Player Matchup

Guan Yu
Guan Yu
LordDule
Guan Yu
Level 104
God Stats
0W - 2L
1,220 SR
Queue Stats
20W - 15L
1,529 Elo+
Party 2
Anubis
Anubis
Newill
Anubis
Level 21
God Stats
2W - 2L
1,753 SR
Queue Stats
201W - 106L
1,538 Elo+
Party 2
Rama
Rama
RoskeTheBoss
Rama
Level 157
God Stats
1W - 1L
1,641 SR
Queue Stats
234W - 130L
1,582 Elo+
Party 2
Discordia
Discordia
SavageDab
Discordia
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,487 Elo+
Party 1
Tiamat
Tiamat
pepod09
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,495 Elo+
Party 1
Team Averages
Level 83
1,523 SR
1,526 Elo+

VS

Team Averages
Level 110
1,601 SR
1,520 Elo+
Chang'e
Chang'e
 
Chang'e
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Arkosia
Chiron
Level 142
God Stats
4W - 4L
1,683 SR
Queue Stats
249W - 261L
1,553 Elo+
Party 3
Geb
Geb
Bambi Daniel
Geb
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
180W - 163L
1,495 Elo+
Solo
Apollo
Apollo
limonvk
Apollo
Level 127
God Stats
3W - 0L
1,820 SR
Queue Stats
237W - 238L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
LordDule
Guan Yu
12
0 / 3 / 6
6,504
723
2,151
12,765
12,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Newill
Anubis
13
1 / 3 / 2
6,773
753
5,887
8,443
3,793
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 2 / 2
6,801
756
8,415
8,972
3,325
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
SavageDab
Discordia
13
3 / 3 / 2
7,012
779
12,669
8,729
3,160
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
pepod09
Tiamat
10
0 / 5 / 2
6,015
668
4,211
8,419
4,030
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 0 / 7
8,777
975
9,769
9,816
6,632
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sol
 
Sol
14
2 / 0 / 10
7,934
882
15,740
2,997
1,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
Arkosia
Chiron
15
6 / 2 / 7
8,854
984
5,194
7,461
2,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 1 / 10
7,456
828
7,392
12,167
11,761
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
limonvk
Apollo
13
2 / 3 / 9
8,017
891
6,234
8,345
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
6
Kills
16
16
Deaths
6
14
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
0
7
9.5
W
Sol
 
Sol
2
0
10
7
W
Chiron
Arkosia
Chiron
6
2
7
4.75
W
0
1
10
5
L
Guan Yu
LordDule
Guan Yu
0
3
6
1
L
Anubis
Newill
Anubis
1
3
2
0.67
L
2
2
2
1.5
L
Discordia
SavageDab
Discordia
3
3
2
1.33
W
Apollo
limonvk
Apollo
2
3
9
2.17
L
Tiamat
pepod09
Tiamat
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
44,329
47,328
Taken
40,786
26,499
Mitigated
26,305
13,975
Healing
22,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,769
654
8,060
5,782
9,816
6,632
802
4,673
5,143
20,942
0
W
Sol
 
Sol
15,740
1,409
1,874
702
2,997
1,165
1,834
2,124
873
24,987
0
W
Chiron
Arkosia
Chiron
5,194
1,908
1,920
1,648
7,461
2,959
1,337
4,827
2,634
0
19,968
W
7,392
483
510
589
12,167
11,761
124
5,746
6,421
11,127
0
L
Guan Yu
LordDule
Guan Yu
2,151
394
4,841
2,862
12,765
12,191
0
8,152
4,613
0
2,759
L
Anubis
Newill
Anubis
5,887
46
379
1,298
8,443
3,793
0
6,080
2,363
13,839
0
L
8,415
7,859
0
2,497
8,972
3,325
0
5,904
3,068
0
24,256
L
Discordia
SavageDab
Discordia
12,669
781
838
379
8,729
3,160
0
5,667
3,062
22,526
0
W
Apollo
limonvk
Apollo
6,234
3,440
981
412
8,345
3,788
587
5,397
2,948
0
19,719
L
Tiamat
pepod09
Tiamat
4,211
220
367
514
8,419
4,030
0
7,098
1,321
6,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,105
Gold Earned
41,038
78
Minions Killed
104
0
Camps Cleared
0
843,304
Distance Traveled
982,185
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,777
975
20
2
0
228,780
3
W
Sol
7,934
882
16
2
0
208,348
0
W
Chiron
8,854
984
33
4
0
183,702
0
W
Geb
7,456
828
4
0
0
196,698
0
L
Guan Yu
6,504
723
4
0
0
175,105
1
L
Anubis
6,773
753
10
1
0
156,734
0
L
Rama
6,801
756
40
4
0
166,448
0
L
Discordia
7,012
779
20
2
0
173,466
1
W
Apollo
8,017
891
31
3
0
164,657
0
L
Tiamat
6,015
668
4
0
0
171,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role