Player Matchup

Aphrodite
Aphrodite
CJ542
Aphrodite
Level 145
God Stats
17W - 11L
1,758 SR
Queue Stats
258W - 260L
1,501 Elo+
Party 1
Anhur
Anhur
CantNurfMeCT
Anhur
Level 106
God Stats
9W - 4L
1,525 SR
Queue Stats
587W - 512L
1,695 Elo+
Party 1
Khepri
Khepri
I Am DeadWeight
Khepri
Level 26
God Stats
15W - 8L
1,775 SR
Queue Stats
71W - 51L
1,629 Elo+
Party 1
Arachne
Arachne
I2AIVI
Arachne
Level 160
God Stats
6W - 8L
1,520 SR
Queue Stats
379W - 381L
1,473 Elo+
Party 1
Ratatoskr
Ratatoskr
Vibe Rainbow
Ratatoskr
Level 24
God Stats
3W - 4L
1,251 SR
Queue Stats
13W - 20L
1,333 Elo+
Party 1
Team Averages
Level 92
1,566 SR
1,526 Elo+

VS

Team Averages
Level 84
1,367 SR
1,502 Elo+
Raijin
Raijin
DropDeadDante
Raijin
Level 39
God Stats
6W - 7L
1,735 SR
Queue Stats
91W - 102L
1,508 Elo+
Solo
Hun Batz
Hun Batz
FLUFFY_DANCAKES
Hun Batz
Level 151
God Stats
1W - 1L
1,328 SR
Queue Stats
172W - 176L
1,433 Elo+
Solo
Ullr
Ullr
Rosebud Raid
Ullr
Level 154
God Stats
1W - 5L
1,296 SR
Queue Stats
117W - 118L
1,499 Elo+
Solo
Bellona
Bellona
TenuousChalk32
Bellona
Level 42
God Stats
1W - 4L
1,264 SR
Queue Stats
22W - 20L
1,497 Elo+
Solo
Ymir
Ymir
le0elelmo
Ymir
Level 36
God Stats
12W - 15L
1,213 SR
Queue Stats
133W - 130L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CJ542
Aphrodite
17
6 / 0 / 9
10,015
626
11,077
11,527
5,797
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 0 / 6
10,274
642
7,110
9,016
3,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
9 / 0 / 9
10,246
640
9,736
14,068
17,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
I2AIVI
Arachne
17
1 / 3 / 3
9,877
617
4,919
11,695
6,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ratatoskr
Vibe Rainbow
Ratatoskr
14
4 / 3 / 3
8,845
553
5,491
7,499
3,727
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,038
440
5,061
8,560
2,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
13
3 / 4 / 0
7,873
492
4,766
10,225
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 2 / 1
7,496
469
4,802
8,091
2,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 6 / 1
8,971
561
10,787
15,743
13,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Ymir
11
0 / 5 / 2
6,763
423
3,596
14,887
9,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
10
22
Kills
6
6
Deaths
22
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CJ542
Aphrodite
6
0
9
10.5
W
2
0
6
5
L
0
5
0
0
L
Hun Batz
3
4
0
0.75
W
9
0
9
13.5
W
Arachne
I2AIVI
Arachne
1
3
3
0.83
L
0
2
1
0.25
L
3
6
1
0.58
W
Ratatoskr
Vibe Rainbow
Ratatoskr
4
3
3
1.83
L
Ymir
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,333
Damage
29,012
53,805
Taken
57,506
36,734
Mitigated
31,786
32,894
Healing
13,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CJ542
Aphrodite
11,077
906
5,315
9,332
11,527
5,797
1,982
3,615
7,580
67,185
0
W
7,110
3,207
0
5,889
9,016
3,505
899
725
8,291
0
94,814
L
5,061
437
0
927
8,560
2,668
0
4,582
3,978
39,280
0
L
Hun Batz
4,766
1,211
0
3,562
10,225
3,240
0
2,370
7,855
0
46,206
W
9,736
943
426
4,086
14,068
17,116
305
3,129
10,813
25,579
0
W
Arachne
I2AIVI
Arachne
4,919
2,499
0
6,601
11,695
6,589
402
150
11,505
0
68,875
L
4,802
1,989
0
2,287
8,091
2,208
64
1,628
6,463
0
54,961
L
10,787
4,809
0
4,509
15,743
13,681
389
4,052
11,691
0
66,790
W
Ratatoskr
Vibe Rainbow
Ratatoskr
5,491
1,917
0
1,245
7,499
3,727
0
609
6,890
0
45,476
L
Ymir
3,596
332
0
1,943
14,887
9,989
0
8,181
6,706
23,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,257
Gold Earned
38,141
516
Minions Killed
479
0
Camps Cleared
0
1,615,232
Distance Traveled
1,439,830
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,015
626
119
7
0
305,147
2
W
Anhur
10,274
642
168
11
0
309,168
4
L
Raijin
7,038
440
90
6
0
271,560
0
L
Hun Batz
7,873
492
98
6
0
310,551
0
W
Khepri
10,246
640
26
2
0
329,249
0
W
Arachne
9,877
617
132
8
0
330,968
1
L
Ullr
7,496
469
92
6
0
290,985
6
L
Bellona
8,971
561
159
10
0
268,340
5
W
Ratatoskr
8,845
553
71
4
0
340,700
0
L
Ymir
6,763
423
40
3
0
298,394
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role