Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Fenix6076
Thor
Level 135
God Stats
0W - 3L
1,216 SR
Queue Stats
89W - 100L
1,417 Elo+
Solo
Susano
Susano
KyGoLP
Susano
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 35L
1,856 Elo+
Solo
Kuzenbo
Kuzenbo
lunnathykghost
Kuzenbo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 57L
1,363 Elo+
Solo
Team Averages
Level 73
1,443 SR
1,527 Elo+

VS

Team Averages
Level 91
1,718 SR
1,459 Elo+
Hachiman
Hachiman
 
Hachiman
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Allekto
Medusa
Level 107
God Stats
4W - 1L
1,721 SR
Queue Stats
104W - 104L
1,439 Elo+
Solo
Persephone
Persephone
Flum-mit
Persephone
Level 85
God Stats
4W - 1L
1,820 SR
Queue Stats
147W - 141L
1,479 Elo+
Solo
Khepri
Khepri
nordisnordis
Khepri
Level 17
God Stats
3W - 1L
1,878 SR
Queue Stats
41W - 62L
1,454 Elo+
Solo
Heimdallr
Heimdallr
ДругЛежика
Heimdallr
Level 141
God Stats
4W - 6L
1,671 SR
Queue Stats
389W - 403L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
1 / 1 / 11
10,226
730
13,543
9,362
4,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
 
Anhur
16
3 / 4 / 7
9,249
661
8,243
13,067
6,281
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
2 / 2 / 8
8,809
629
7,303
11,158
5,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Susano
KyGoLP
Susano
10
5 / 1 / 0
8,148
582
4,422
2,674
1,078
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 7
9,273
662
7,147
11,522
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
3 / 1 / 5
9,685
692
6,305
5,777
2,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Allekto
Medusa
16
1 / 3 / 7
9,437
674
5,568
7,396
2,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Flum-mit
Persephone
18
1 / 1 / 7
10,681
763
15,434
7,244
2,745
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
14
0 / 3 / 6
8,613
615
4,918
11,415
11,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 4 / 4
9,820
701
10,135
11,706
4,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
37
12
Kills
8
9
Deaths
12
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
11
6.5
L
Anhur
 
Anhur
3
4
7
1.63
W
Hachiman
 
Hachiman
3
1
5
5.5
W
Medusa
Allekto
Medusa
1
3
7
1.5
L
Thor
2
2
8
3
W
Persephone
Flum-mit
Persephone
1
1
7
4.5
L
Susano
KyGoLP
Susano
5
1
0
5
L
1
1
7
4.5
W
Khepri
0
3
6
1
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,658
Damage
42,360
47,783
Taken
43,538
32,489
Mitigated
23,384
14,039
Healing
14,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,543
1,439
1,461
2,622
9,362
4,181
92
4,937
4,425
43,510
0
L
Anhur
 
Anhur
8,243
2,574
1,470
2,415
13,067
6,281
338
6,605
6,462
0
25,274
W
Hachiman
 
Hachiman
6,305
2,790
857
1,035
5,777
2,018
942
4,256
1,521
0
26,083
W
Medusa
Allekto
Medusa
5,568
1,770
2,822
2,329
7,396
2,801
1,531
3,959
3,437
0
20,410
L
Thor
7,303
250
640
1,479
11,158
5,287
0
3,722
7,436
0
14,826
W
Persephone
Flum-mit
Persephone
15,434
1,028
119
1,813
7,244
2,745
880
4,772
2,471
44,417
0
L
Susano
KyGoLP
Susano
4,422
674
26
162
2,674
1,078
0
715
1,959
0
8,288
L
7,147
3,309
1,727
2,037
11,522
15,662
90
4,373
7,149
12,077
0
W
Khepri
4,918
56
1,403
2,015
11,415
11,211
135
4,249
7,166
10,278
0
W
10,135
2,671
186
1,840
11,706
4,609
1,834
3,454
8,252
0
29,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,705
Gold Earned
48,236
135
Minions Killed
197
0
Camps Cleared
0
1,276,946
Distance Traveled
1,355,084
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,226
730
59
4
0
278,272
0
L
Anhur
9,249
661
55
4
0
250,963
5
W
Hachiman
9,685
692
35
3
0
256,976
3
W
Medusa
9,437
674
23
2
0
284,945
0
L
Thor
8,809
629
11
1
0
302,220
2
W
Persephone
10,681
763
77
6
0
278,687
3
L
Susano
8,148
582
7
1
0
122,808
2
L
Kuzenbo
9,273
662
3
0
0
322,683
0
W
Khepri
8,613
615
11
1
0
279,612
0
W
Heimdallr
9,820
701
51
4
0
254,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role