Player Matchup

Kukulkan
Kukulkan
Big_Mowi4011
Kukulkan
Level 15
God Stats
3W - 0L
1,799 SR
Queue Stats
19W - 10L
1,497 Elo+
Solo
Ymir
Ymir
BrightRainyNight
Ymir
Level 29
God Stats
3W - 2L
1,277 SR
Queue Stats
63W - 27L
1,667 Elo+
Solo
Fenrir
Fenrir
KnE10o7o20
Fenrir
Level 29
God Stats
4W - 3L
1,348 SR
Queue Stats
96W - 123L
1,482 Elo+
Solo
Xbalanque
Xbalanque
PinponRA
Xbalanque
Level 15
God Stats
2W - 0L
1,402 SR
Queue Stats
19W - 19L
1,549 Elo+
Solo
Chang'e
Chang'e
andrexgutierrez
Chang'e
Level 28
God Stats
4W - 1L
1,717 SR
Queue Stats
102W - 94L
1,582 Elo+
Solo
Team Averages
Level 23
1,509 SR
1,555 Elo+

VS

Team Averages
Level 10
1,554 SR
1,575 Elo+
Vulcan
Vulcan
DasNoodle2512
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,648 Elo+
Solo
Nemesis
Nemesis
FatherCash7843
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,673 Elo+
Solo
Medusa
Medusa
Fear7641
Medusa
Level 24
God Stats
35W - 22L
1,769 SR
Queue Stats
96W - 86L
1,605 Elo+
Solo
Ymir
Ymir
MajikFluph
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,536 Elo+
Solo
Thor
Thor
mabumberoforever
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Big_Mowi4011
Kukulkan
15
10 / 2 / 8
9,436
590
14,316
11,671
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
2 / 1 / 11
8,103
506
7,769
12,742
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
KnE10o7o20
Fenrir
17
6 / 2 / 2
9,839
615
5,634
8,365
3,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
PinponRA
Xbalanque
13
2 / 5 / 7
7,869
492
6,150
8,891
2,739
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
9 / 1 / 8
9,335
583
15,470
10,453
3,952
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
5,885
368
3,772
10,369
3,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 6 / 0
5,782
361
2,621
12,141
4,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
Fear7641
Medusa
15
7 / 3 / 1
9,107
569
10,205
10,762
4,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 5 / 5
7,544
472
5,530
15,930
14,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 7 / 1
6,588
412
4,250
14,454
7,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
29
Kills
10
11
Deaths
29
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Big_Mowi4011
Kukulkan
10
2
8
7
W
2
1
11
7.5
L
0
8
2
0.13
L
0
6
0
0
L
Medusa
Fear7641
Medusa
7
3
1
2.5
W
Fenrir
KnE10o7o20
Fenrir
6
2
2
3.5
L
1
5
5
0.7
W
Xbalanque
PinponRA
Xbalanque
2
5
7
1.1
W
9
1
8
13
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,339
Damage
26,378
52,122
Taken
63,656
27,202
Mitigated
34,929
18,901
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Big_Mowi4011
Kukulkan
14,316
1,835
0
1,504
11,671
4,543
286
3,634
8,037
56,822
0
W
7,769
1,040
0
3,215
12,742
12,926
334
1,485
11,257
33,408
0
L
3,772
1,423
0
1,010
10,369
3,646
0
5,733
4,636
18,328
0
L
2,621
700
0
1,948
12,141
4,805
0
7,187
4,954
0
21,170
L
Medusa
Fear7641
Medusa
10,205
4,374
0
2,500
10,762
4,130
0
3,693
7,069
0
70,371
W
Fenrir
KnE10o7o20
Fenrir
5,634
2,315
0
4,250
8,365
3,042
1,669
835
7,530
0
61,253
L
5,530
542
323
3,610
15,930
14,489
0
10,279
5,651
18,974
0
W
Xbalanque
PinponRA
Xbalanque
6,150
3,540
0
1,480
8,891
2,739
1,332
1,547
7,344
0
38,385
W
15,470
685
2,842
5,610
10,453
3,952
2,259
1,801
8,652
62,159
0
L
4,250
827
0
1,570
14,454
7,859
0
10,767
3,687
0
19,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,582
Gold Earned
34,906
441
Minions Killed
243
0
Camps Cleared
0
1,486,480
Distance Traveled
1,335,943
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,436
590
82
5
0
328,213
4
W
Ymir
8,103
506
43
3
0
259,696
5
L
Vulcan
5,885
368
23
1
0
217,198
1
L
Nemesis
5,782
361
42
3
0
301,229
0
L
Medusa
9,107
569
124
8
0
281,891
3
W
Fenrir
9,839
615
132
8
0
312,199
3
L
Ymir
7,544
472
27
2
0
274,660
3
W
Xbalanque
7,869
492
65
4
0
290,648
0
W
Chang'e
9,335
583
119
7
0
295,724
0
L
Thor
6,588
412
27
2
0
260,965
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role