Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
MrTiktak98
Achilles
Level 8
God Stats
1W - 0L
1,331 SR
Queue Stats
5W - 2L
1,511 Elo+
Solo
Artemis
Artemis
TATOUDOUBEING
Artemis
Level 18
God Stats
4W - 0L
1,287 SR
Queue Stats
64W - 67L
1,492 Elo+
Solo
Mercury
Mercury
diegohetshot
Mercury
Level 23
God Stats
3W - 6L
1,295 SR
Queue Stats
19W - 32L
1,187 Elo+
Party 2
Aphrodite
Aphrodite
majarinas
Aphrodite
Level 22
God Stats
1W - 2L
1,141 SR
Queue Stats
16W - 25L
1,182 Elo+
Party 2
Team Averages
Level 19
1,311 SR
1,375 Elo+

VS

Team Averages
Level 25
1,507 SR
1,375 Elo+
Ra
Ra
CruelTheHUNt3r
Ra
Level 25
God Stats
23W - 19L
1,396 SR
Queue Stats
44W - 66L
1,238 Elo+
Party 1
Ymir
Ymir
Ninsaya
Ymir
Level 20
God Stats
4W - 5L
1,429 SR
Queue Stats
110W - 124L
1,400 Elo+
Party 3
Vulcan
Vulcan
ProbabIyASmurf
Vulcan
Level 28
God Stats
2W - 2L
1,733 SR
Queue Stats
119W - 66L
1,598 Elo+
Solo
Thanatos
Thanatos
SmRsandro110
Thanatos
Level 28
God Stats
11W - 8L
1,486 SR
Queue Stats
99W - 107L
1,378 Elo+
Party 3
Izanami
Izanami
puniscer
Izanami
Level 26
God Stats
21W - 21L
1,491 SR
Queue Stats
62W - 89L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
4 / 5 / 3
9,859
519
7,237
11,247
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MrTiktak98
Achilles
18
11 / 5 / 0
11,950
629
18,151
25,997
26,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
19
14 / 2 / 3
12,196
642
24,999
12,965
5,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
diegohetshot
Mercury
12
1 / 6 / 1
7,979
420
1,893
9,651
4,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
majarinas
Aphrodite
14
0 / 5 / 2
8,149
429
1,313
7,987
4,856
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 4
9,278
488
8,885
12,063
4,361
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
Ninsaya
Ymir
10
0 / 10 / 3
7,474
393
2,530
21,209
10,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
9 / 5 / 3
11,114
585
18,172
12,864
7,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
SmRsandro110
Thanatos
17
8 / 4 / 3
10,576
557
8,245
16,920
6,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
puniscer
Izanami
13
1 / 6 / 2
8,380
441
3,483
12,690
3,602
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
36
30
Kills
21
23
Deaths
30
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
5
3
1.1
L
3
5
4
1
W
Achilles
MrTiktak98
Achilles
11
5
0
2.2
L
Ymir
Ninsaya
Ymir
0
10
3
0.15
L
9
5
3
2.1
L
Thanatos
SmRsandro110
Thanatos
8
4
3
2.38
W
Artemis
14
2
3
7.75
W
Mercury
diegohetshot
Mercury
1
6
1
0.25
W
Aphrodite
majarinas
Aphrodite
0
5
2
0.2
L
Izanami
puniscer
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,593
Damage
41,315
67,847
Taken
75,746
44,609
Mitigated
33,230
21,976
Healing
17,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,237
3,155
0
1,209
11,247
3,972
1,063
6,390
4,857
62,947
0
L
8,885
1,043
72
2,020
12,063
4,361
453
5,481
6,531
61,645
0
W
Achilles
MrTiktak98
Achilles
18,151
4,392
0
11,309
25,997
26,551
591
12,752
13,245
0
63,720
L
Ymir
Ninsaya
Ymir
2,530
596
76
1,308
21,209
10,595
0
152
21,057
24,450
0
L
18,172
8,883
0
2,379
12,864
7,892
693
997
10,735
63,991
0
L
Thanatos
SmRsandro110
Thanatos
8,245
2,130
0
10,492
16,920
6,780
0
871
15,618
0
85,991
W
Artemis
24,999
12,924
0
4,621
12,965
5,196
2,985
3,197
9,768
0
94,932
W
Mercury
diegohetshot
Mercury
1,893
336
0
1,205
9,651
4,034
750
2,200
7,451
0
37,041
W
Aphrodite
majarinas
Aphrodite
1,313
269
1,122
2,510
7,987
4,856
207
5,187
2,800
21,945
0
L
Izanami
puniscer
Izanami
3,483
1,691
0
1,300
12,690
3,602
0
1,049
11,589
0
44,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,133
Gold Earned
46,822
452
Minions Killed
460
0
Camps Cleared
0
1,694,322
Distance Traveled
1,640,309
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,859
519
114
6
0
323,144
1
L
Ra
9,278
488
114
6
0
332,393
2
W
Achilles
11,950
629
102
5
0
367,587
4
L
Ymir
7,474
393
35
2
0
295,197
0
L
Vulcan
11,114
585
98
5
0
348,662
1
L
Thanatos
10,576
557
128
7
0
354,930
0
W
Artemis
12,196
642
132
7
0
338,618
0
W
Mercury
7,979
420
66
3
0
346,965
0
W
Aphrodite
8,149
429
38
2
0
318,008
0
L
Izanami
8,380
441
85
4
0
309,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role