Player Matchup

Fenrir
Fenrir
Ashez_Anarchy
Fenrir
Level 27
God Stats
4W - 5L
1,781 SR
Queue Stats
99W - 96L
1,501 Elo+
Party 1
Susano
Susano
Cachopocho
Susano
Level 5
God Stats
2W - 3L
1,554 SR
Queue Stats
9W - 13L
1,355 Elo+
Solo
Fafnir
Fafnir
DanJimenez
Fafnir
Level 22
God Stats
4W - 8L
1,184 SR
Queue Stats
71W - 66L
1,405 Elo+
Solo
Janus
Janus
IOffRadarI
Janus
Level 15
God Stats
2W - 2L
1,688 SR
Queue Stats
43W - 23L
1,733 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jkb344
Ah Muzen Cab
Level 17
God Stats
1W - 3L
1,563 SR
Queue Stats
57W - 60L
1,449 Elo+
Solo
Team Averages
Level 17
1,554 SR
1,489 Elo+

VS

Team Averages
Level 23
1,630 SR
1,508 Elo+
Sol
Sol
Extc King
Sol
Level 26
God Stats
10W - 2L
1,636 SR
Queue Stats
35W - 25L
1,526 Elo+
Party 2
Hachiman
Hachiman
Jdog5j5
Hachiman
Level 27
God Stats
22W - 21L
1,532 SR
Queue Stats
153W - 150L
1,430 Elo+
Solo
Pele
Pele
RagingDeman
Pele
Level 26
God Stats
25W - 41L
1,496 SR
Queue Stats
168W - 164L
1,418 Elo+
Solo
King Arthur
King Arthur
Shadowlegion641
King Arthur
Level 16
God Stats
5W - 4L
1,859 SR
Queue Stats
23W - 17L
1,707 Elo+
Party 2
Artemis
Artemis
StroXeZ
Artemis
Level 18
God Stats
14W - 7L
1,627 SR
Queue Stats
22W - 14L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 4 / 3
16,621
554
18,693
21,900
19,239
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
Cachopocho
Susano
14
1 / 10 / 5
10,498
350
4,237
13,797
4,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
DanJimenez
Fafnir
12
1 / 6 / 5
9,996
333
4,447
17,077
14,058
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
20
12 / 6 / 11
17,995
600
34,874
22,807
8,938
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
jkb344
Ah Muzen Cab
17
7 / 9 / 5
12,467
416
20,840
19,850
7,504
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 8
15,502
517
17,081
26,393
9,453
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
Jdog5j5
Hachiman
20
5 / 6 / 4
15,349
512
10,536
18,608
6,456
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 3 / 8
16,241
541
11,074
24,809
10,257
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
Shadowlegion641
King Arthur
20
7 / 5 / 12
15,648
522
16,067
30,254
32,835
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
StroXeZ
Artemis
20
3 / 13 / 5
14,870
496
16,828
23,973
8,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
72
34
Kills
35
35
Deaths
34
29
Assists
37
Player
Kills
Deaths
Assists
KDA
L
13
4
3
3.63
L
Susano
Cachopocho
Susano
1
10
5
0.35
L
Fafnir
DanJimenez
Fafnir
1
6
5
0.58
W
10
7
8
2
L
Janus
12
6
11
2.92
W
Hachiman
Jdog5j5
Hachiman
5
6
4
1.17
W
10
3
8
4.67
W
King Arthur
Shadowlegion641
King Arthur
7
5
12
2.6
W
Artemis
StroXeZ
Artemis
3
13
5
0.42
L
Ah Muzen Cab
jkb344
Ah Muzen Cab
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,091
Damage
71,586
95,431
Taken
124,037
53,862
Mitigated
67,115
19,695
Healing
27,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,693
3,619
0
5,403
21,900
19,239
1,553
5,037
16,664
237
108,219
L
Susano
Cachopocho
Susano
4,237
825
0
248
13,797
4,123
75
3,837
9,825
0
35,193
L
Fafnir
DanJimenez
Fafnir
4,447
1,357
207
2,531
17,077
14,058
0
1,854
15,162
19,043
0
W
17,081
4,650
161
10,809
26,393
9,453
885
12,879
13,022
96,835
0
L
Janus
34,874
2,115
158
6,640
22,807
8,938
937
5,140
17,323
138,900
0
W
Hachiman
Jdog5j5
Hachiman
10,536
5,676
0
3,217
18,608
6,456
4,220
4,262
14,268
0
101,938
W
11,074
2,690
0
4,386
24,809
10,257
0
7,433
17,246
0
116,887
W
King Arthur
Shadowlegion641
King Arthur
16,067
312
0
4,105
30,254
32,835
875
12,761
17,090
10,334
79,191
W
Artemis
StroXeZ
Artemis
16,828
9,608
295
4,241
23,973
8,114
3,251
4,854
19,040
0
106,437
L
Ah Muzen Cab
jkb344
Ah Muzen Cab
20,840
11,834
0
4,508
19,850
7,504
546
2,539
17,206
0
89,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,577
Gold Earned
77,610
603
Minions Killed
699
0
Camps Cleared
0
2,279,645
Distance Traveled
2,603,173
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,621
554
163
5
0
549,499
2
L
Susano
10,498
350
63
2
0
456,595
0
L
Fafnir
9,996
333
28
1
0
338,816
5
W
Sol
15,502
517
122
4
0
525,810
1
L
Janus
17,995
600
218
7
0
595,317
12
W
Hachiman
15,349
512
187
6
0
517,587
12
W
Pele
16,241
541
129
4
0
597,112
0
W
King Arthur
15,648
522
149
5
0
530,452
1
W
Artemis
14,870
496
112
4
0
432,212
0
L
Ah Muzen Cab
12,467
416
131
4
0
339,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role