Player Matchup

Zeus
Zeus
Agustinslash
Zeus
Level 18
God Stats
2W - 4L
1,202 SR
Queue Stats
233W - 299L
1,429 Elo+
Solo
Nu Wa
Nu Wa
IamJoeLeader
Nu Wa
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
260W - 288L
1,480 Elo+
Solo
Fenrir
Fenrir
ice_wolfgod
Fenrir
Level 27
God Stats
47W - 55L
1,484 SR
Queue Stats
216W - 278L
1,374 Elo+
Solo
Charybdis
Charybdis
ktownsfinest865
Charybdis
Level 22
God Stats
34W - 37L
1,570 SR
Queue Stats
126W - 121L
1,432 Elo+
Solo
Aphrodite
Aphrodite
sucrose_colorida
Aphrodite
Level 16
God Stats
1W - 1L
1,746 SR
Queue Stats
12W - 13L
1,389 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,421 Elo+

VS

Team Averages
Level 20
1,660 SR
1,511 Elo+
Thanatos
Thanatos
Ashez_Anarchy
Thanatos
Level 27
God Stats
7W - 1L
2,004 SR
Queue Stats
99W - 96L
1,481 Elo+
Party 1
Sol
Sol
Extc King
Sol
Level 26
God Stats
10W - 2L
1,482 SR
Queue Stats
35W - 25L
1,498 Elo+
Party 2
Geb
Geb
IOffRadarI
Geb
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 23L
1,722 Elo+
Party 1
King Arthur
King Arthur
Shadowlegion641
King Arthur
Level 16
God Stats
5W - 4L
1,814 SR
Queue Stats
23W - 17L
1,684 Elo+
Party 2
Hachiman
Hachiman
humorsas1
Hachiman
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 18L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
5,014
501
2,885
6,301
1,159
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 3 / 1
5,011
501
4,022
4,614
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
8
0 / 4 / 0
4,864
486
1,524
6,109
2,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
ktownsfinest865
Charybdis
10
3 / 1 / 1
5,580
558
2,712
6,220
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
3
0 / 4 / 0
3,757
376
414
2,888
709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ashez_Anarchy
Thanatos
10
4 / 1 / 3
6,420
642
2,342
5,175
1,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 3
6,173
617
3,496
4,418
1,273
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
3 / 0 / 8
6,905
691
2,714
6,970
5,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
Shadowlegion641
King Arthur
11
4 / 0 / 1
6,906
691
3,156
6,298
3,584
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
humorsas1
Hachiman
9
5 / 3 / 1
6,122
612
3,592
4,078
995
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
18
18
Deaths
4
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Thanatos
Ashez_Anarchy
Thanatos
4
1
3
5.5
W
2
0
3
3.5
W
3
0
8
7
L
0
3
1
0.17
W
King Arthur
Shadowlegion641
King Arthur
4
0
1
4.5
W
Hachiman
humorsas1
Hachiman
5
3
1
1.83
L
Fenrir
0
4
0
0
L
Charybdis
ktownsfinest865
Charybdis
3
1
1
3.5
L
Aphrodite
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,557
Damage
15,300
26,132
Taken
26,939
6,850
Mitigated
12,448
6,138
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,885
613
238
1,062
6,301
1,159
806
2,034
4,231
20,782
0
W
Thanatos
Ashez_Anarchy
Thanatos
2,342
589
0
4,797
5,175
1,453
385
576
4,535
0
31,249
W
3,496
1,008
0
2,516
4,418
1,273
1,064
1,815
2,439
35,834
0
W
2,714
532
344
2,210
6,970
5,143
130
2,737
4,055
19,393
0
L
4,022
428
0
500
4,614
1,278
430
2,132
2,323
23,399
0
W
King Arthur
Shadowlegion641
King Arthur
3,156
245
0
1,798
6,298
3,584
0
420
5,849
0
33,497
W
Hachiman
humorsas1
Hachiman
3,592
2,141
0
495
4,078
995
0
1,304
2,740
0
17,688
L
Fenrir
1,524
276
0
1,118
6,109
2,415
84
0
6,109
0
20,190
L
Charybdis
ktownsfinest865
Charybdis
2,712
1,383
0
2,550
6,220
1,289
424
823
5,345
0
22,570
L
Aphrodite
414
97
0
670
2,888
709
120
904
1,914
3,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,226
Gold Earned
32,526
197
Minions Killed
282
0
Camps Cleared
0
778,006
Distance Traveled
1,050,472
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,014
501
51
5
0
160,533
0
W
Thanatos
6,420
642
69
7
0
219,650
3
W
Sol
6,173
617
70
7
0
190,061
1
W
Geb
6,905
691
36
4
0
225,908
1
L
Nu Wa
5,011
501
51
5
0
161,931
0
W
King Arthur
6,906
691
74
7
0
218,782
0
W
Hachiman
6,122
612
33
3
0
196,071
2
L
Fenrir
4,864
486
43
4
0
186,425
1
L
Charybdis
5,580
558
43
4
0
181,064
1
L
Aphrodite
3,757
376
9
1
0
88,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role