Player Matchup

Merlin
Merlin
AverageWharf523
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
CADMANDINHO
King Arthur
Level 14
God Stats
7W - 14L
1,304 SR
Queue Stats
53W - 62L
1,223 Elo+
Party 3
Nemesis
Nemesis
Chips_Rajoy_
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,218 Elo+
Party 1
Artio
Artio
DJ GodzZ
Artio
Level 26
God Stats
19W - 12L
1,449 SR
Queue Stats
99W - 120L
1,294 Elo+
Party 3
Scylla
Scylla
Victor_2003_1
Scylla
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,218 Elo+
Party 1
Team Averages
Level 15
1,451 SR
1,291 Elo+

VS

Team Averages
Level 16
1,443 SR
1,383 Elo+
Ah Muzen Cab
Ah Muzen Cab
Freddynicetomeet
Ah Muzen Cab
Level 24
God Stats
2W - 1L
1,508 SR
Queue Stats
44W - 51L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
TheFreak_2K
Cthulhu
Level 5
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
TomGaZ7341
Chang'e
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,378 Elo+
Solo
Bellona
Bellona
Ultra_PowerX
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Kali
Kali
eladme
Kali
Level 24
God Stats
20W - 20L
1,441 SR
Queue Stats
41W - 50L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 5
9,027
392
14,477
13,711
4,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
CADMANDINHO
King Arthur
18
14 / 6 / 1
11,966
520
15,433
31,165
19,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Chips_Rajoy_
Nemesis
12
6 / 9 / 1
9,118
396
7,040
19,418
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
DJ GodzZ
Artio
14
2 / 3 / 6
9,520
414
10,371
24,971
31,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 10 / 3
7,517
327
3,302
10,324
3,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Freddynicetomeet
Ah Muzen Cab
18
8 / 0 / 6
12,389
539
25,339
15,325
5,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
TheFreak_2K
Cthulhu
14
4 / 9 / 1
10,072
438
6,024
17,638
21,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
TomGaZ7341
Chang'e
15
3 / 7 / 8
10,896
474
8,243
14,174
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Ultra_PowerX
Bellona
13
3 / 9 / 8
9,825
427
7,408
15,444
12,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kali
eladme
Kali
20
15 / 3 / 2
15,351
667
31,485
24,549
13,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
25
Kills
33
35
Deaths
28
16
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
5
0.64
L
King Arthur
CADMANDINHO
King Arthur
14
6
1
2.42
L
Nemesis
Chips_Rajoy_
Nemesis
6
9
1
0.72
L
Artio
DJ GodzZ
Artio
2
3
6
1.67
W
Ah Muzen Cab
Freddynicetomeet
Ah Muzen Cab
8
0
6
11
W
Cthulhu
TheFreak_2K
Cthulhu
4
9
1
0.5
W
Chang'e
TomGaZ7341
Chang'e
3
7
8
1
W
Bellona
Ultra_PowerX
Bellona
3
9
8
0.78
L
1
10
3
0.25
W
Kali
eladme
Kali
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,623
Damage
78,499
99,589
Taken
87,130
66,725
Mitigated
58,311
22,473
Healing
27,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,477
1,370
0
3,584
13,711
4,241
64
1,912
11,754
52,625
0
L
King Arthur
CADMANDINHO
King Arthur
15,433
2,869
0
6,882
31,165
19,805
0
5,296
25,654
0
63,660
L
Nemesis
Chips_Rajoy_
Nemesis
7,040
2,770
0
1,426
19,418
8,202
0
2,426
16,793
0
39,220
L
Artio
DJ GodzZ
Artio
10,371
1,644
1,730
8,822
24,971
31,296
0
4,709
19,958
31,778
0
W
Ah Muzen Cab
Freddynicetomeet
Ah Muzen Cab
25,339
13,413
0
6,109
15,325
5,747
1,856
7,179
8,146
0
103,103
W
Cthulhu
TheFreak_2K
Cthulhu
6,024
729
0
924
17,638
21,730
521
2,192
15,446
47,099
0
W
Chang'e
TomGaZ7341
Chang'e
8,243
725
1,670
4,018
14,174
4,246
382
4,542
9,632
39,129
0
W
Bellona
Ultra_PowerX
Bellona
7,408
1,644
0
619
15,444
12,835
17
6,872
8,572
8,063
16,064
L
3,302
958
0
29
10,324
3,181
160
1,417
8,689
12,591
0
W
Kali
eladme
Kali
31,485
13,573
0
13,870
24,549
13,753
9,931
7,444
17,105
0
131,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,148
Gold Earned
58,533
298
Minions Killed
478
0
Camps Cleared
0
1,782,923
Distance Traveled
2,027,879
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,027
392
73
3
0
338,968
1
L
King Arthur
11,966
520
84
4
0
380,552
0
L
Nemesis
9,118
396
67
3
0
444,146
0
L
Artio
9,520
414
56
2
0
420,725
4
W
Ah Muzen Cab
12,389
539
126
5
0
465,330
0
W
Cthulhu
10,072
438
50
2
0
298,249
0
W
Chang'e
10,896
474
73
3
0
374,001
3
W
Bellona
9,825
427
35
2
0
416,308
5
L
Scylla
7,517
327
18
1
0
198,532
0
W
Kali
15,351
667
194
8
0
473,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role