Player Matchup

Pele
Pele
EDA_LEA313
Pele
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Hun Batz
Hun Batz
Luckzbudz92
Hun Batz
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,299 Elo+
Solo
Chang'e
Chang'e
MeesterTesty
Chang'e
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 30L
1,252 Elo+
Solo
Fafnir
Fafnir
OECE
Fafnir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,418 Elo+
Solo
Neith
Neith
TFD Escabar69Xx
Neith
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,115 Elo+
Solo
Team Averages
Level 7
1,500 SR
1,311 Elo+

VS

Team Averages
Level 16
1,453 SR
1,431 Elo+
Bacchus
Bacchus
KaiserReX
Bacchus
Level 24
God Stats
9W - 9L
1,579 SR
Queue Stats
123W - 143L
1,383 Elo+
Solo
Osiris
Osiris
TheTrueKing_Kay
Osiris
Level 8
God Stats
3W - 7L
1,183 SR
Queue Stats
15W - 35L
1,113 Elo+
Solo
Ra
Ra
dekksy
Ra
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 24L
1,679 Elo+
Party 1
Xbalanque
Xbalanque
quad___713TD
Xbalanque
Level 18
God Stats
3W - 2L
1,483 SR
Queue Stats
34W - 50L
1,320 Elo+
Solo
Thanatos
Thanatos
txkksy
Thanatos
Level 16
God Stats
5W - 10L
1,520 SR
Queue Stats
83W - 54L
1,660 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
6,813
852
1,414
4,645
1,184
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Hun Batz
Luckzbudz92
Hun Batz
12
0 / 15 / 1
6,980
873
4,820
18,432
5,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MeesterTesty
Chang'e
13
3 / 11 / 0
8,892
1,112
8,015
16,563
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
OECE
Fafnir
13
0 / 5 / 3
7,760
970
3,352
14,304
14,299
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
0 / 13 / 3
7,377
922
8,089
16,353
4,580
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

398

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KaiserReX
Bacchus
16
1 / 0 / 24
10,034
1,254
6,399
5,936
6,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 0 / 0
5,070
634
0
0
0
Ra
18
12 / 1 / 25
11,505
1,438
19,172
8,692
3,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
quad___713TD
Xbalanque
16
3 / 1 / 16
8,801
1,100
7,831
4,475
2,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
txkksy
Thanatos
19
31 / 1 / 10
13,230
1,654
29,695
13,389
6,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
122
3
Kills
47
47
Deaths
3
8
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Bacchus
KaiserReX
Bacchus
1
0
24
13
L
Hun Batz
Luckzbudz92
Hun Batz
0
15
1
0.03
L
Chang'e
MeesterTesty
Chang'e
3
11
0
0.27
L
Fafnir
OECE
Fafnir
0
5
3
0.3
L
0
13
3
0.12
W
0
0
0
0
W
Ra
12
1
25
24.5
W
Xbalanque
quad___713TD
Xbalanque
3
1
16
11
W
Thanatos
txkksy
Thanatos
31
1
10
36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,690
Damage
63,097
70,297
Taken
32,492
30,181
Mitigated
18,848
3,775
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,414
272
240
447
4,645
1,184
0
1,416
3,229
0
4,185
W
Bacchus
KaiserReX
Bacchus
6,399
784
0
1,972
5,936
6,701
0
2,862
3,074
20,609
0
L
Hun Batz
Luckzbudz92
Hun Batz
4,820
1,013
0
0
18,432
5,014
0
5,958
12,474
0
15,993
L
Chang'e
MeesterTesty
Chang'e
8,015
2,770
808
1,173
16,563
5,104
0
8,377
8,186
22,827
0
L
Fafnir
OECE
Fafnir
3,352
1,194
93
796
14,304
14,299
0
4,369
9,935
11,614
0
L
8,089
6,500
0
218
16,353
4,580
0
5,558
10,795
0
15,740
W
0
0
0
0
0
0
0
0
0
0
0
W
Ra
19,172
3,130
1,582
3,973
8,692
3,892
0
3,702
4,990
40,658
0
W
Xbalanque
quad___713TD
Xbalanque
7,831
3,871
432
102
4,475
2,071
0
728
3,747
138
19,909
W
Thanatos
txkksy
Thanatos
29,695
12,829
0
11,606
13,389
6,184
0
4,075
9,314
0
38,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
48,640
75
Minions Killed
145
2
Camps Cleared
6
536,288
Distance Traveled
618,423
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,813
852
5
1
0
68,912
0
W
Bacchus
10,034
1,254
43
5
0
154,186
0
L
Hun Batz
6,980
873
10
1
0
92,631
1
L
Chang'e
8,892
1,112
32
4
1
125,118
2
L
Fafnir
7,760
970
19
2
0
131,131
1
L
Neith
7,377
922
9
1
1
118,496
0
W
Osiris
5,070
634
0
0
0
0
0
W
Ra
11,505
1,438
52
7
3
150,286
0
W
Xbalanque
8,801
1,100
27
3
2
139,057
1
W
Thanatos
13,230
1,654
23
3
1
174,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role