Player Matchup

Izanami
Izanami
Fernandigans
Izanami
Level 17
God Stats
21W - 21L
1,385 SR
Queue Stats
38W - 46L
1,407 Elo+
Party 1
Aphrodite
Aphrodite
LaChilenaGamer
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,517 Elo+
Party 2
Nox
Nox
V1xch0
Nox
Level 23
God Stats
6W - 10L
1,257 SR
Queue Stats
47W - 55L
1,414 Elo+
Party 1
Erlang Shen
Erlang Shen
amyklas123
Erlang Shen
Level 29
God Stats
5W - 6L
1,556 SR
Queue Stats
75W - 84L
1,438 Elo+
Solo
Bellona
Bellona
batzleonel
Bellona
Level 16
God Stats
5W - 3L
1,527 SR
Queue Stats
5W - 6L
1,531 Elo+
Party 2
Team Averages
Level 22
1,445 SR
1,461 Elo+

VS

Team Averages
Level 15
1,524 SR
1,444 Elo+
Thor
Thor
Cametal
Thor
Level 28
God Stats
6W - 4L
1,653 SR
Queue Stats
127W - 117L
1,463 Elo+
Solo
Bellona
Bellona
Diegohell
Bellona
Level 24
God Stats
0W - 1L
1,714 SR
Queue Stats
16W - 17L
1,463 Elo+
Solo
Kukulkan
Kukulkan
Godaihaha
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
HisukoBR
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,719 Elo+
Solo
Ra
Ra
danielnsc2016
Ra
Level 15
God Stats
0W - 2L
1,254 SR
Queue Stats
2W - 18L
1,077 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fernandigans
Izanami
19
5 / 1 / 28
12,268
1,022
18,354
15,549
6,095
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
LaChilenaGamer
Aphrodite
20
13 / 3 / 23
13,890
1,158
11,999
15,552
8,472
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
V1xch0
Nox
20
12 / 2 / 22
13,602
1,134
23,636
14,136
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Erlang Shen
amyklas123
Erlang Shen
19
4 / 0 / 21
11,715
976
12,352
11,693
6,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
batzleonel
Bellona
20
10 / 3 / 20
13,123
1,094
17,492
17,884
18,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

218

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cametal
Thor
17
3 / 11 / 3
11,207
934
15,367
21,438
7,595
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Diegohell
Bellona
18
2 / 8 / 7
12,520
1,043
18,508
28,316
30,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Godaihaha
Kukulkan
17
1 / 7 / 2
10,805
900
15,408
10,944
4,310
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
HisukoBR
Chang'e
16
1 / 7 / 4
9,937
828
6,263
9,524
3,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 11 / 4
10,908
909
14,752
18,765
6,419
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
29
44
Kills
9
9
Deaths
44
114
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Thor
Cametal
Thor
3
11
3
0.41
L
Bellona
Diegohell
Bellona
2
8
7
0.69
W
Izanami
Fernandigans
Izanami
5
1
28
19
L
Kukulkan
Godaihaha
Kukulkan
1
7
2
0.29
L
Chang'e
HisukoBR
Chang'e
1
7
4
0.43
W
Aphrodite
LaChilenaGamer
Aphrodite
13
3
23
8.17
W
Nox
V1xch0
Nox
12
2
22
11.5
W
Erlang Shen
amyklas123
Erlang Shen
4
0
21
14.5
W
Bellona
batzleonel
Bellona
10
3
20
6.67
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,833
Damage
70,298
74,814
Taken
88,987
46,005
Mitigated
52,323
21,043
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Cametal
Thor
15,367
2,452
0
0
21,438
7,595
0
7,290
13,427
0
30,331
L
Bellona
Diegohell
Bellona
18,508
5,260
42
2,856
28,316
30,705
0
9,948
17,572
961
44,305
W
Izanami
Fernandigans
Izanami
18,354
13,152
0
2,867
15,549
6,095
0
7,215
8,334
0
54,387
L
Kukulkan
Godaihaha
Kukulkan
15,408
1,803
0
365
10,944
4,310
0
4,736
5,892
38,613
0
L
Chang'e
HisukoBR
Chang'e
6,263
1,628
1,614
1,309
9,524
3,294
0
3,235
6,176
14,511
0
W
Aphrodite
LaChilenaGamer
Aphrodite
11,999
3,989
6,304
5,591
15,552
8,472
0
9,506
6,046
25,917
0
W
Nox
V1xch0
Nox
23,636
2,994
0
609
14,136
6,474
0
5,486
8,650
37,388
0
W
Erlang Shen
amyklas123
Erlang Shen
12,352
5,216
109
3,191
11,693
6,272
0
4,920
6,773
0
18,837
W
Bellona
batzleonel
Bellona
17,492
4,390
0
2,372
17,884
18,692
0
10,257
7,627
0
27,220
L
14,752
2,694
1,132
975
18,765
6,419
0
9,461
8,905
31,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,598
Gold Earned
55,377
218
Minions Killed
198
6
Camps Cleared
7
1,066,003
Distance Traveled
941,725
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,207
934
31
3
3
208,953
3
L
Bellona
12,520
1,043
46
4
3
249,189
4
W
Izanami
12,268
1,022
98
8
3
206,571
0
L
Kukulkan
10,805
900
53
4
0
182,022
0
L
Chang'e
9,937
828
23
2
0
117,731
1
W
Aphrodite
13,890
1,158
49
4
1
210,546
0
W
Nox
13,602
1,134
43
4
0
238,487
0
W
Erlang Shen
11,715
976
9
1
1
169,148
1
W
Bellona
13,123
1,094
19
2
1
241,251
0
L
Ra
10,908
909
45
4
1
183,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role