Player Matchup

Mulan
Mulan
CJ THE TAURUS
Mulan
Level 149
God Stats
84W - 74L
1,599 SR
Queue Stats
535W - 551L
1,575 Elo+
Party 2
Hel
Hel
CelticMolly
Hel
Level 128
God Stats
46W - 54L
1,598 SR
Queue Stats
944W - 976L
1,549 Elo+
Solo
Nemesis
Nemesis
ParadigmANOMALY
Nemesis
Level 160
God Stats
1W - 2L
1,646 SR
Queue Stats
321W - 369L
1,568 Elo+
Party 2
Team Averages
Level 146
1,614 SR
1,564 Elo+

VS

Team Averages
Level 93
1,495 SR
1,482 Elo+
Fenrir
Fenrir
Gallup_Gaming
Fenrir
Level 48
God Stats
1W - 3L
1,244 SR
Queue Stats
3W - 12L
1,153 Elo+
Solo
Baron Samedi
Baron Samedi
Loot Cream
Baron Samedi
Level 125
God Stats
7W - 5L
1,631 SR
Queue Stats
189W - 152L
1,642 Elo+
Party 1
Skadi
Skadi
MeThumpDaddy
Skadi
Level 106
God Stats
4W - 2L
1,609 SR
Queue Stats
139W - 113L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
9,124
652
5,855
17,679
14,416
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 5 / 4
9,747
696
6,784
8,986
4,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 8 / 3
8,909
636
8,585
18,550
10,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 13
9,774
698
6,270
10,489
4,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
Loot Cream
Baron Samedi
15
3 / 2 / 15
10,468
748
13,408
8,457
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
13 / 3 / 6
11,724
837
17,318
11,570
3,827
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
19
19
Deaths
10
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
4
5
4
1.2
W
3
5
13
1.9
W
Baron Samedi
Loot Cream
Baron Samedi
3
2
15
5.25
W
13
3
6
5.33
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,224
Damage
36,996
45,215
Taken
30,516
30,120
Mitigated
11,540
11,616
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,855
844
0
1,453
17,679
14,416
600
5,009
12,670
0
19,874
L
6,784
412
4,210
2,902
8,986
4,781
661
3,007
5,979
33,690
0
W
6,270
1,364
0
527
10,489
4,000
947
2,175
8,031
0
13,446
W
Baron Samedi
Loot Cream
Baron Samedi
13,408
1,703
2,008
4,746
8,457
3,713
713
3,113
5,016
48,174
0
W
17,318
10,816
0
2,776
11,570
3,827
1,730
2,078
9,185
0
48,487
L
8,585
3,169
0
3,051
18,550
10,923
0
5,790
12,760
0
24,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
31,966
120
Minions Killed
145
7
Camps Cleared
5
678,039
Distance Traveled
699,186
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,124
652
26
2
0
217,106
0
L
Hel
9,747
696
69
5
2
235,830
0
W
Fenrir
9,774
698
18
1
1
247,047
0
W
Baron Samedi
10,468
748
72
5
3
229,982
4
W
Skadi
11,724
837
55
4
1
222,157
0
L
Nemesis
8,909
636
25
2
5
225,103
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role