12 / 8 / 12
17,450
698
19,461
22,362
15,803
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Har1113
Bacchus
15
0 / 14 / 16
14,143
566
4,372
24,358
27,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
74
20
Kills
34
35
Deaths
23
26
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArssenaliOmega
Danzaburou
10
10
7
1.35
W
Merlin
22
1
12
28
W
Artemis
Eagle_Frye
Artemis
12
8
12
2.25
W
Bacchus
Har1113
Bacchus
0
14
16
0.57
L
5
13
10
0.77
L
Jormungandr
rebel0161
Jormungandr
5
12
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,728
Damage
64,160
83,996
Taken
56,799
50,524
Mitigated
47,267
5,010
Healing
6,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArssenaliOmega
Danzaburou
18,080
9,290
0
3,278
24,710
8,746
1,897
13,767
10,943
0
64,712
W
Merlin
40,327
2,287
0
3,353
10,079
4,146
455
4,718
5,052
106,907
0
W
Artemis
Eagle_Frye
Artemis
19,461
9,718
0
2,877
22,362
15,803
1,984
8,772
12,873
4,274
60,083
W
Bacchus
Har1113
Bacchus
4,372
842
0
278
24,358
27,318
335
6,865
16,916
25,475
0
L
12,212
646
449
1,283
30,025
15,218
631
15,354
14,671
25,401
0
L
Jormungandr
rebel0161
Jormungandr
7,436
2,028
0
0
29,261
26,560
720
16,655
12,606
25,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,299
Gold Earned
50,966
184
Minions Killed
240
2
Camps Cleared
7
1,108,656
Distance Traveled
1,104,536
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,821
633
87
3
1
357,334
0
W
Merlin
19,373
775
130
5
4
411,713
1
W
Artemis
17,450
698
82
3
2
379,445
1
W
Bacchus
14,143
566
28
1
1
313,378
1
L
Cthulhu
14,826
593
60
2
0
403,940
0
L
Jormungandr
14,652
586
37
1
1
347,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role