Player Matchup

Heimdallr
Heimdallr
Fury_732
Heimdallr
Level 42
God Stats
9W - 12L
1,370 SR
Queue Stats
26W - 31L
1,307 Elo+
Party 3
Cthulhu
Cthulhu
Ivan_gs0394
Cthulhu
Level 35
God Stats
2W - 7L
1,273 SR
Queue Stats
25W - 36L
1,269 Elo+
Party 3
Skadi
Skadi
RockMacaroon68
Skadi
Level 88
God Stats
13W - 5L
1,721 SR
Queue Stats
653W - 729L
1,443 Elo+
Party 1
Arachne
Arachne
Zertin2118
Arachne
Level 17
God Stats
11W - 6L
1,619 SR
Queue Stats
14W - 10L
1,407 Elo+
Party 3
Khepri
Khepri
melaferoce007
Khepri
Level 49
God Stats
5W - 3L
1,516 SR
Queue Stats
142W - 137L
1,488 Elo+
Party 1
Team Averages
Level 46
1,500 SR
1,383 Elo+

VS

Team Averages
Level 39
1,505 SR
1,345 Elo+
Zhong Kui
Zhong Kui
BornToDisrespect
Zhong Kui
Level 46
God Stats
12W - 6L
1,575 SR
Queue Stats
120W - 110L
1,384 Elo+
Solo
Bastet
Bastet
DualBaboHD_TTV
Bastet
Level 28
God Stats
23W - 10L
1,682 SR
Queue Stats
75W - 62L
1,445 Elo+
Party 2
Hachiman
Hachiman
FxNx8936
Hachiman
Level 37
God Stats
16W - 39L
1,310 SR
Queue Stats
260W - 335L
1,291 Elo+
Solo
Nu Wa
Nu Wa
X_Bow_42
Nu Wa
Level 48
God Stats
25W - 25L
1,450 SR
Queue Stats
138W - 159L
1,275 Elo+
Party 2
Nike
Nike
nic_chris27
Nike
Level 34
God Stats
25W - 25L
1,509 SR
Queue Stats
96W - 122L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fury_732
Heimdallr
8
2 / 5 / 2
5,597
560
5,743
6,268
1,702
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Ivan_gs0394
Cthulhu
9
0 / 3 / 0
5,191
519
2,239
8,431
4,611
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 0
5,694
569
3,876
4,674
1,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Zertin2118
Arachne
7
2 / 5 / 2
5,276
528
2,094
5,109
1,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 1 / 1
5,070
507
2,214
8,311
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
1 / 1 / 1
4,956
496
4,714
5,766
3,308
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
4 / 2 / 1
6,213
621
3,188
5,792
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
FxNx8936
Hachiman
9
1 / 2 / 1
5,284
528
3,767
4,993
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
X_Bow_42
Nu Wa
11
2 / 0 / 3
6,499
650
6,292
3,467
1,080
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
7 / 2 / 3
6,303
630
4,624
7,737
3,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
15
15
Deaths
7
5
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
1
1
1
1.5
W
4
2
1
2.25
L
Heimdallr
Fury_732
Heimdallr
2
5
2
0.6
W
Hachiman
FxNx8936
Hachiman
1
2
1
0.75
L
Cthulhu
Ivan_gs0394
Cthulhu
0
3
0
0
L
2
1
0
2
W
Nu Wa
X_Bow_42
Nu Wa
2
0
3
3.5
L
Arachne
Zertin2118
Arachne
2
5
2
0.6
L
0
1
1
0.5
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,166
Damage
22,585
32,793
Taken
27,755
13,415
Mitigated
10,921
9,207
Healing
7,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
4,714
1,155
0
2,297
5,766
3,308
734
1,334
4,432
17,406
0
W
3,188
862
0
1,132
5,792
2,044
0
92
5,700
0
32,060
L
Heimdallr
Fury_732
Heimdallr
5,743
1,897
35
447
6,268
1,702
289
545
5,441
0
22,731
W
Hachiman
FxNx8936
Hachiman
3,767
2,280
0
956
4,993
1,169
660
1,000
3,993
0
29,581
L
Cthulhu
Ivan_gs0394
Cthulhu
2,239
40
0
2,648
8,431
4,611
0
4,568
3,863
23,160
0
L
3,876
2,099
0
1,961
4,674
1,566
438
1,875
2,799
0
35,360
W
Nu Wa
X_Bow_42
Nu Wa
6,292
1,345
0
750
3,467
1,080
756
2,147
1,320
39,635
0
L
Arachne
Zertin2118
Arachne
2,094
1,408
0
923
5,109
1,555
107
696
4,100
0
10,445
L
2,214
337
0
3,193
8,311
3,981
36
3,322
4,989
14,764
0
W
4,624
109
0
2,642
7,737
3,320
0
0
7,737
0
18,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,828
Gold Earned
29,255
193
Minions Killed
252
0
Camps Cleared
0
1,011,809
Distance Traveled
1,084,183
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
4,956
496
26
3
0
184,523
1
W
Bastet
6,213
621
64
6
0
249,521
2
L
Heimdallr
5,597
560
34
3
0
202,117
2
W
Hachiman
5,284
528
58
6
0
175,613
0
L
Cthulhu
5,191
519
37
4
0
197,589
0
L
Skadi
5,694
569
73
7
0
208,896
4
W
Nu Wa
6,499
650
74
7
0
207,127
1
L
Arachne
5,276
528
28
3
0
206,581
0
L
Khepri
5,070
507
21
2
0
196,626
3
W
Nike
6,303
630
30
3
0
267,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role