Player Matchup

Chaac
Chaac
CAFTO1916
Chaac
Level 121
God Stats
27W - 14L
1,544 SR
Queue Stats
80W - 66L
1,389 Elo+
Solo
Nu Wa
Nu Wa
HM Jackal
Nu Wa
Level 38
God Stats
3W - 1L
1,294 SR
Queue Stats
103W - 104L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
JohnAllynMyth
Danzaburou
Level 144
God Stats
15W - 10L
1,639 SR
Queue Stats
1,189W - 1,142L
1,492 Elo+
Solo
Fenrir
Fenrir
ROOKIE2222
Fenrir
Level 84
God Stats
9W - 9L
1,345 SR
Queue Stats
258W - 269L
1,346 Elo+
Party 3
Kumbhakarna
Kumbhakarna
valsmite
Kumbhakarna
Level 116
God Stats
22W - 9L
1,769 SR
Queue Stats
250W - 250L
1,407 Elo+
Solo
Team Averages
Level 101
1,518 SR
1,412 Elo+

VS

Team Averages
Level 71
1,463 SR
1,415 Elo+
Cupid
Cupid
 
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CelticTiger5
Terra
Level 43
God Stats
1W - 2L
1,526 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 1
Nike
Nike
DarkSnaek114
Nike
Level 122
God Stats
9W - 9L
1,479 SR
Queue Stats
89W - 82L
1,444 Elo+
Party 2
Amaterasu
Amaterasu
Munchrelax
Amaterasu
Level 68
God Stats
0W - 1L
1,288 SR
Queue Stats
116W - 109L
1,343 Elo+
Party 1
Anubis
Anubis
leo5045
Anubis
Level 93
God Stats
1W - 2L
1,521 SR
Queue Stats
41W - 43L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CAFTO1916
Chaac
12
7 / 2 / 6
8,049
575
8,876
12,246
9,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
HM Jackal
Nu Wa
13
0 / 3 / 5
7,610
544
3,394
7,078
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JohnAllynMyth
Danzaburou
14
9 / 0 / 4
9,108
651
4,713
3,018
927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Fenrir
ROOKIE2222
Fenrir
12
0 / 1 / 5
7,076
505
2,982
8,577
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
valsmite
Kumbhakarna
12
3 / 1 / 12
7,447
532
6,112
9,142
6,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
1 / 4 / 1
5,761
412
4,385
7,448
2,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 5 / 2
5,091
364
884
7,150
4,361
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 3 / 2
6,450
461
4,894
8,750
5,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Munchrelax
Amaterasu
11
2 / 3 / 1
6,597
471
3,409
10,335
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
leo5045
Anubis
12
3 / 4 / 1
7,046
503
6,822
8,514
3,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
7
7
Deaths
19
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
4
1
0.38
W
Chaac
CAFTO1916
Chaac
7
2
6
5
L
0
5
2
0.2
L
1
3
2
0.67
W
Nu Wa
HM Jackal
Nu Wa
0
3
5
0.83
W
Danzaburou
JohnAllynMyth
Danzaburou
9
0
4
11
L
Amaterasu
Munchrelax
Amaterasu
2
3
1
0.83
W
Fenrir
ROOKIE2222
Fenrir
0
1
5
2.5
L
Anubis
leo5045
Anubis
3
4
1
0.88
W
Kumbhakarna
valsmite
Kumbhakarna
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,077
Damage
20,394
40,061
Taken
42,197
21,320
Mitigated
20,852
17,052
Healing
11,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
4,385
2,586
42
1,967
7,448
2,232
0
2,678
4,770
0
20,844
W
Chaac
CAFTO1916
Chaac
8,876
2,228
0
5,874
12,246
9,061
653
1,723
9,991
4,881
26,145
L
884
220
288
1,015
7,150
4,361
0
1,716
5,434
9,976
0
L
4,894
288
0
2,050
8,750
5,741
352
1,666
7,084
8,829
26,687
W
Nu Wa
HM Jackal
Nu Wa
3,394
919
0
1,829
7,078
1,743
568
3,599
3,434
43,808
0
W
Danzaburou
JohnAllynMyth
Danzaburou
4,713
2,088
0
2,283
3,018
927
1,197
84
2,934
0
47,793
L
Amaterasu
Munchrelax
Amaterasu
3,409
1,367
0
3,552
10,335
4,558
0
1,786
8,549
0
27,887
W
Fenrir
ROOKIE2222
Fenrir
2,982
142
0
4,824
8,577
2,916
118
951
7,543
0
41,428
L
Anubis
leo5045
Anubis
6,822
797
0
2,978
8,514
3,960
360
3,719
4,795
41,553
0
W
Kumbhakarna
valsmite
Kumbhakarna
6,112
1,357
372
1,870
9,142
6,673
412
2,559
6,453
22,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
30,945
327
Minions Killed
250
0
Camps Cleared
0
1,341,701
Distance Traveled
1,234,432
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,761
412
38
3
0
242,866
4
W
Chaac
8,049
575
41
3
0
273,211
0
L
Terra
5,091
364
20
1
0
223,498
0
L
Nike
6,450
461
58
4
0
267,471
2
W
Nu Wa
7,610
544
79
6
0
222,773
4
W
Danzaburou
9,108
651
99
7
0
273,211
6
L
Amaterasu
6,597
471
54
4
0
273,937
3
W
Fenrir
7,076
505
70
5
0
299,914
0
L
Anubis
7,046
503
80
6
0
226,660
0
W
Kumbhakarna
7,447
532
38
3
0
272,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role