Player Matchup

Gilgamesh
Gilgamesh
LustyLuckyLuce
Gilgamesh
Level 8
God Stats
0W - 1L
1,741 SR
Queue Stats
11W - 12L
1,346 Elo+
Solo
Chang'e
Chang'e
Nerezoo
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,236 Elo+
Party 2
Izanami
Izanami
SKYOBS
Izanami
Level 16
God Stats
6W - 5L
1,643 SR
Queue Stats
18W - 21L
1,483 Elo+
Solo
Bakasura
Bakasura
Tacosmic
Bakasura
Level 41
God Stats
16W - 8L
1,691 SR
Queue Stats
20W - 20L
1,494 Elo+
Party 2
Bellona
Bellona
нупочка
Bellona
Level 18
God Stats
2W - 5L
1,128 SR
Queue Stats
6W - 10L
1,188 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,349 Elo+

VS

Team Averages
Level 27
1,505 SR
1,477 Elo+
Tiamat
Tiamat
BierBrainTime
Tiamat
Level 8
God Stats
3W - 3L
1,480 SR
Queue Stats
6W - 8L
1,364 Elo+
Solo
Charybdis
Charybdis
Bubbleblob
Charybdis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kumbhakarna
Kumbhakarna
KuriNieru
Kumbhakarna
Level 120
God Stats
6W - 4L
1,544 SR
Queue Stats
62W - 59L
1,521 Elo+
Party 1
Neith
Neith
ReformedGod
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
YinYong69
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LustyLuckyLuce
Gilgamesh
14
0 / 7 / 3
8,713
396
2,993
17,859
13,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Nerezoo
Chang'e
14
3 / 8 / 1
9,143
416
8,128
16,087
4,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
SKYOBS
Izanami
3
0 / 5 / 0
5,944
270
737
3,447
207
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Tacosmic
Bakasura
16
6 / 10 / 2
10,243
466
12,219
24,158
13,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 9 / 2
8,757
398
9,332
18,566
19,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
9,888
449
5,189
11,179
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Bubbleblob
Charybdis
14
4 / 6 / 10
9,872
449
8,279
10,467
3,562
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kumbhakarna
KuriNieru
Kumbhakarna
15
3 / 0 / 24
11,019
501
8,290
16,512
16,883
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
30 / 0 / 7
14,533
661
34,834
13,666
7,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Nemesis
YinYong69
Nemesis
14
0 / 3 / 10
9,175
417
2,083
9,919
4,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
91
11
Kills
39
39
Deaths
12
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Charybdis
Bubbleblob
Charybdis
4
6
10
1.5
W
Kumbhakarna
KuriNieru
Kumbhakarna
3
0
24
15
L
Gilgamesh
LustyLuckyLuce
Gilgamesh
0
7
3
0.21
L
Chang'e
Nerezoo
Chang'e
3
8
1
0.44
W
30
0
7
33.5
L
Izanami
SKYOBS
Izanami
0
5
0
0
L
Bakasura
Tacosmic
Bakasura
6
10
2
0.7
W
Nemesis
YinYong69
Nemesis
0
3
10
1.67
L
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,409
Damage
58,675
80,117
Taken
61,743
51,233
Mitigated
38,497
13,256
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,189
405
110
2,945
11,179
5,935
817
2,171
8,534
41,551
0
W
Charybdis
Bubbleblob
Charybdis
8,279
4,375
0
1,392
10,467
3,562
2,049
1,664
8,613
0
50,595
W
Kumbhakarna
KuriNieru
Kumbhakarna
8,290
520
442
3,336
16,512
16,883
372
2,562
13,470
25,289
0
L
Gilgamesh
LustyLuckyLuce
Gilgamesh
2,993
444
0
2,155
17,859
13,264
0
1,466
16,313
619
43,846
L
Chang'e
Nerezoo
Chang'e
8,128
1,491
990
2,813
16,087
4,629
1,050
3,558
12,327
43,458
0
W
34,834
16,473
0
6,332
13,666
7,467
6,582
2,526
10,692
0
123,206
L
Izanami
SKYOBS
Izanami
737
667
0
94
3,447
207
0
142
3,305
0
3,973
L
Bakasura
Tacosmic
Bakasura
12,219
8,270
0
6,787
24,158
13,790
0
5,615
18,257
0
61,662
W
Nemesis
YinYong69
Nemesis
2,083
466
0
1,139
9,919
4,650
1,231
2,154
7,662
0
37,641
L
9,332
906
0
417
18,566
19,343
1,007
2,096
16,436
9,661
31,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,800
Gold Earned
54,487
367
Minions Killed
420
0
Camps Cleared
0
1,431,465
Distance Traveled
1,895,756
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,888
449
82
4
0
314,716
0
W
Charybdis
9,872
449
71
3
0
333,960
1
W
Kumbhakarna
11,019
501
22
1
0
467,186
21
L
Gilgamesh
8,713
396
66
3
0
349,823
2
L
Chang'e
9,143
416
91
4
0
321,690
1
W
Neith
14,533
661
190
9
0
387,355
0
L
Izanami
5,944
270
8
0
0
46,047
0
L
Bakasura
10,243
466
125
6
0
367,201
4
W
Nemesis
9,175
417
55
3
0
392,539
1
L
Bellona
8,757
398
77
4
0
346,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role