Player Matchup

Raijin
Raijin
Gold II
 
Raijin
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Gold IV
DaniVV46
Thanatos
Gold IV
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
114W - 69L
1,619 MMR
Party 3
Hou Yi
Hou Yi
Platinum IV
ItzRober
Hou Yi
Platinum IV
Level 157
God Stats
32W - 29L
1,623 SR
Queue Stats
546W - 525L
1,390 MMR
Party 3
Cerberus
Cerberus
Gold V
bermes
Cerberus
Gold V
Level 138
God Stats
5W - 3L
1,439 SR
Queue Stats
275W - 274L
1,233 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,512 SR
1,449 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 117
1,491 SR
1,389 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold II
Kimbley15
Hun Batz
Gold II
Level 157
God Stats
0W - 3L
1,481 SR
Queue Stats
115W - 112L
1,539 MMR
Party 1
Hera
Hera
Gold I
Plarilla
Hera
Gold I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 112L
1,585 MMR
Party 1
Jormungandr
Jormungandr
Silver II
Qctune
Jormungandr
Silver II
Level 56
God Stats
21W - 22L
1,500 SR
Queue Stats
75W - 80L
1,095 MMR
Party 4
Sylvanus
Sylvanus
Silver I
xHydra7x
Sylvanus
Silver I
Level 58
God Stats
5W - 8L
1,474 SR
Queue Stats
99W - 100L
1,227 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 1 / 2
10,846
542
10,507
11,639
5,221
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
 
Sobek
15
2 / 1 / 8
9,645
482
4,209
14,049
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
DaniVV46
Thanatos
18
3 / 3 / 4
10,635
532
5,335
14,930
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hou Yi
ItzRober
Hou Yi
19
6 / 4 / 7
11,348
567
16,667
15,783
7,078
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
bermes
Cerberus
17
3 / 0 / 2
10,192
510
3,002
7,767
6,280
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
PersephoneMorgan Le FayTiamatSetAthena

VS

Bans
KaliGebOdinGilgameshUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 6 / 1
7,931
397
4,229
9,227
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
Kimbley15
Hun Batz
16
4 / 3 / 2
9,586
479
7,855
11,963
7,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
14
2 / 4 / 3
9,372
469
11,569
9,381
2,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Qctune
Jormungandr
16
1 / 2 / 1
10,378
519
8,863
10,715
8,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
xHydra7x
Sylvanus
12
1 / 4 / 3
8,186
409
4,023
13,913
11,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
19
Kills
9
9
Deaths
19
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
2
6
W
Sobek
 
Sobek
2
1
8
6
L
Charybdis
 
Charybdis
1
6
1
0.25
W
Thanatos
DaniVV46
Thanatos
3
3
4
1.67
W
Hou Yi
ItzRober
Hou Yi
6
4
7
2.38
L
Hun Batz
Kimbley15
Hun Batz
4
3
2
1.67
L
Hera
2
4
3
0.88
L
Jormungandr
Qctune
Jormungandr
1
2
1
0.75
W
Cerberus
bermes
Cerberus
3
0
2
4
L
Sylvanus
xHydra7x
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
36,539
64,168
Taken
55,199
42,756
Mitigated
33,244
37,655
Healing
10,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
10,507
723
185
6,294
11,639
5,221
0
6,736
4,701
87,394
0
W
Sobek
 
Sobek
4,209
125
0
4,651
14,049
18,505
31
6,509
7,328
29,761
0
L
Charybdis
 
Charybdis
4,229
2,007
0
657
9,227
3,021
740
1,050
8,125
0
37,204
W
Thanatos
DaniVV46
Thanatos
5,335
1,049
0
17,705
14,930
5,672
746
3,377
11,515
0
92,653
W
Hou Yi
ItzRober
Hou Yi
16,667
10,346
0
5,535
15,783
7,078
1,098
5,464
10,231
0
107,596
L
Hun Batz
Kimbley15
Hun Batz
7,855
2,096
0
1,308
11,963
7,240
0
2,319
9,644
105
58,142
L
Hera
11,569
3,426
0
1,127
9,381
2,694
152
5,206
4,061
63,405
0
L
Jormungandr
Qctune
Jormungandr
8,863
2,826
0
2,124
10,715
8,456
366
5,066
5,373
63,765
0
W
Cerberus
bermes
Cerberus
3,002
116
0
3,285
7,767
6,280
0
1,934
5,833
54,497
0
L
Sylvanus
xHydra7x
Sylvanus
4,023
388
1,385
4,056
13,913
11,833
48
3,635
10,278
17,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
45,453
689
Minions Killed
462
0
Camps Cleared
0
1,825,834
Distance Traveled
1,759,201
20
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,846
542
164
8
0
383,223
5
W
Sobek
9,645
482
38
2
0
412,167
0
L
Charybdis
7,931
397
56
3
0
241,291
4
W
Thanatos
10,635
532
161
8
0
430,485
10
W
Hou Yi
11,348
567
180
9
0
345,330
3
L
Hun Batz
9,586
479
87
4
0
374,520
5
L
Hera
9,372
469
141
7
0
366,335
4
L
Jormungandr
10,378
519
147
7
0
387,655
11
W
Cerberus
10,192
510
146
7
0
254,629
2
L
Sylvanus
8,186
409
31
2
0
389,400
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role