Player Matchup

Izanami
Izanami
Artoriasks
Izanami
Level 108
God Stats
7W - 3L
1,503 SR
Queue Stats
68W - 69L
1,473 Elo+
Solo
Cernunnos
Cernunnos
KINDER_11
Cernunnos
Level 118
God Stats
5W - 2L
1,743 SR
Queue Stats
5W - 3L
1,559 Elo+
Solo
Cthulhu
Cthulhu
McRouque
Cthulhu
Level 86
God Stats
7W - 2L
1,593 SR
Queue Stats
110W - 91L
1,460 Elo+
Party 1
Chaac
Chaac
Shinr4Tense7
Chaac
Level 144
God Stats
4W - 4L
1,412 SR
Queue Stats
119W - 56L
1,655 Elo+
Party 1
Chang'e
Chang'e
Thommes_033
Chang'e
Level 149
God Stats
2W - 1L
1,803 SR
Queue Stats
13W - 16L
1,435 Elo+
Solo
Team Averages
Level 121
1,611 SR
1,516 Elo+

VS

Team Averages
Level 103
1,577 SR
1,524 Elo+
Poseidon
Poseidon
A Raging Dman
Poseidon
Level 144
God Stats
48W - 33L
1,662 SR
Queue Stats
850W - 708L
1,558 Elo+
Solo
Ah Puch
Ah Puch
GPOOPS
Ah Puch
Level 99
God Stats
193W - 167L
1,590 SR
Queue Stats
656W - 702L
1,556 Elo+
Solo
Ullr
Ullr
RRaYaNN88108
Ullr
Level 102
God Stats
7W - 5L
1,586 SR
Queue Stats
428W - 409L
1,525 Elo+
Solo
Artio
Artio
jashin59
Artio
Level 115
God Stats
14W - 16L
1,593 SR
Queue Stats
402W - 405L
1,511 Elo+
Solo
Ne Zha
Ne Zha
thikpork
Ne Zha
Level 54
God Stats
16W - 11L
1,453 SR
Queue Stats
235W - 225L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Artoriasks
Izanami
16
3 / 3 / 7
9,593
959
4,771
11,134
4,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
KINDER_11
Cernunnos
17
3 / 3 / 10
10,188
1,019
7,834
12,355
5,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
McRouque
Cthulhu
17
1 / 3 / 14
10,104
1,010
11,215
15,647
14,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
10 / 1 / 5
11,869
1,187
17,865
13,374
9,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Thommes_033
Chang'e
16
1 / 0 / 11
9,680
968
8,637
9,233
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

226

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
A Raging Dman
Poseidon
16
3 / 4 / 6
10,441
1,044
16,352
9,002
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
GPOOPS
Ah Puch
16
5 / 3 / 5
11,025
1,103
20,454
8,385
2,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
0 / 1 / 5
9,338
934
4,247
6,335
2,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
jashin59
Artio
15
0 / 3 / 5
8,762
876
6,159
15,930
18,680
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
thikpork
Ne Zha
16
2 / 7 / 5
9,922
992
10,902
14,274
4,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
36
18
Kills
10
10
Deaths
18
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
A Raging Dman
Poseidon
3
4
6
1.5
W
Izanami
Artoriasks
Izanami
3
3
7
2.17
L
Ah Puch
GPOOPS
Ah Puch
5
3
5
2.5
W
Cernunnos
KINDER_11
Cernunnos
3
3
10
2.67
W
Cthulhu
McRouque
Cthulhu
1
3
14
2.67
L
0
1
5
2.5
W
10
1
5
12.5
W
Chang'e
Thommes_033
Chang'e
1
0
11
6.5
L
Artio
jashin59
Artio
0
3
5
0.83
L
Ne Zha
thikpork
Ne Zha
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,322
Damage
58,114
61,743
Taken
53,926
38,162
Mitigated
31,045
14,110
Healing
3,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
A Raging Dman
Poseidon
16,352
1,054
0
0
9,002
2,576
0
3,151
5,851
37,681
0
W
Izanami
Artoriasks
Izanami
4,771
3,646
0
531
11,134
4,754
0
7,420
3,496
0
13,956
L
Ah Puch
GPOOPS
Ah Puch
20,454
212
0
510
8,385
2,804
0
3,744
4,641
43,795
0
W
Cernunnos
KINDER_11
Cernunnos
7,834
3,461
0
527
12,355
5,537
0
7,693
4,470
0
27,145
W
Cthulhu
McRouque
Cthulhu
11,215
971
365
343
15,647
14,749
0
11,535
3,765
18,723
0
L
4,247
537
0
376
6,335
2,344
0
2,991
3,344
0
22,866
W
17,865
2,766
0
3,415
13,374
9,440
0
8,442
4,736
0
36,259
W
Chang'e
Thommes_033
Chang'e
8,637
544
4,654
4,275
9,233
3,682
0
6,580
2,311
34,501
0
L
Artio
jashin59
Artio
6,159
239
321
2,060
15,930
18,680
0
5,917
10,013
14,026
0
L
Ne Zha
thikpork
Ne Zha
10,902
2,415
0
585
14,274
4,641
0
4,049
10,225
0
25,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,434
Gold Earned
49,488
225
Minions Killed
204
8
Camps Cleared
7
994,905
Distance Traveled
1,008,911
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,441
1,044
50
5
5
215,706
0
W
Izanami
9,593
959
44
4
0
183,701
0
L
Ah Puch
11,025
1,103
75
8
0
192,551
0
W
Cernunnos
10,188
1,019
56
6
1
174,998
1
W
Cthulhu
10,104
1,010
24
2
1
203,720
0
L
Ullr
9,338
934
42
4
2
222,498
1
W
Chaac
11,869
1,187
34
3
5
220,214
1
W
Chang'e
9,680
968
67
7
1
212,272
0
L
Artio
8,762
876
9
1
0
192,422
1
L
Ne Zha
9,922
992
28
3
0
185,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role