Player Matchup

Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Dharloth
Ares
Level 115
God Stats
5W - 8L
1,410 SR
Queue Stats
180W - 185L
1,599 Elo+
Solo
Achilles
Achilles
Pana830
Achilles
Level 153
God Stats
9W - 5L
1,816 SR
Queue Stats
411W - 383L
1,528 Elo+
Solo
Rama
Rama
TaTaT
Rama
Level 155
God Stats
2W - 1L
1,713 SR
Queue Stats
164W - 127L
1,568 Elo+
Party 1
Yemoja
Yemoja
Tomysta
Yemoja
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 74L
1,559 Elo+
Party 1
Team Averages
Level 130
1,588 SR
1,551 Elo+

VS

Team Averages
Level 124
1,569 SR
1,537 Elo+
Chernobog
Chernobog
Drhole
Chernobog
Level 151
God Stats
17W - 7L
1,645 SR
Queue Stats
682W - 695L
1,529 Elo+
Solo
Raijin
Raijin
ElsaVader
Raijin
Level 79
God Stats
6W - 5L
1,548 SR
Queue Stats
183W - 146L
1,545 Elo+
Party 2
Fafnir
Fafnir
Jonny2x42
Fafnir
Level 135
God Stats
1W - 0L
1,333 SR
Queue Stats
85W - 92L
1,548 Elo+
Solo
Aphrodite
Aphrodite
LOONAforLife
Aphrodite
Level 128
God Stats
9W - 2L
1,778 SR
Queue Stats
355W - 330L
1,555 Elo+
Party 2
Zhong Kui
Zhong Kui
irrbloss
Zhong Kui
Level 128
God Stats
4W - 4L
1,541 SR
Queue Stats
858W - 888L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
1 / 5 / 11
9,406
672
16,385
11,801
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ares
16
1 / 4 / 15
10,046
718
11,035
23,380
24,119
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
Pana830
Achilles
18
3 / 4 / 14
10,240
731
14,585
23,576
33,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
TaTaT
Rama
19
11 / 2 / 6
11,813
844
23,662
13,204
6,765
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Tomysta
Yemoja
16
3 / 4 / 15
10,654
761
7,791
18,154
19,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Drhole
Chernobog
18
8 / 5 / 8
11,322
809
22,170
13,140
6,171
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
ElsaVader
Raijin
18
2 / 3 / 15
10,579
756
17,319
11,925
5,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Jonny2x42
Fafnir
15
1 / 4 / 12
10,381
742
7,880
23,942
31,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LOONAforLife
Aphrodite
20
5 / 2 / 9
11,685
835
11,341
14,349
14,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
irrbloss
Zhong Kui
17
3 / 5 / 12
10,498
750
18,323
18,907
16,957
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
75
19
Kills
19
19
Deaths
19
61
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
11
1.3
L
Ares
1
4
15
2.13
W
Chernobog
Drhole
Chernobog
8
5
8
2.4
W
Raijin
ElsaVader
Raijin
2
3
15
3.17
W
Fafnir
Jonny2x42
Fafnir
1
4
12
1.75
W
Aphrodite
LOONAforLife
Aphrodite
5
2
9
4.75
L
Achilles
Pana830
Achilles
3
4
14
2.5
L
Rama
TaTaT
Rama
11
2
6
7
L
Yemoja
Tomysta
Yemoja
3
4
15
2.63
W
Zhong Kui
irrbloss
Zhong Kui
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,458
Damage
77,033
90,115
Taken
82,263
90,140
Mitigated
75,205
44,917
Healing
43,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,385
410
3,214
2,099
11,801
5,963
806
8,309
3,492
37,838
0
L
Ares
11,035
203
3,349
2,993
23,380
24,119
371
9,179
14,201
15,718
0
W
Chernobog
Drhole
Chernobog
22,170
13,341
1,204
2,512
13,140
6,171
2,502
6,202
6,633
0
45,282
W
Raijin
ElsaVader
Raijin
17,319
1,292
748
1,335
11,925
5,755
624
6,730
5,012
35,883
0
W
Fafnir
Jonny2x42
Fafnir
7,880
2,402
1,483
5,793
23,942
31,649
225
7,328
15,800
11,057
0
W
Aphrodite
LOONAforLife
Aphrodite
11,341
1,837
15,390
9,280
14,349
14,673
593
7,672
6,585
24,689
0
L
Achilles
Pana830
Achilles
14,585
1,617
2,536
5,747
23,576
33,440
608
10,608
12,968
0
24,999
L
Rama
TaTaT
Rama
23,662
17,916
3,442
3,852
13,204
6,765
1,763
11,048
2,156
0
49,124
L
Yemoja
Tomysta
Yemoja
7,791
2,000
13,298
4,387
18,154
19,853
452
15,719
2,435
11,390
0
W
Zhong Kui
irrbloss
Zhong Kui
18,323
2,115
0
5,815
18,907
16,957
1,572
7,279
11,174
39,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
54,465
151
Minions Killed
158
0
Camps Cleared
0
1,163,970
Distance Traveled
1,225,580
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,406
672
38
3
0
246,330
5
L
Ares
10,046
718
6
0
0
229,709
5
W
Chernobog
11,322
809
38
3
0
224,900
4
W
Raijin
10,579
756
31
2
0
242,773
3
W
Fafnir
10,381
742
1
0
0
241,329
0
W
Aphrodite
11,685
835
40
3
0
267,084
6
L
Achilles
10,240
731
36
3
0
254,736
3
L
Rama
11,813
844
62
4
0
227,381
0
L
Yemoja
10,654
761
9
1
0
205,814
0
W
Zhong Kui
10,498
750
48
3
0
249,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role