Player Matchup

Baron Samedi
Baron Samedi
BløødyArrøw
Baron Samedi
Level 148
God Stats
6W - 8L
1,500 SR
Queue Stats
151W - 166L
1,436 Elo+
Party 1
Scylla
Scylla
Gonercoy3
Scylla
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 136L
1,465 Elo+
Solo
Ares
Ares
Kaijzer
Ares
Level 14
God Stats
19W - 15L
1,260 SR
Queue Stats
149W - 170L
1,313 Elo+
Party 1
Susano
Susano
Vanir777
Susano
Level 97
God Stats
16W - 12L
1,625 SR
Queue Stats
544W - 525L
1,479 Elo+
Solo
Artemis
Artemis
jabokov
Artemis
Level 84
God Stats
25W - 15L
1,544 SR
Queue Stats
182W - 184L
1,497 Elo+
Solo
Team Averages
Level 77
1,486 SR
1,438 Elo+

VS

Team Averages
Level 52
1,412 SR
1,383 Elo+
Skadi
Skadi
AndreeaHD
Skadi
Level 27
God Stats
0W - 5L
1,127 SR
Queue Stats
1W - 9L
1,381 Elo+
Party 2
Yemoja
Yemoja
BananaGalbena
Yemoja
Level 55
God Stats
2W - 2L
1,645 SR
Queue Stats
222W - 251L
1,463 Elo+
Solo
Tsukuyomi
Tsukuyomi
KibeZe
Tsukuyomi
Level 29
God Stats
0W - 2L
1,375 SR
Queue Stats
0W - 10L
1,221 Elo+
Party 2
Ra
Ra
longstarcos
Ra
Level 29
God Stats
0W - 1L
1,073 SR
Queue Stats
5W - 13L
1,381 Elo+
Party 2
Janus
Janus
sebbysonix
Janus
Level 122
God Stats
0W - 1L
1,840 SR
Queue Stats
33W - 43L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BløødyArrøw
Baron Samedi
19
8 / 1 / 14
12,793
1,163
19,723
13,689
11,680
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
Gonercoy3
Scylla
19
7 / 2 / 18
12,693
1,154
16,956
10,829
5,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Kaijzer
Ares
18
0 / 6 / 24
10,961
996
10,073
21,897
27,286
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Vanir777
Susano
18
8 / 4 / 13
11,992
1,090
18,291
13,500
6,749
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
jabokov
Artemis
19
6 / 6 / 17
12,827
1,166
21,516
12,956
6,456
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

208

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AndreeaHD
Skadi
17
6 / 5 / 7
11,820
1,075
13,468
18,163
8,130
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 15
13,072
1,188
12,919
30,691
46,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
KibeZe
Tsukuyomi
17
8 / 10 / 3
12,136
1,103
17,687
19,430
8,305
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
0 / 7 / 10
10,650
968
12,412
15,070
7,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
17
1 / 2 / 7
10,211
928
11,115
7,968
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
61
29
Kills
19
19
Deaths
29
86
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Skadi
AndreeaHD
Skadi
6
5
7
1.9
L
4
5
15
2.3
W
Baron Samedi
BløødyArrøw
Baron Samedi
8
1
14
15
W
Scylla
Gonercoy3
Scylla
7
2
18
8
W
Ares
Kaijzer
Ares
0
6
24
2
L
Tsukuyomi
KibeZe
Tsukuyomi
8
10
3
0.95
W
Susano
Vanir777
Susano
8
4
13
3.63
W
Artemis
jabokov
Artemis
6
6
17
2.42
L
0
7
10
0.71
L
Janus
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,559
Damage
67,601
72,871
Taken
91,322
57,896
Mitigated
72,214
12,861
Healing
8,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
AndreeaHD
Skadi
13,468
5,807
0
622
18,163
8,130
0
9,723
8,304
0
32,970
L
12,919
3,199
1,928
1,412
30,691
46,231
0
17,394
12,927
24,673
0
W
Baron Samedi
BløødyArrøw
Baron Samedi
19,723
2,227
3,844
6,773
13,689
11,680
0
7,153
6,078
52,951
0
W
Scylla
Gonercoy3
Scylla
16,956
2,844
0
0
10,829
5,725
0
6,060
4,579
37,140
0
W
Ares
Kaijzer
Ares
10,073
727
0
0
21,897
27,286
0
6,959
14,356
14,471
0
L
Tsukuyomi
KibeZe
Tsukuyomi
17,687
4,564
0
369
19,430
8,305
0
8,872
10,402
0
26,761
W
Susano
Vanir777
Susano
18,291
2,746
0
0
13,500
6,749
0
7,583
5,509
19
25,474
W
Artemis
jabokov
Artemis
21,516
9,683
0
2,244
12,956
6,456
0
6,775
5,903
0
56,690
L
12,412
948
2,043
2,205
15,070
7,021
0
6,815
8,159
36,492
0
L
Janus
11,115
330
0
267
7,968
2,527
0
3,104
4,778
18,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,266
Gold Earned
57,889
229
Minions Killed
181
10
Camps Cleared
3
1,018,788
Distance Traveled
861,659
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,820
1,075
56
5
1
193,278
0
L
Yemoja
13,072
1,188
16
1
0
197,141
0
W
Baron Samedi
12,793
1,163
79
7
1
215,193
0
W
Scylla
12,693
1,154
64
6
1
202,487
1
W
Ares
10,961
996
12
1
2
179,430
0
L
Tsukuyomi
12,136
1,103
22
2
1
188,015
0
W
Susano
11,992
1,090
15
1
0
244,874
1
W
Artemis
12,827
1,166
59
5
6
176,804
0
L
Ra
10,650
968
68
6
0
156,165
0
L
Janus
10,211
928
19
2
1
127,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role