Player Matchup

Fafnir
Fafnir
J0KERCCC
Fafnir
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
88W - 124L
1,264 Elo+
Solo
Persephone
Persephone
KayEllBxNYC
Persephone
Level 157
God Stats
40W - 70L
1,371 SR
Queue Stats
261W - 366L
1,257 Elo+
Solo
Fenrir
Fenrir
x1LLxT4KExUx0UT
Fenrir
Level 107
God Stats
6W - 11L
1,357 SR
Queue Stats
393W - 447L
1,347 Elo+
Solo
Team Averages
Level 117
1,409 SR
1,289 Elo+

VS

Team Averages
Level 70
1,440 SR
1,218 Elo+
Sol
Sol
CeasingPencil94
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,162 Elo+
Solo
Hun Batz
Hun Batz
DragonLazarus
Hun Batz
Level 157
God Stats
5W - 2L
1,456 SR
Queue Stats
224W - 390L
1,297 Elo+
Solo
Tyr
Tyr
Marou3n
Tyr
Level 29
God Stats
0W - 4L
1,363 SR
Queue Stats
12W - 48L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
J0KERCCC
Fafnir
17
7 / 2 / 6
13,770
656
15,733
19,788
16,712
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
KayEllBxNYC
Persephone
16
1 / 0 / 11
12,897
614
18,029
7,904
2,827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 0 / 6
12,877
613
16,361
10,454
6,519
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
11,005
524
12,715
12,557
4,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
DragonLazarus
Hun Batz
15
1 / 5 / 1
11,217
534
7,914
21,236
18,115
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
14
1 / 8 / 1
11,195
533
7,409
25,936
16,451
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Hun Batz
DragonLazarus
Hun Batz
1
5
1
0.3
W
Fafnir
J0KERCCC
Fafnir
7
2
6
5
W
Persephone
KayEllBxNYC
Persephone
1
0
11
6.5
L
Tyr
1
8
1
0.19
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
28,038
38,146
Taken
59,729
26,058
Mitigated
39,443
11,817
Healing
12,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,715
3,687
584
3,334
12,557
4,877
260
6,527
6,030
44,905
0
L
Hun Batz
DragonLazarus
Hun Batz
7,914
1,933
0
1,110
21,236
18,115
294
10,362
10,874
0
34,869
W
Fafnir
J0KERCCC
Fafnir
15,733
3,929
124
7,063
19,788
16,712
447
6,280
13,508
54,290
0
W
Persephone
KayEllBxNYC
Persephone
18,029
2,450
169
2,931
7,904
2,827
234
3,027
4,877
59,912
0
L
Tyr
7,409
692
0
7,963
25,936
16,451
162
17,432
8,504
0
40,334
W
16,361
1,723
0
1,530
10,454
6,519
0
4,208
6,246
0
38,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,544
Gold Earned
33,417
200
Minions Killed
218
8
Camps Cleared
8
1,068,249
Distance Traveled
1,051,212
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,005
524
89
4
2
351,044
2
L
Hun Batz
11,217
534
53
3
4
372,024
4
W
Fafnir
13,770
656
64
3
2
328,021
0
W
Persephone
12,897
614
96
5
1
390,429
8
L
Tyr
11,195
533
76
4
2
328,144
5
W
Fenrir
12,877
613
40
2
5
349,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role