Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Jollybeana
Cupid
Level 7
God Stats
17W - 12L
1,500 SR
Queue Stats
33W - 19L
991 Elo+
Solo
Artio
Artio
JorginGrrr
Artio
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 23L
1,500 Elo+
Party 1
Achilles
Achilles
RelevantFer
Achilles
Level 24
God Stats
92W - 103L
1,422 SR
Queue Stats
259W - 315L
1,235 Elo+
Solo
Loki
Loki
luchoalpha1
Loki
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,298 Elo+
Solo
Team Averages
Level 24
1,484 SR
1,305 Elo+

VS

Team Averages
Level 15
1,530 SR
1,288 Elo+
Kukulkan
Kukulkan
HoboHeist
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,040 Elo+
Solo
Bakasura
Bakasura
Homey6939
Bakasura
Level 17
God Stats
4W - 7L
1,206 SR
Queue Stats
6W - 16L
1,168 Elo+
Solo
Ares
Ares
MiniDirtyZ
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
OakMirror551843
Mercury
Level 20
God Stats
12W - 13L
1,823 SR
Queue Stats
130W - 149L
1,300 Elo+
Solo
Pele
Pele
RagingDeman
Pele
Level 26
God Stats
25W - 41L
1,622 SR
Queue Stats
168W - 164L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
6 / 0 / 6
6,177
686
4,425
3,810
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
9
5 / 0 / 4
5,871
652
2,557
3,219
799
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
10
9 / 0 / 5
6,630
737
5,929
7,042
5,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
RelevantFer
Achilles
9
3 / 0 / 0
5,830
648
1,404
2,167
1,444
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
2 / 3 / 4
5,153
573
1,559
4,830
1,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
HoboHeist
Kukulkan
6
0 / 7 / 0
3,946
438
1,829
4,664
1,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Homey6939
Bakasura
2
0 / 2 / 0
3,409
379
207
1,566
400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 6 / 1
3,907
434
1,008
6,359
3,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

5
0 / 7 / 1
3,947
439
2,248
6,521
1,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8
3 / 4 / 0
4,933
548
3,462
7,728
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
25
Kills
3
3
Deaths
26
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
6
9
L
Kukulkan
HoboHeist
Kukulkan
0
7
0
0
L
Bakasura
Homey6939
Bakasura
0
2
0
0
W
Cupid
5
0
4
7
W
Artio
9
0
5
11.5
L
0
6
1
0.08
L
0
7
1
0.07
L
3
4
0
0.75
W
Achilles
RelevantFer
Achilles
3
0
0
3
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,874
Damage
8,754
21,068
Taken
26,838
10,144
Mitigated
8,937
10,224
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,425
960
243
2,228
3,810
1,099
0
1,448
2,160
24,359
0
L
Kukulkan
HoboHeist
Kukulkan
1,829
536
0
0
4,664
1,289
56
2,617
1,875
10,135
0
L
Bakasura
Homey6939
Bakasura
207
144
0
80
1,566
400
0
0
1,566
0
2,117
W
Cupid
2,557
1,435
127
1,263
3,219
799
594
361
2,824
0
19,888
W
Artio
5,929
915
404
3,288
7,042
5,289
0
164
6,878
19,594
0
L
1,008
163
0
262
6,359
3,535
0
1,830
4,445
5,733
0
L
2,248
1,678
121
292
6,521
1,572
138
3,138
3,367
0
8,254
L
3,462
1,372
0
806
7,728
2,141
0
2,487
5,231
0
22,679
W
Achilles
RelevantFer
Achilles
1,404
512
0
1,044
2,167
1,444
921
460
1,707
0
18,403
W
1,559
691
0
1,627
4,830
1,513
0
130
4,662
0
21,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,661
Gold Earned
20,142
211
Minions Killed
88
0
Camps Cleared
0
804,695
Distance Traveled
723,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,177
686
51
6
0
168,350
1
L
Kukulkan
3,946
438
16
2
0
152,666
0
L
Bakasura
3,409
379
5
1
0
48,557
0
W
Cupid
5,871
652
44
5
0
156,080
1
W
Artio
6,630
737
34
4
0
186,621
0
L
Ares
3,907
434
7
1
0
169,995
1
L
Mercury
3,947
439
16
2
0
179,012
0
L
Pele
4,933
548
44
5
0
173,111
0
W
Achilles
5,830
648
41
5
0
132,911
1
W
Loki
5,153
573
41
5
0
160,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role