Player Matchup

Fenrir
Fenrir
Ant_Heavy
Fenrir
Level 111
God Stats
7W - 9L
1,587 SR
Queue Stats
106W - 117L
1,477 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
STARDRAGONXD13
Morgan Le Fay
Level 15
God Stats
5W - 6L
1,363 SR
Queue Stats
50W - 63L
1,415 Elo+
Party 3
Mulan
Mulan
SmgAcey007
Mulan
Level 86
God Stats
32W - 30L
1,590 SR
Queue Stats
444W - 383L
1,540 Elo+
Party 3
Ymir
Ymir
WWKLsD
Ymir
Level 44
God Stats
15W - 18L
1,414 SR
Queue Stats
96W - 117L
1,362 Elo+
Party 1
Anhur
Anhur
Xemita2002
Anhur
Level 19
God Stats
2W - 0L
1,721 SR
Queue Stats
28W - 25L
1,444 Elo+
Party 1
Team Averages
Level 55
1,535 SR
1,448 Elo+

VS

Team Averages
Level 70
1,505 SR
1,369 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Maykel_88
Sylvanus
Level 69
God Stats
10W - 12L
1,442 SR
Queue Stats
194W - 192L
1,441 Elo+
Party 2
Fenrir
Fenrir
SANDMAN--73
Fenrir
Level 92
God Stats
14W - 10L
1,585 SR
Queue Stats
419W - 412L
1,443 Elo+
Party 2
Chang'e
Chang'e
lollitico_gg_
Chang'e
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,279 Elo+
Party 2
Hel
Hel
louis lo
Hel
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ant_Heavy
Fenrir
15
10 / 1 / 3
9,015
693
8,120
12,113
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
STARDRAGONXD13
Morgan Le Fay
12
1 / 6 / 1
7,178
552
4,221
8,257
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
14
2 / 2 / 3
8,448
650
9,061
9,733
6,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
WWKLsD
Ymir
12
1 / 1 / 8
7,432
572
3,129
8,523
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
12
7 / 2 / 2
7,487
576
10,130
8,701
2,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
1 / 2 / 1
7,472
575
3,280
9,597
8,675
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
Maykel_88
Sylvanus
9
0 / 4 / 2
5,779
445
5,555
13,360
6,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
13
8 / 5 / 4
8,003
616
10,837
10,922
6,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
8
0 / 5 / 2
5,029
387
3,702
7,048
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 2
6,800
523
3,687
7,998
2,495
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
21
Kills
12
12
Deaths
21
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Fenrir
Ant_Heavy
Fenrir
10
1
3
11.5
L
Sylvanus
Maykel_88
Sylvanus
0
4
2
0.25
L
Fenrir
8
5
4
2
W
Morgan Le Fay
STARDRAGONXD13
Morgan Le Fay
1
6
1
0.25
W
Mulan
2
2
3
1.75
W
Ymir
WWKLsD
Ymir
1
1
8
5
W
Anhur
7
2
2
4
L
Chang'e
0
5
2
0.2
L
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,661
Damage
27,061
47,327
Taken
48,925
21,356
Mitigated
24,988
17,535
Healing
13,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
3,280
507
75
3,656
9,597
8,675
0
623
8,974
0
44,737
W
Fenrir
Ant_Heavy
Fenrir
8,120
1,566
0
7,626
12,113
4,440
793
966
11,147
0
55,467
L
Sylvanus
Maykel_88
Sylvanus
5,555
2,257
455
3,738
13,360
6,104
69
1,813
11,547
25,100
0
L
Fenrir
10,837
2,324
0
1,206
10,922
6,430
0
969
9,953
0
40,426
W
Morgan Le Fay
STARDRAGONXD13
Morgan Le Fay
4,221
770
0
958
8,257
2,533
252
1,879
6,378
38,637
0
W
Mulan
9,061
1,404
0
3,564
9,733
6,404
161
337
9,396
6,735
49,278
W
Ymir
WWKLsD
Ymir
3,129
806
0
2,327
8,523
5,234
0
5,634
2,889
17,846
0
W
Anhur
10,130
6,047
0
3,060
8,701
2,745
932
4,368
4,333
0
47,033
L
Chang'e
3,702
698
531
973
7,048
1,284
48
1,100
5,948
15,323
0
L
3,687
184
298
2,943
7,998
2,495
39
3,662
4,336
28,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,560
Gold Earned
33,083
386
Minions Killed
291
0
Camps Cleared
0
1,261,023
Distance Traveled
1,233,320
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,472
575
115
9
0
276,918
2
W
Fenrir
9,015
693
92
7
0
296,720
0
L
Sylvanus
5,779
445
35
3
0
222,287
2
L
Fenrir
8,003
616
65
5
0
267,654
2
W
Morgan Le Fay
7,178
552
67
5
0
217,475
4
W
Mulan
8,448
650
116
9
0
256,546
7
W
Ymir
7,432
572
35
3
0
258,377
4
W
Anhur
7,487
576
76
6
0
231,905
5
L
Chang'e
5,029
387
34
3
0
224,439
0
L
Hel
6,800
523
42
3
0
242,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role