Player Matchup

Susano
Susano
Diamond I
 
Susano
Diamond I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
CMP Nate
Geb
Masters
Level 158
God Stats
3W - 1L
1,535 SR
Queue Stats
297W - 251L
2,359 MMR
Solo
Hou Yi
Hou Yi
Masters
EnVyNephilim
Hou Yi
Masters
Level 159
God Stats
31W - 22L
1,689 SR
Queue Stats
345W - 328L
2,615 MMR
Solo
Merlin
Merlin
Masters
Hexsurp
Merlin
Masters
Level 155
God Stats
36W - 41L
1,640 SR
Queue Stats
829W - 786L
2,751 MMR
Solo
Cthulhu
Cthulhu
Diamond III
arcade_abc
Cthulhu
Diamond III
Level 160
God Stats
13W - 14L
1,617 SR
Queue Stats
194W - 174L
2,562 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 152
1,596 SR
2,357 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,734 SR
2,551 MMR
Nike
Nike
Diamond III
FatGirlKing
Nike
Diamond III
Level 63
God Stats
2W - 2L
1,826 SR
Queue Stats
133W - 113L
2,414 MMR
Party 1
Cabrakan
Cabrakan
Masters
King Motzies
Cabrakan
Masters
Level 160
God Stats
19W - 14L
1,705 SR
Queue Stats
414W - 399L
2,633 MMR
Solo
Janus
Janus
Masters
Nezydon
Janus
Masters
Level 158
God Stats
32W - 36L
1,700 SR
Queue Stats
625W - 566L
3,047 MMR
Solo
Athena
Athena
Diamond V
Plumpalino
Athena
Diamond V
Level 44
God Stats
0W - 1L
1,778 SR
Queue Stats
31W - 15L
2,272 MMR
Party 1
Danzaburou
Danzaburou
Diamond II
da bomb3215
Danzaburou
Diamond II
Level 156
God Stats
10W - 11L
1,664 SR
Queue Stats
456W - 431L
2,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
10 / 0 / 2
8,812
678
7,742
6,308
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 0 / 9
7,525
579
3,265
6,495
3,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
14
5 / 1 / 3
8,258
635
9,347
7,757
2,666
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
Hexsurp
Merlin
15
1 / 0 / 5
8,415
647
1,899
2,624
971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
arcade_abc
Cthulhu
14
1 / 1 / 2
8,323
640
7,309
9,521
7,127
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bans
KaliTiamatPersephoneOdinArtio

VS

Bans
GilgameshFenrirThanatosSun WukongLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,333
564
4,339
9,031
5,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
King Motzies
Cabrakan
11
2 / 6 / 0
6,763
520
4,558
10,606
6,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Janus
Nezydon
Janus
13
0 / 4 / 0
7,090
545
1,534
5,737
1,308
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
Plumpalino
Athena
10
0 / 1 / 1
6,016
463
1,901
7,271
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
da bomb3215
Danzaburou
10
0 / 7 / 1
6,109
470
4,553
9,772
2,994
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
2
2
Deaths
19
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
0
2
11
W
1
0
9
5.5
W
Hou Yi
5
1
3
6.5
L
0
1
1
0.5
W
Merlin
Hexsurp
Merlin
1
0
5
3.5
L
Cabrakan
King Motzies
Cabrakan
2
6
0
0.33
L
Janus
Nezydon
Janus
0
4
0
0
L
Athena
Plumpalino
Athena
0
1
1
0.5
W
Cthulhu
arcade_abc
Cthulhu
1
1
2
2
L
Danzaburou
da bomb3215
Danzaburou
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,562
Damage
16,885
32,705
Taken
42,417
16,629
Mitigated
21,193
12,905
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
7,742
3,074
0
3,090
6,308
2,312
0
1,117
5,169
0
51,167
W
3,265
187
1,664
2,049
6,495
3,553
0
2,050
4,413
13,758
0
W
Hou Yi
9,347
4,100
0
2,526
7,757
2,666
320
1,941
5,816
0
59,511
L
4,339
1,019
0
1,102
9,031
5,863
0
5,103
3,879
0
51,464
W
Merlin
Hexsurp
Merlin
1,899
133
0
819
2,624
971
0
775
1,819
74,820
0
L
Cabrakan
King Motzies
Cabrakan
4,558
1,233
0
1,327
10,606
6,283
0
2,575
8,031
26,343
5,225
L
Janus
Nezydon
Janus
1,534
391
0
852
5,737
1,308
0
478
5,259
57,591
0
L
Athena
Plumpalino
Athena
1,901
608
0
1,612
7,271
4,745
0
2,494
4,630
17,744
0
W
Cthulhu
arcade_abc
Cthulhu
7,309
702
0
2,757
9,521
7,127
272
1,910
7,611
55,365
0
L
Danzaburou
da bomb3215
Danzaburou
4,553
2,271
0
1,376
9,772
2,994
0
1,627
8,145
0
33,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,333
Gold Earned
33,311
476
Minions Killed
403
0
Camps Cleared
0
1,378,427
Distance Traveled
1,272,660
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
8,812
678
80
6
0
325,969
0
W
Geb
7,525
579
14
1
0
273,525
5
W
Hou Yi
8,258
635
114
9
0
230,253
5
L
Nike
7,333
564
124
10
0
269,822
4
W
Merlin
8,415
647
149
11
0
272,924
6
L
Cabrakan
6,763
520
55
4
0
245,531
3
L
Janus
7,090
545
134
10
0
257,532
5
L
Athena
6,016
463
30
2
0
288,701
4
W
Cthulhu
8,323
640
119
9
0
275,756
4
L
Danzaburou
6,109
470
60
5
0
211,074
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role