Player Matchup

Achilles
Achilles
DoMiNaToR1876
Achilles
Level 127
God Stats
3W - 4L
1,451 SR
Queue Stats
224W - 205L
1,503 Elo+
Party 1
Heimdallr
Heimdallr
LividMothSlayer
Heimdallr
Level 137
God Stats
5W - 2L
1,732 SR
Queue Stats
210W - 186L
1,564 Elo+
Party 1
Ah Puch
Ah Puch
Radudumitru014
Ah Puch
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,303 Elo+
Solo
Team Averages
Level 116
1,561 SR
1,457 Elo+

VS

Team Averages
Level 56
1,492 SR
1,422 Elo+
Xing Tian
Xing Tian
Homesick_Mole
Xing Tian
Level 63
God Stats
30W - 21L
1,596 SR
Queue Stats
127W - 155L
1,469 Elo+
Solo
Sylvanus
Sylvanus
KCDQ_Guiboule
Sylvanus
Level 99
God Stats
3W - 4L
1,535 SR
Queue Stats
169W - 169L
1,457 Elo+
Solo
Izanami
Izanami
Prettydie
Izanami
Level 6
God Stats
4W - 12L
1,345 SR
Queue Stats
24W - 40L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoMiNaToR1876
Achilles
15
3 / 3 / 13
12,332
685
10,269
23,959
31,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
LividMothSlayer
Heimdallr
18
10 / 1 / 7
13,409
745
24,756
17,922
7,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

16
5 / 2 / 12
12,230
679
23,600
11,467
4,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Homesick_Mole
Xing Tian
15
3 / 1 / 3
11,166
620
12,164
27,536
37,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
KCDQ_Guiboule
Sylvanus
13
0 / 7 / 4
10,080
560
10,606
19,283
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Prettydie
Izanami
14
2 / 10 / 1
10,876
604
11,105
21,224
8,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
18
Kills
5
6
Deaths
18
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
DoMiNaToR1876
Achilles
3
3
13
3.17
L
Xing Tian
Homesick_Mole
Xing Tian
3
1
3
4.5
L
Sylvanus
KCDQ_Guiboule
Sylvanus
0
7
4
0.29
W
Heimdallr
LividMothSlayer
Heimdallr
10
1
7
13.5
L
Izanami
Prettydie
Izanami
2
10
1
0.25
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,625
Damage
33,875
53,348
Taken
68,043
43,502
Mitigated
56,993
18,381
Healing
13,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DoMiNaToR1876
Achilles
10,269
2,897
912
8,288
23,959
31,769
60
8,679
15,280
0
17,203
L
Xing Tian
Homesick_Mole
Xing Tian
12,164
561
0
3,409
27,536
37,483
215
8,659
18,877
37,193
0
L
Sylvanus
KCDQ_Guiboule
Sylvanus
10,606
1,317
3,390
5,006
19,283
10,959
0
8,188
11,095
28,053
4,363
W
Heimdallr
LividMothSlayer
Heimdallr
24,756
12,579
0
6,228
17,922
7,222
3,189
8,572
9,350
0
100,633
L
Izanami
Prettydie
Izanami
11,105
5,610
0
2,087
21,224
8,551
1,295
7,205
14,013
0
37,486
W
23,600
501
0
2,953
11,467
4,511
251
5,475
5,992
55,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,971
Gold Earned
32,122
230
Minions Killed
182
9
Camps Cleared
5
960,810
Distance Traveled
961,143
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,332
685
19
1
0
323,776
1
L
Xing Tian
11,166
620
34
2
3
406,141
5
L
Sylvanus
10,080
560
62
3
1
245,683
2
W
Heimdallr
13,409
745
139
8
8
316,281
1
L
Izanami
10,876
604
86
5
1
309,319
0
W
Ah Puch
12,230
679
72
4
1
320,753
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role