Player Matchup

Cu Chulainn
Cu Chulainn
Disdix
Cu Chulainn
Level 62
God Stats
0W - 2L
1,497 SR
Queue Stats
11W - 14L
1,518 Elo+
Solo
Janus
Janus
FriteDeath
Janus
Level 135
God Stats
5W - 6L
1,593 SR
Queue Stats
17W - 15L
1,561 Elo+
Party 2
Arachne
Arachne
NoobNoobx
Arachne
Level 68
God Stats
2W - 4L
1,266 SR
Queue Stats
331W - 369L
1,507 Elo+
Solo
Kumbhakarna
Kumbhakarna
SterbTv
Kumbhakarna
Level 108
God Stats
6W - 6L
1,585 SR
Queue Stats
138W - 124L
1,473 Elo+
Party 2
Anhur
Anhur
tonyxy
Anhur
Level 158
God Stats
6W - 2L
1,805 SR
Queue Stats
409W - 422L
1,408 Elo+
Solo
Team Averages
Level 106
1,549 SR
1,493 Elo+

VS

Team Averages
Level 94
1,422 SR
1,456 Elo+
Bastet
Bastet
Happy42069
Bastet
Level 124
God Stats
150W - 84L
1,614 SR
Queue Stats
607W - 579L
1,524 Elo+
Party 1
Ullr
Ullr
LeChupecabLE
Ullr
Level 65
God Stats
7W - 18L
1,222 SR
Queue Stats
408W - 467L
1,406 Elo+
Solo
Chaac
Chaac
MommyPlum
Chaac
Level 72
God Stats
4W - 4L
1,594 SR
Queue Stats
247W - 253L
1,451 Elo+
Solo
Geb
Geb
NotKiritoYakuza
Geb
Level 107
God Stats
2W - 5L
1,274 SR
Queue Stats
482W - 456L
1,518 Elo+
Party 1
Thoth
Thoth
VKazV
Thoth
Level 104
God Stats
2W - 1L
1,404 SR
Queue Stats
601W - 732L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Disdix
Cu Chulainn
14
0 / 2 / 0
8,148
509
9,087
10,961
10,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
14
6 / 3 / 1
8,483
530
9,658
6,097
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
NoobNoobx
Arachne
12
1 / 6 / 2
7,363
460
8,089
12,860
5,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
SterbTv
Kumbhakarna
11
0 / 3 / 5
6,883
430
3,110
12,623
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
tonyxy
Anhur
11
1 / 5 / 2
7,082
443
7,379
10,727
2,684
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Happy42069
Bastet
15
8 / 0 / 4
9,453
591
9,530
11,276
4,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
6 / 1 / 2
8,209
513
8,860
8,296
2,521
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chaac
MommyPlum
Chaac
15
2 / 0 / 4
8,429
527
9,468
12,740
12,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 4 / 6
7,841
490
4,629
19,595
11,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
VKazV
Thoth
15
1 / 3 / 5
8,393
525
2,799
7,892
2,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
19
19
Deaths
8
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Disdix
Cu Chulainn
0
2
0
0
L
Janus
6
3
1
2.17
W
Bastet
Happy42069
Bastet
8
0
4
10
W
6
1
2
7
W
Chaac
MommyPlum
Chaac
2
0
4
4
L
Arachne
NoobNoobx
Arachne
1
6
2
0.33
W
2
4
6
1.25
L
Kumbhakarna
SterbTv
Kumbhakarna
0
3
5
0.83
W
Thoth
VKazV
Thoth
1
3
5
1.17
L
Anhur
tonyxy
Anhur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,323
Damage
35,286
53,268
Taken
59,799
30,150
Mitigated
33,449
11,082
Healing
24,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Disdix
Cu Chulainn
9,087
1,712
0
3,601
10,961
10,069
0
125
9,971
9,502
44,838
L
Janus
9,658
372
0
430
6,097
1,904
0
1,341
4,708
56,322
0
W
Bastet
Happy42069
Bastet
9,530
3,077
0
6,508
11,276
4,042
0
2,815
8,337
0
59,546
W
8,860
3,209
0
1,724
8,296
2,521
2,353
2,399
5,803
0
50,447
W
Chaac
MommyPlum
Chaac
9,468
2,330
0
6,320
12,740
12,744
0
1,815
10,925
0
48,968
L
Arachne
NoobNoobx
Arachne
8,089
4,999
0
3,319
12,860
5,465
245
1,454
11,143
0
50,189
W
4,629
695
0
7,511
19,595
11,712
432
5,116
14,200
17,450
0
L
Kumbhakarna
SterbTv
Kumbhakarna
3,110
601
0
1,901
12,623
10,028
0
3,097
9,526
18,503
0
W
Thoth
VKazV
Thoth
2,799
91
0
2,159
7,892
2,430
111
2,261
5,426
57,785
0
L
Anhur
tonyxy
Anhur
7,379
4,630
0
1,831
10,727
2,684
627
1,411
9,316
0
38,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,959
Gold Earned
42,325
408
Minions Killed
437
0
Camps Cleared
0
1,452,697
Distance Traveled
1,559,069
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,148
509
118
7
0
305,251
1
L
Janus
8,483
530
109
7
0
313,781
3
W
Bastet
9,453
591
100
6
0
347,147
6
W
Ullr
8,209
513
95
6
0
312,226
0
W
Chaac
8,429
527
115
7
0
304,093
0
L
Arachne
7,363
460
91
6
0
290,271
0
W
Geb
7,841
490
13
1
0
310,300
3
L
Kumbhakarna
6,883
430
16
1
0
295,595
2
W
Thoth
8,393
525
114
7
0
285,303
1
L
Anhur
7,082
443
74
5
0
247,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role