Player Matchup

Serqet
Serqet
Gold I
GOGOTEOUNPOQUITO
Serqet
Gold I
Level 84
God Stats
2W - 0L
1,484 SR
Queue Stats
335W - 336L
1,478 MMR
Solo
Artio
Artio
Gold III
Mazokuu
Artio
Gold III
Level 149
God Stats
3W - 4L
1,547 SR
Queue Stats
87W - 88L
1,483 MMR
Solo
Yemoja
Yemoja
Gold II
elfiiii
Yemoja
Gold II
Level 160
God Stats
10W - 10L
1,476 SR
Queue Stats
168W - 170L
1,452 MMR
Party 1
Apollo
Apollo
Gold II
malis95220
Apollo
Gold II
Level 149
God Stats
19W - 17L
1,538 SR
Queue Stats
167W - 169L
1,498 MMR
Party 1
Ah Puch
Ah Puch
Gold III
robergameryt197
Ah Puch
Gold III
Level 142
God Stats
3W - 3L
1,512 SR
Queue Stats
427W - 419L
1,480 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 137
1,511 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,538 SR
1,485 MMR
Danzaburou
Danzaburou
Bronze IV
 
Danzaburou
Bronze IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Silver I
GottNorton
Terra
Silver I
Level 158
God Stats
17W - 12L
1,592 SR
Queue Stats
184W - 184L
1,269 MMR
Party 3
Set
Set
Gold II
HeliosIngwer
Set
Gold II
Level 67
God Stats
8W - 12L
1,446 SR
Queue Stats
210W - 208L
1,596 MMR
Party 2
Erlang Shen
Erlang Shen
Gold V
HypnosReaper
Erlang Shen
Gold V
Level 67
God Stats
19W - 9L
1,685 SR
Queue Stats
208W - 206L
1,382 MMR
Party 2
Raijin
Raijin
Platinum V
LordMasterSword
Raijin
Platinum V
Level 146
God Stats
3W - 10L
1,467 SR
Queue Stats
215W - 211L
1,677 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 7 / 13
12,892
586
18,250
16,911
7,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Mazokuu
Artio
18
2 / 5 / 15
11,928
542
14,995
23,493
23,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
elfiiii
Yemoja
14
0 / 4 / 17
10,232
465
6,225
18,027
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
malis95220
Apollo
20
14 / 1 / 11
13,385
608
22,981
17,695
7,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
11 / 3 / 15
13,120
596
21,996
16,260
7,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshTsukuyomiAthena

VS

Bans
Morgan Le FayAo KuangJanusPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
3 / 7 / 6
10,734
488
12,498
20,467
7,027
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
13
0 / 6 / 4
8,462
385
7,706
24,836
17,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
3 / 8 / 5
9,748
443
6,989
20,399
14,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Erlang Shen
HypnosReaper
Erlang Shen
15
3 / 7 / 4
9,737
443
9,915
20,596
10,944
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
11 / 12 / 3
11,783
536
17,400
19,053
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
42
40
Kills
20
20
Deaths
40
71
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
7
6
0.86
W
13
7
13
2.79
L
Terra
0
6
4
0.33
L
3
8
5
0.69
L
Erlang Shen
HypnosReaper
Erlang Shen
3
7
4
0.71
L
11
12
3
1.04
W
Artio
Mazokuu
Artio
2
5
15
1.9
W
Yemoja
elfiiii
Yemoja
0
4
17
2.13
W
Apollo
malis95220
Apollo
14
1
11
19.5
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,447
Damage
54,508
92,386
Taken
105,351
63,413
Mitigated
55,459
37,555
Healing
27,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
12,498
4,051
841
6,710
20,467
7,027
800
5,116
15,169
0
71,753
W
18,250
4,306
0
3,663
16,911
7,044
641
4,120
12,649
0
62,063
L
Terra
7,706
543
3,628
3,860
24,836
17,465
0
10,717
13,627
28,087
0
L
6,989
3,661
0
4,950
20,399
14,119
0
9,787
10,300
0
49,292
L
Erlang Shen
HypnosReaper
Erlang Shen
9,915
4,661
0
5,786
20,596
10,944
0
7,462
12,703
0
70,714
L
17,400
1,157
0
1,422
19,053
5,904
492
9,839
8,592
59,806
0
W
Artio
Mazokuu
Artio
14,995
1,090
2,539
9,442
23,493
23,729
1,118
2,986
20,423
66,730
0
W
Yemoja
elfiiii
Yemoja
6,225
1,491
3,077
2,833
18,027
17,884
663
8,250
9,539
32,255
0
W
Apollo
malis95220
Apollo
22,981
14,344
0
8,986
17,695
7,739
7,384
5,204
12,431
0
105,753
W
21,996
1,729
0
7,015
16,260
7,017
1,490
8,598
7,350
90,851
6,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,557
Gold Earned
50,464
521
Minions Killed
493
0
Camps Cleared
0
2,118,137
Distance Traveled
1,881,231
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,734
488
117
5
0
383,230
5
W
Serqet
12,892
586
89
4
0
431,561
10
L
Terra
8,462
385
42
2
0
386,388
5
L
Set
9,748
443
108
5
0
401,963
1
L
Erlang Shen
9,737
443
109
5
0
396,871
3
L
Raijin
11,783
536
117
5
0
312,779
12
W
Artio
11,928
542
120
5
0
456,065
5
W
Yemoja
10,232
465
37
2
0
366,544
3
W
Apollo
13,385
608
147
7
0
442,809
1
W
Ah Puch
13,120
596
128
6
0
421,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role