Player Matchup

Yemoja
Yemoja
AgShida
Yemoja
Level 121
God Stats
12W - 6L
1,581 SR
Queue Stats
774W - 768L
1,546 Elo+
Solo
Izanami
Izanami
Galisimus
Izanami
Level 140
God Stats
2W - 1L
1,319 SR
Queue Stats
147W - 145L
1,567 Elo+
Solo
Hera
Hera
jnw93
Hera
Level 142
God Stats
2W - 1L
1,707 SR
Queue Stats
311W - 340L
1,545 Elo+
Solo
Chronos
Chronos
store_us26
Chronos
Level 28
God Stats
4W - 3L
1,469 SR
Queue Stats
225W - 240L
1,502 Elo+
Solo
Discordia
Discordia
wayzardz
Discordia
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,436 Elo+
Solo
Team Averages
Level 93
1,515 SR
1,519 Elo+

VS

Team Averages
Level 66
1,598 SR
1,414 Elo+
Aphrodite
Aphrodite
Biphos
Aphrodite
Level 18
God Stats
1W - 1L
1,715 SR
Queue Stats
69W - 73L
1,431 Elo+
Solo
He Bo
He Bo
Honorkapwn
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,325 Elo+
Solo
Cerberus
Cerberus
Jesterr
Cerberus
Level 148
God Stats
0W - 2L
1,776 SR
Queue Stats
106W - 104L
1,499 Elo+
Party 1
Cabrakan
Cabrakan
Trisss
Cabrakan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,508 Elo+
Party 1
Khepri
Khepri
krolik36
Khepri
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AgShida
Yemoja
20
1 / 4 / 19
12,537
627
5,899
20,341
25,448
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Galisimus
Izanami
20
16 / 6 / 8
16,987
849
51,137
21,666
10,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hera
jnw93
Hera
20
3 / 5 / 18
13,169
658
22,566
17,391
8,904
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
store_us26
Chronos
20
6 / 5 / 22
14,211
711
29,532
24,304
13,178
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
wayzardz
Discordia
18
2 / 8 / 14
12,092
605
18,252
16,242
10,454
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Biphos
Aphrodite
20
12 / 5 / 11
14,873
744
19,663
31,189
20,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
19
1 / 7 / 17
11,867
593
16,758
17,023
7,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Jesterr
Cerberus
20
9 / 5 / 17
13,284
664
22,904
29,518
31,724
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
Trisss
Cabrakan
20
5 / 7 / 18
13,321
666
9,644
21,141
18,467
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
krolik36
Khepri
20
1 / 4 / 19
12,729
636
16,698
39,655
66,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
110
28
Kills
28
28
Deaths
28
81
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AgShida
Yemoja
1
4
19
2.63
L
Aphrodite
Biphos
Aphrodite
12
5
11
3.5
W
Izanami
Galisimus
Izanami
16
6
8
3.33
L
He Bo
1
7
17
1.36
L
Cerberus
Jesterr
Cerberus
9
5
17
3.5
L
Cabrakan
Trisss
Cabrakan
5
7
18
2
W
Hera
jnw93
Hera
3
5
18
2.4
L
Khepri
krolik36
Khepri
1
4
19
2.63
W
Chronos
store_us26
Chronos
6
5
22
3.4
W
Discordia
wayzardz
Discordia
2
8
14
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,386
Damage
85,667
99,944
Taken
138,526
68,078
Mitigated
144,294
43,909
Healing
66,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AgShida
Yemoja
5,899
1,988
15,477
4,965
20,341
25,448
622
17,228
3,113
13,811
0
L
Aphrodite
Biphos
Aphrodite
19,663
649
19,513
17,928
31,189
20,858
752
15,199
15,990
50,881
0
W
Izanami
Galisimus
Izanami
51,137
32,875
1,795
5,315
21,666
10,094
3,194
18,879
2,787
0
97,052
L
He Bo
16,758
547
1,968
1,857
17,023
7,129
501
10,386
6,637
49,933
0
L
Cerberus
Jesterr
Cerberus
22,904
935
3,487
8,150
29,518
31,724
434
14,767
14,751
36,093
0
L
Cabrakan
Trisss
Cabrakan
9,644
1,151
2,386
2,426
21,141
18,467
162
14,197
6,944
16,867
0
W
Hera
jnw93
Hera
22,566
7,807
1,708
4,201
17,391
8,904
613
16,160
1,231
43,003
0
L
Khepri
krolik36
Khepri
16,698
765
2,928
5,889
39,655
66,116
0
21,700
17,955
43,373
0
W
Chronos
store_us26
Chronos
29,532
9,029
1,100
6,178
24,304
13,178
1,686
19,910
4,394
50,984
0
W
Discordia
wayzardz
Discordia
18,252
660
1,631
1,539
16,242
10,454
390
13,490
2,752
38,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,996
Gold Earned
66,074
217
Minions Killed
200
0
Camps Cleared
0
1,645,247
Distance Traveled
1,809,213
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,537
627
17
1
0
317,255
5
L
Aphrodite
14,873
744
77
4
0
364,244
4
W
Izanami
16,987
849
78
4
0
332,117
1
L
He Bo
11,867
593
48
2
0
354,133
3
L
Cerberus
13,284
664
31
2
0
363,271
0
L
Cabrakan
13,321
666
15
1
0
347,182
0
W
Hera
13,169
658
32
2
0
329,923
2
L
Khepri
12,729
636
29
1
0
380,383
2
W
Chronos
14,211
711
65
3
0
360,700
0
W
Discordia
12,092
605
25
1
0
305,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role