Player Matchup

Loki
Loki
MaTTr92i
Loki
Level 29
God Stats
5W - 7L
1,382 SR
Queue Stats
64W - 66L
1,420 Elo+
Solo
Heimdallr
Heimdallr
Marielas15V
Heimdallr
Level 37
God Stats
1W - 0L
1,720 SR
Queue Stats
11W - 21L
1,204 Elo+
Party 1
Bellona
Bellona
Pallanera98
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,800 Elo+
Solo
Ymir
Ymir
Regnos11
Ymir
Level 8
God Stats
2W - 1L
1,692 SR
Queue Stats
5W - 8L
1,542 Elo+
Party 1
Anubis
Anubis
sergio785789
Anubis
Level 21
God Stats
6W - 6L
1,727 SR
Queue Stats
13W - 19L
1,408 Elo+
Party 1
Team Averages
Level 20
1,604 SR
1,475 Elo+

VS

Team Averages
Level 13
1,477 SR
1,493 Elo+
Thoth
Thoth
BarelyGoldxD
Thoth
Level 20
God Stats
2W - 2L
1,575 SR
Queue Stats
103W - 90L
1,513 Elo+
Solo
Athena
Athena
Milky Bar k1d x
Athena
Level 25
God Stats
3W - 5L
1,481 SR
Queue Stats
115W - 110L
1,447 Elo+
Solo
Loki
Loki
ReDz ll KraKeN
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
TheFreak_2K
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Charybdis
Charybdis
ivan2007-NM
Charybdis
Level 10
God Stats
0W - 2L
1,328 SR
Queue Stats
5W - 9L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
10 / 1 / 0
8,295
638
4,845
6,527
2,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Marielas15V
Heimdallr
10
1 / 0 / 0
6,428
494
3,055
4,847
1,485
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Bellona
Pallanera98
Bellona
17
5 / 0 / 4
9,171
705
6,858
7,017
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
8
0 / 2 / 0
5,248
404
613
5,896
4,191
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
11
2 / 4 / 2
6,380
491
1,795
4,945
1,914
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 2
7,466
574
4,370
6,202
1,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 0
5,824
448
3,064
3,969
3,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 6 / 1
4,908
378
1,862
7,847
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

6
0 / 6 / 0
4,807
370
248
6,849
2,911
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
ivan2007-NM
Charybdis
6
0 / 3 / 0
4,764
366
567
2,776
497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
18
Kills
6
7
Deaths
18
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Loki
10
1
0
10
W
Heimdallr
Marielas15V
Heimdallr
1
0
0
1
L
3
0
0
3
W
Bellona
Pallanera98
Bellona
5
0
4
7
L
0
6
1
0.08
W
Ymir
0
2
0
0
L
0
6
0
0
L
Charybdis
ivan2007-NM
Charybdis
0
3
0
0
W
Anubis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
10,111
29,232
Taken
27,643
14,641
Mitigated
10,305
5,034
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,370
166
0
1,665
6,202
1,868
0
243
5,959
43,624
0
W
Loki
4,845
1,434
0
0
6,527
2,134
2,929
138
6,389
0
37,948
W
Heimdallr
Marielas15V
Heimdallr
3,055
1,619
0
1,369
4,847
1,485
1,110
1,314
3,533
0
32,915
L
3,064
723
0
925
3,969
3,019
0
613
3,356
11,396
0
W
Bellona
Pallanera98
Bellona
6,858
2,911
0
3,665
7,017
4,917
428
927
5,944
0
80,595
L
1,862
565
0
384
7,847
2,010
0
40
7,807
0
12,410
W
Ymir
613
413
0
0
5,896
4,191
202
1,471
4,425
6,595
0
L
248
176
0
0
6,849
2,911
213
1,512
5,337
12,480
0
L
Charybdis
ivan2007-NM
Charybdis
567
137
0
364
2,776
497
665
0
2,776
0
8,637
W
Anubis
1,795
395
0
0
4,945
1,914
916
3,278
1,259
29,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,522
Gold Earned
27,769
345
Minions Killed
183
0
Camps Cleared
0
1,222,758
Distance Traveled
947,311
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,466
574
95
7
0
234,881
4
W
Loki
8,295
638
65
5
0
234,501
0
W
Heimdallr
6,428
494
73
6
0
234,979
0
L
Athena
5,824
448
18
1
0
243,049
2
W
Bellona
9,171
705
158
12
0
307,217
3
L
Loki
4,908
378
21
2
0
196,783
0
W
Ymir
5,248
404
12
1
0
233,764
4
L
Ymir
4,807
370
29
2
0
159,637
0
L
Charybdis
4,764
366
20
2
0
112,961
0
W
Anubis
6,380
491
37
3
0
212,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role