Player Matchup

Sun Wukong
Sun Wukong
Dolernar
Sun Wukong
Level 9
God Stats
0W - 1L
1,256 SR
Queue Stats
45W - 50L
1,616 Elo+
Solo
Kukulkan
Kukulkan
Gozmo89
Kukulkan
Level 27
God Stats
28W - 33L
1,440 SR
Queue Stats
130W - 131L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Great-ness_1
Ne Zha
Level 62
God Stats
4W - 5L
1,415 SR
Queue Stats
233W - 219L
1,446 Elo+
Party 1
Neith
Neith
Hazeave
Neith
Level 6
God Stats
5W - 10L
1,363 SR
Queue Stats
6W - 11L
1,359 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gumahyu
Tsukuyomi
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
6W - 8L
1,321 Elo+
Solo
Team Averages
Level 22
1,353 SR
1,436 Elo+

VS

Team Averages
Level 14
1,512 SR
1,456 Elo+
Chernobog
Chernobog
Bambucho1271
Chernobog
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,226 Elo+
Solo
Bacchus
Bacchus
HazBam
Bacchus
Level 27
God Stats
22W - 4L
1,630 SR
Queue Stats
161W - 101L
1,540 Elo+
Solo
Hachiman
Hachiman
LupusEclipse90
Hachiman
Level 20
God Stats
7W - 6L
1,463 SR
Queue Stats
74W - 53L
1,581 Elo+
Solo
Loki
Loki
VanSmokeFix
Loki
Level 8
God Stats
11W - 13L
1,469 SR
Queue Stats
15W - 23L
1,204 Elo+
Solo
Yemoja
Yemoja
amsleigh
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,728 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dolernar
Sun Wukong
20
2 / 4 / 6
12,657
904
16,546
26,889
22,102
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Gozmo89
Kukulkan
19
4 / 4 / 6
13,446
960
24,120
13,643
5,429
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
7 / 3 / 3
14,124
1,009
14,601
12,178
5,031
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Hazeave
Neith
19
2 / 6 / 4
12,436
888
9,422
16,615
6,220
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
gumahyu
Tsukuyomi
20
1 / 15 / 9
13,331
952
10,578
28,216
11,682
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bambucho1271
Chernobog
20
1 / 4 / 11
13,101
936
9,576
14,576
7,537
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
HazBam
Bacchus
20
7 / 2 / 17
15,255
1,090
24,674
22,638
45,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
20
20 / 4 / 10
17,198
1,228
40,761
20,763
10,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 6 / 13
14,071
1,005
16,045
16,066
8,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
amsleigh
Yemoja
19
0 / 0 / 4
12,297
878
1,705
6,760
4,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
87
16
Kills
32
32
Deaths
16
28
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bambucho1271
Chernobog
1
4
11
1.63
L
Sun Wukong
Dolernar
Sun Wukong
2
4
6
1.25
L
Kukulkan
Gozmo89
Kukulkan
4
4
6
1.75
L
Ne Zha
7
3
3
2.83
W
Bacchus
HazBam
Bacchus
7
2
17
7.75
L
Neith
Hazeave
Neith
2
6
4
0.67
W
Hachiman
20
4
10
6.25
W
4
6
13
1.75
W
Yemoja
amsleigh
Yemoja
0
0
4
2
L
Tsukuyomi
gumahyu
Tsukuyomi
1
15
9
0.37

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,267
Damage
92,761
97,541
Taken
80,803
50,464
Mitigated
75,418
4,668
Healing
8,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bambucho1271
Chernobog
9,576
4,384
0
753
14,576
7,537
0
4,059
10,517
0
37,815
L
Sun Wukong
Dolernar
Sun Wukong
16,546
5,615
0
1,281
26,889
22,102
0
9,715
17,174
1,779
41,958
L
Kukulkan
Gozmo89
Kukulkan
24,120
2,607
508
413
13,643
5,429
0
4,300
9,343
39,768
0
L
Ne Zha
14,601
5,858
0
1,224
12,178
5,031
0
3,586
8,592
0
44,805
W
Bacchus
HazBam
Bacchus
24,674
4,138
0
1,707
22,638
45,384
0
7,494
15,144
34,516
0
L
Neith
Hazeave
Neith
9,422
4,213
0
1,148
16,615
6,220
0
1,929
14,686
0
13,803
W
Hachiman
40,761
24,021
0
3,947
20,763
10,016
0
5,511
15,252
0
76,546
W
16,045
3,153
0
80
16,066
8,064
0
4,478
11,588
0
47,926
W
Yemoja
amsleigh
Yemoja
1,705
383
1,358
416
6,760
4,417
0
3,344
3,416
7,545
0
L
Tsukuyomi
gumahyu
Tsukuyomi
10,578
2,118
0
94
28,216
11,682
0
6,849
21,367
0
45,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,994
Gold Earned
71,922
246
Minions Killed
257
6
Camps Cleared
9
1,233,775
Distance Traveled
1,177,662
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
13,101
936
68
5
1
175,988
0
L
Sun Wukong
12,657
904
51
4
0
278,485
0
L
Kukulkan
13,446
960
50
4
1
218,703
0
L
Ne Zha
14,124
1,009
46
3
4
289,049
1
W
Bacchus
15,255
1,090
16
1
0
265,367
2
L
Neith
12,436
888
10
1
0
190,636
0
W
Hachiman
17,198
1,228
89
6
4
250,244
0
W
Loki
14,071
1,005
65
5
4
263,167
3
W
Yemoja
12,297
878
19
1
0
222,896
2
L
Tsukuyomi
13,331
952
89
6
1
256,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role