Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FadedSaucer84
Ah Muzen Cab
Level 40
God Stats
2W - 1L
1,450 SR
Queue Stats
83W - 112L
1,374 Elo+
Solo
Horus
Horus
iALBATROx
Horus
Level 83
God Stats
16W - 11L
1,504 SR
Queue Stats
415W - 471L
1,449 Elo+
Party 2
Jormungandr
Jormungandr
iTentox
Jormungandr
Level 134
God Stats
6W - 2L
1,698 SR
Queue Stats
377W - 435L
1,449 Elo+
Party 2
Team Averages
Level 86
1,551 SR
1,424 Elo+

VS

Team Averages
Level 53
1,390 SR
1,223 Elo+
Fenrir
Fenrir
Blaack-_Smoking_
Fenrir
Level 87
God Stats
21W - 16L
1,609 SR
Queue Stats
77W - 101L
1,451 Elo+
Solo
Yemoja
Yemoja
SolvingComa21
Yemoja
Level 9
God Stats
0W - 2L
1,324 SR
Queue Stats
0W - 7L
1,109 Elo+
Party 1
Ra
Ra
yZoR007
Ra
Level 62
God Stats
0W - 2L
1,236 SR
Queue Stats
15W - 25L
1,109 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FadedSaucer84
Ah Muzen Cab
10
0 / 3 / 10
7,034
639
6,683
8,197
2,751
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
iALBATROx
Horus
12
8 / 0 / 8
8,477
771
7,950
6,328
4,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
iTentox
Jormungandr
14
9 / 0 / 8
9,195
836
10,458
7,063
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 6 / 0
6,444
586
6,368
10,536
6,788
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
0 / 3 / 0
6,334
576
844
8,569
5,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
0 / 9 / 2
6,153
559
3,644
10,839
3,230
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
17
Kills
2
3
Deaths
18
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
W
Ah Muzen Cab
FadedSaucer84
Ah Muzen Cab
0
3
10
1.67
L
0
3
0
0
W
Horus
iALBATROx
Horus
8
0
8
12
W
Jormungandr
iTentox
Jormungandr
9
0
8
13
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,091
Damage
10,856
21,588
Taken
29,944
10,685
Mitigated
15,384
6,175
Healing
6,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,368
1,470
327
963
10,536
6,788
0
3,222
6,927
0
12,723
W
Ah Muzen Cab
FadedSaucer84
Ah Muzen Cab
6,683
2,836
0
3,516
8,197
2,751
763
842
7,355
0
21,847
L
844
556
922
920
8,569
5,366
45
3,633
4,895
6,715
0
W
Horus
iALBATROx
Horus
7,950
2,553
125
1,470
6,328
4,832
464
770
5,558
1,959
11,057
W
Jormungandr
iTentox
Jormungandr
10,458
2,784
0
1,064
7,063
3,102
396
3,442
3,621
34,950
0
L
3,644
194
1,459
1,633
10,839
3,230
0
5,063
5,429
17,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
18,931
101
Minions Killed
53
7
Camps Cleared
2
593,912
Distance Traveled
480,721
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,444
586
15
1
0
175,038
3
W
Ah Muzen Cab
7,034
639
30
3
3
202,703
4
L
Yemoja
6,334
576
13
1
0
145,592
4
W
Horus
8,477
771
20
2
0
206,459
0
W
Jormungandr
9,195
836
51
5
4
184,750
2
L
Ra
6,153
559
25
2
2
160,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role