Player Matchup

Tsukuyomi
Tsukuyomi
Elion1
Tsukuyomi
Level 18
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 2L
1,232 Elo+
Solo
Baron Samedi
Baron Samedi
joaosinho
Baron Samedi
Level 22
God Stats
7W - 17L
1,310 SR
Queue Stats
243W - 383L
1,365 Elo+
Solo
The Morrigan
The Morrigan
survivalmask
The Morrigan
Level 27
God Stats
1W - 2L
1,633 SR
Queue Stats
34W - 48L
1,433 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,344 Elo+

VS

Team Averages
Level 18
1,548 SR
1,391 Elo+
Ares
Ares
Darkstormrunner
Ares
Level 9
God Stats
2W - 2L
1,679 SR
Queue Stats
5W - 11L
1,268 Elo+
Party 1
Sol
Sol
Jennibot
Sol
Level 37
God Stats
5W - 11L
1,500 SR
Queue Stats
99W - 128L
1,364 Elo+
Party 1
Artemis
Artemis
rubenrs2000
Artemis
Level 7
God Stats
4W - 3L
1,463 SR
Queue Stats
35W - 33L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Elion1
Tsukuyomi
15
0 / 4 / 11
11,093
584
10,605
12,611
6,070
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
joaosinho
Baron Samedi
17
6 / 4 / 6
12,866
677
17,563
18,347
9,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
survivalmask
The Morrigan
16
6 / 5 / 5
12,559
661
15,270
12,889
4,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 9
12,611
664
6,675
24,117
30,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
5 / 5 / 7
12,287
647
17,925
19,562
8,838
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
rubenrs2000
Artemis
16
5 / 1 / 7
12,489
657
11,005
12,099
5,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
12
Kills
13
13
Deaths
12
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
6
9
1.25
L
Tsukuyomi
Elion1
Tsukuyomi
0
4
11
1.38
W
5
5
7
1.7
L
Baron Samedi
joaosinho
Baron Samedi
6
4
6
2.25
W
Artemis
rubenrs2000
Artemis
5
1
7
8.5
L
The Morrigan
survivalmask
The Morrigan
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,438
Damage
35,605
43,847
Taken
55,778
20,472
Mitigated
44,172
16,011
Healing
10,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,675
923
0
1,495
24,117
30,293
78
10,857
12,874
17,362
0
L
Tsukuyomi
Elion1
Tsukuyomi
10,605
1,635
0
1,439
12,611
6,070
0
6,705
5,906
0
42,862
W
17,925
4,409
962
6,853
19,562
8,838
2,210
13,172
6,056
61,172
0
L
Baron Samedi
joaosinho
Baron Samedi
17,563
813
1,791
8,209
18,347
9,755
583
11,292
7,055
56,977
0
W
Artemis
rubenrs2000
Artemis
11,005
3,021
0
1,580
12,099
5,041
1,193
8,252
3,465
0
64,665
L
The Morrigan
survivalmask
The Morrigan
15,270
954
126
4,446
12,889
4,647
579
8,299
4,567
43,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,518
Gold Earned
37,387
200
Minions Killed
206
10
Camps Cleared
5
932,525
Distance Traveled
938,676
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,611
664
18
1
0
334,259
1
L
Tsukuyomi
11,093
584
47
2
3
318,202
9
W
Sol
12,287
647
94
5
1
305,917
2
L
Baron Samedi
12,866
677
101
5
5
323,451
2
W
Artemis
12,489
657
94
5
4
298,500
3
L
The Morrigan
12,559
661
52
3
2
290,872
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role