Player Matchup

Zhong Kui
Zhong Kui
CreepyNinjaNick
Zhong Kui
Level 65
God Stats
1W - 0L
1,242 SR
Queue Stats
12W - 14L
1,635 Elo+
Solo
Gilgamesh
Gilgamesh
PassTheGuinness
Gilgamesh
Level 131
God Stats
40W - 37L
1,511 SR
Queue Stats
111W - 101L
1,487 Elo+
Solo
Aphrodite
Aphrodite
Sora
Aphrodite
Level 125
God Stats
5W - 3L
1,538 SR
Queue Stats
18W - 17L
1,584 Elo+
Party 2
Artemis
Artemis
SoulControler
Artemis
Level 159
God Stats
34W - 14L
1,802 SR
Queue Stats
295W - 286L
1,574 Elo+
Solo
Ares
Ares
WarfighterMK17
Ares
Level 72
God Stats
5W - 8L
1,535 SR
Queue Stats
38W - 43L
1,398 Elo+
Party 2
Team Averages
Level 110
1,526 SR
1,536 Elo+

VS

Team Averages
Level 101
1,585 SR
1,481 Elo+
Danzaburou
Danzaburou
KingXanny
Danzaburou
Level 62
God Stats
0W - 2L
1,565 SR
Queue Stats
0W - 2L
1,312 Elo+
Party 1
Scylla
Scylla
Leondex
Scylla
Level 129
God Stats
0W - 2L
1,294 SR
Queue Stats
229W - 232L
1,507 Elo+
Solo
Bellona
Bellona
SadisticSeditiv
Bellona
Level 88
God Stats
0W - 1L
1,804 SR
Queue Stats
23W - 32L
1,511 Elo+
Solo
Sylvanus
Sylvanus
SwiftColt321774
Sylvanus
Level 120
God Stats
22W - 20L
1,591 SR
Queue Stats
381W - 405L
1,518 Elo+
Solo
Tiamat
Tiamat
legitm16
Tiamat
Level 107
God Stats
8W - 3L
1,669 SR
Queue Stats
11W - 12L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CreepyNinjaNick
Zhong Kui
16
5 / 4 / 11
10,141
845
12,071
11,961
7,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
PassTheGuinness
Gilgamesh
17
6 / 0 / 13
10,167
847
10,523
15,581
14,486
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Sora
Aphrodite
17
3 / 2 / 13
9,550
796
14,882
10,716
5,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
17
8 / 3 / 12
11,246
937
16,144
11,588
5,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 2 / 15
9,816
818
8,479
15,159
17,721
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KingXanny
Danzaburou
14
1 / 6 / 8
8,941
745
11,488
11,833
4,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
Leondex
Scylla
14
1 / 7 / 4
7,910
659
8,494
12,195
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 5
7,905
659
10,524
16,618
17,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sylvanus
13
0 / 5 / 5
7,674
640
7,068
17,718
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
legitm16
Tiamat
16
7 / 5 / 0
10,153
846
14,600
13,563
9,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
33
27
Kills
11
11
Deaths
27
64
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CreepyNinjaNick
Zhong Kui
5
4
11
2.63
L
Danzaburou
KingXanny
Danzaburou
1
6
8
0.83
L
Scylla
Leondex
Scylla
1
7
4
0.43
W
Gilgamesh
PassTheGuinness
Gilgamesh
6
0
13
12.5
L
2
4
5
1.13
W
Aphrodite
Sora
Aphrodite
3
2
13
4.75
W
Artemis
8
3
12
4.67
L
Sylvanus
0
5
5
0.5
W
5
2
15
6.25
L
Tiamat
legitm16
Tiamat
7
5
0
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,099
Damage
52,174
65,005
Taken
71,927
50,511
Mitigated
51,864
27,441
Healing
12,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CreepyNinjaNick
Zhong Kui
12,071
1,965
0
3,130
11,961
7,447
885
6,232
5,313
29,702
0
L
Danzaburou
KingXanny
Danzaburou
11,488
4,836
0
1,154
11,833
4,690
0
8,427
3,406
0
29,039
L
Scylla
Leondex
Scylla
8,494
594
0
1,368
12,195
3,493
0
4,882
7,313
28,036
0
W
Gilgamesh
PassTheGuinness
Gilgamesh
10,523
1,232
0
5,630
15,581
14,486
280
6,388
8,833
6,709
26,996
L
10,524
3,350
0
732
16,618
17,613
0
7,941
8,677
240
19,837
W
Aphrodite
Sora
Aphrodite
14,882
1,487
7,009
6,208
10,716
5,436
842
6,281
4,035
45,390
0
W
Artemis
16,144
8,111
0
2,106
11,588
5,421
695
4,434
6,920
0
37,896
L
Sylvanus
7,068
1,255
2,981
4,429
17,718
16,863
0
8,215
9,503
18,784
0
W
8,479
319
382
2,976
15,159
17,721
0
5,596
9,299
13,722
0
L
Tiamat
legitm16
Tiamat
14,600
1,234
0
2,148
13,563
9,205
0
8,521
5,042
26,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,920
Gold Earned
42,583
287
Minions Killed
188
9
Camps Cleared
7
1,120,244
Distance Traveled
994,868
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,141
845
61
5
3
217,495
0
L
Danzaburou
8,941
745
45
4
1
191,539
0
L
Scylla
7,910
659
70
6
3
203,429
4
W
Gilgamesh
10,167
847
57
5
0
256,921
1
L
Bellona
7,905
659
18
2
0
212,850
0
W
Aphrodite
9,550
796
93
8
4
205,155
1
W
Artemis
11,246
937
62
5
2
205,020
3
L
Sylvanus
7,674
640
18
2
0
181,569
5
W
Ares
9,816
818
14
1
0
235,653
2
L
Tiamat
10,153
846
37
3
3
205,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role