Player Matchup

Charybdis
Charybdis
Aries Davcio
Charybdis
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
39W - 46L
1,316 Elo+
Party 2
Ymir
Ymir
Lazarek07
Ymir
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
68W - 75L
1,362 Elo+
Party 2
Nemesis
Nemesis
LizniMenyaNezhno
Nemesis
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 1
Raijin
Raijin
Ovniwe
Raijin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,401 Elo+
Party 1
Bellona
Bellona
blesspless
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,165 Elo+
Party 1
Team Averages
Level 40
1,500 SR
1,325 Elo+

VS

Team Averages
Level 22
1,516 SR
1,329 Elo+
Morgan Le Fay
Morgan Le Fay
BalHamun
Morgan Le Fay
Level 29
God Stats
9W - 8L
1,463 SR
Queue Stats
43W - 47L
1,401 Elo+
Solo
Anubis
Anubis
Hexenbane01
Anubis
Level 29
God Stats
41W - 56L
1,416 SR
Queue Stats
155W - 197L
1,340 Elo+
Solo
Heimdallr
Heimdallr
IHobnob
Heimdallr
Level 17
God Stats
9W - 8L
1,422 SR
Queue Stats
18W - 29L
1,308 Elo+
Party 3
Thanatos
Thanatos
Scrrcw
Thanatos
Level 15
God Stats
2W - 0L
1,676 SR
Queue Stats
14W - 20L
1,249 Elo+
Solo
Ares
Ares
tob432
Ares
Level 18
God Stats
5W - 3L
1,603 SR
Queue Stats
19W - 26L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aries Davcio
Charybdis
15
4 / 8 / 11
10,504
500
12,183
12,133
3,491
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
14
4 / 11 / 12
9,889
471
12,520
23,643
17,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
7 / 5 / 7
11,262
536
12,639
17,973
7,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Ovniwe
Raijin
13
3 / 14 / 4
9,150
436
9,053
24,504
5,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
blesspless
Bellona
15
6 / 8 / 5
10,737
511
13,395
19,461
18,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BalHamun
Morgan Le Fay
14
6 / 4 / 12
9,550
455
13,896
9,514
3,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
17
13 / 6 / 7
11,156
531
20,458
18,965
9,232
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
IHobnob
Heimdallr
14
6 / 9 / 15
9,800
467
10,943
17,522
6,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Scrrcw
Thanatos
18
15 / 1 / 11
11,581
551
15,630
15,592
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ares
tob432
Ares
14
5 / 4 / 21
10,430
497
14,493
19,752
20,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
111
24
Kills
45
46
Deaths
24
39
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aries Davcio
Charybdis
4
8
11
1.19
W
Morgan Le Fay
BalHamun
Morgan Le Fay
6
4
12
3
W
Anubis
13
6
7
2.75
W
Heimdallr
IHobnob
Heimdallr
6
9
15
1.5
L
Ymir
4
11
12
0.91
L
7
5
7
2.1
L
Raijin
Ovniwe
Raijin
3
14
4
0.36
W
Thanatos
Scrrcw
Thanatos
15
1
11
20.5
L
Bellona
blesspless
Bellona
6
8
5
1.06
W
Ares
tob432
Ares
5
4
21
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,790
Damage
75,420
97,714
Taken
81,345
52,168
Mitigated
48,443
12,844
Healing
33,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aries Davcio
Charybdis
12,183
5,936
0
1,490
12,133
3,491
3,682
5,443
6,690
0
50,714
W
Morgan Le Fay
BalHamun
Morgan Le Fay
13,896
1,257
0
1,177
9,514
3,953
570
2,246
7,268
45,174
0
W
Anubis
20,458
841
0
8,560
18,965
9,232
1,569
6,637
12,328
76,764
0
W
Heimdallr
IHobnob
Heimdallr
10,943
5,568
0
3,591
17,522
6,666
945
5,444
12,078
0
41,181
L
Ymir
12,520
1,644
80
4,459
23,643
17,355
0
11,271
12,372
45,488
0
L
12,639
4,898
0
4,264
17,973
7,003
546
7,867
10,106
0
72,830
L
Raijin
Ovniwe
Raijin
9,053
973
94
1,903
24,504
5,823
0
13,997
10,505
38,577
0
W
Thanatos
Scrrcw
Thanatos
15,630
5,686
0
15,068
15,592
8,426
0
4,539
11,053
0
68,579
L
Bellona
blesspless
Bellona
13,395
2,726
0
554
19,461
18,496
289
10,269
9,192
10,339
28,209
W
Ares
tob432
Ares
14,493
1,803
0
5,202
19,752
20,166
446
5,656
14,096
32,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,542
Gold Earned
52,517
339
Minions Killed
390
0
Camps Cleared
0
1,888,593
Distance Traveled
1,718,550
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,504
500
79
4
0
399,543
2
W
Morgan Le Fay
9,550
455
67
3
0
347,307
4
W
Anubis
11,156
531
118
6
0
258,878
5
W
Heimdallr
9,800
467
70
3
0
367,308
0
L
Ymir
9,889
471
61
3
0
315,884
0
L
Nemesis
11,262
536
93
4
0
434,984
2
L
Raijin
9,150
436
58
3
0
338,457
8
W
Thanatos
11,581
551
99
5
0
378,736
2
L
Bellona
10,737
511
48
2
0
399,725
4
W
Ares
10,430
497
36
2
0
366,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role