Player Matchup

Baron Samedi
Baron Samedi
CBXXXXXXXXX
Baron Samedi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Artemis
Artemis
Namiyuluo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Kukulkan
Kukulkan
Tappine456
Kukulkan
Level 23
God Stats
0W - 3L
1,341 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Team Averages
Level 11
1,447 SR
1,277 Elo+

VS

Team Averages
Level 106
1,487 SR
1,462 Elo+
Mulan
Mulan
 
Mulan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Hendrrixxx
Sol
Level 89
God Stats
9W - 8L
1,520 SR
Queue Stats
164W - 205L
1,518 Elo+
Party 2
Bacchus
Bacchus
Tututata
Bacchus
Level 123
God Stats
69W - 99L
1,441 SR
Queue Stats
1,178W - 1,681L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CBXXXXXXXXX
Baron Samedi
10
2 / 7 / 3
6,913
768
4,158
8,210
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Namiyuluo
Artemis
8
1 / 8 / 2
6,227
692
4,524
9,611
3,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Tappine456
Kukulkan
9
2 / 11 / 2
6,498
722
5,349
9,783
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
7 / 2 / 10
8,113
901
5,074
7,747
4,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
14 / 0 / 9
9,053
1,006
16,492
8,124
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Tututata
Bacchus
11
5 / 3 / 13
7,781
865
3,717
9,123
5,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
58
5
Kills
26
26
Deaths
5
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
7
2
10
6
L
Baron Samedi
CBXXXXXXXXX
Baron Samedi
2
7
3
0.5
W
14
0
9
18.5
L
Artemis
Namiyuluo
Artemis
1
8
2
0.25
L
Kukulkan
Tappine456
Kukulkan
2
11
2
0.27
W
Bacchus
Tututata
Bacchus
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,031
Damage
25,283
27,604
Taken
24,994
10,013
Mitigated
13,057
869
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
5,074
669
0
642
7,747
4,545
360
3,678
4,069
0
15,251
L
Baron Samedi
CBXXXXXXXXX
Baron Samedi
4,158
480
113
577
8,210
3,673
0
5,538
2,574
15,879
0
W
16,492
7,633
0
4,312
8,124
3,123
2,405
3,624
4,500
40,143
4,213
L
Artemis
Namiyuluo
Artemis
4,524
2,105
0
0
9,611
3,087
0
7,071
2,281
0
13,311
L
Kukulkan
Tappine456
Kukulkan
5,349
1,136
0
179
9,783
3,253
54
5,900
3,623
9,893
0
W
Bacchus
Tututata
Bacchus
3,717
106
0
439
9,123
5,389
210
2,869
6,254
11,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,638
Gold Earned
24,947
45
Minions Killed
99
1
Camps Cleared
7
362,699
Distance Traveled
524,715
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,113
901
24
3
5
180,407
2
L
Baron Samedi
6,913
768
24
3
1
121,813
0
W
Sol
9,053
1,006
65
7
2
167,532
1
L
Artemis
6,227
692
9
1
0
114,627
1
L
Kukulkan
6,498
722
12
1
0
126,259
2
W
Bacchus
7,781
865
10
1
0
176,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role