Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Daibing
Poseidon
Level 55
God Stats
5W - 4L
1,722 SR
Queue Stats
430W - 471L
1,452 Elo+
Party 2
Merlin
Merlin
lunnathykghost
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 57L
1,354 Elo+
Solo
Vulcan
Vulcan
nordisnordis
Vulcan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
41W - 62L
1,471 Elo+
Solo
Yemoja
Yemoja
众神陨落
Yemoja
Level 63
God Stats
10W - 9L
1,621 SR
Queue Stats
454W - 495L
1,464 Elo+
Party 2
Team Averages
Level 38
1,568 SR
1,448 Elo+

VS

Team Averages
Level 54
1,515 SR
1,455 Elo+
Sobek
Sobek
 
Sobek
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bekketh
Hel
Level 86
God Stats
7W - 3L
1,500 SR
Queue Stats
361W - 388L
1,543 Elo+
Party 3
Sun Wukong
Sun Wukong
SavageDab
Sun Wukong
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,468 Elo+
Party 1
Izanami
Izanami
pepod09
Izanami
Level 107
God Stats
1W - 0L
1,573 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 1
Rama
Rama
Шиповничек
Rama
Level 19
God Stats
5W - 12L
1,500 SR
Queue Stats
309W - 366L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
5 / 3 / 3
9,911
762
20,532
10,194
4,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Daibing
Poseidon
15
2 / 5 / 6
9,219
709
13,230
12,549
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 7
8,695
669
14,166
9,677
4,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
12
1 / 7 / 5
7,968
613
11,967
11,110
4,922
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
15
0 / 2 / 7
8,861
682
3,008
13,904
15,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
17
3 / 2 / 10
10,655
820
8,584
19,922
27,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hel
18
5 / 0 / 6
9,967
767
7,944
14,112
7,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
SavageDab
Sun Wukong
16
2 / 2 / 13
9,609
739
9,375
16,617
25,633
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
pepod09
Izanami
19
8 / 4 / 9
11,219
863
23,250
16,003
8,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 6
8,518
655
1,805
7,733
3,728
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
9
Kills
19
19
Deaths
9
28
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
3
3
2.17
W
Sobek
 
Sobek
3
2
10
4
W
Hel
5
0
6
8
L
Poseidon
Daibing
Poseidon
2
5
6
1
W
Sun Wukong
SavageDab
Sun Wukong
2
2
13
4.25
L
1
2
7
2.25
L
Vulcan
1
7
5
0.5
W
Izanami
pepod09
Izanami
8
4
9
3.13
W
1
1
6
4
L
Yemoja
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,903
Damage
50,958
57,434
Taken
74,387
33,818
Mitigated
73,204
27,372
Healing
51,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,532
937
1,114
1,206
10,194
4,253
0
2,782
7,412
35,147
0
W
Sobek
 
Sobek
8,584
172
2,119
5,719
19,922
27,713
317
15,144
4,152
18,503
0
W
Hel
7,944
323
23,521
11,612
14,112
7,863
309
12,916
895
15,154
0
L
Poseidon
Daibing
Poseidon
13,230
989
1,268
1,835
12,549
4,901
32
4,040
8,509
32,932
0
W
Sun Wukong
SavageDab
Sun Wukong
9,375
1,030
1,667
1,844
16,617
25,633
432
12,199
4,041
0
20,702
L
14,166
1,095
1,190
804
9,677
4,364
110
2,040
7,637
27,674
0
L
Vulcan
11,967
2,685
0
270
11,110
4,922
231
2,584
8,526
18,893
0
W
Izanami
pepod09
Izanami
23,250
15,059
1,825
2,548
16,003
8,267
358
13,960
1,663
0
56,254
W
1,805
996
76
220
7,733
3,728
1,273
6,746
733
0
4,665
L
Yemoja
3,008
878
12,130
7,555
13,904
15,378
164
5,082
8,822
6,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,654
Gold Earned
49,968
130
Minions Killed
146
0
Camps Cleared
0
1,197,775
Distance Traveled
1,378,386
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,911
762
32
2
0
239,545
0
W
Sobek
10,655
820
16
1
0
279,190
0
W
Hel
9,967
767
23
2
0
312,340
2
L
Poseidon
9,219
709
45
3
0
239,567
0
W
Sun Wukong
9,609
739
20
2
0
272,663
4
L
Merlin
8,695
669
26
2
0
225,147
0
L
Vulcan
7,968
613
21
2
0
239,890
0
W
Izanami
11,219
863
83
6
0
247,622
1
W
Rama
8,518
655
4
0
0
266,571
0
L
Yemoja
8,861
682
6
0
0
253,626
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role