Player Matchup

Hera
Hera
HammyH121
Hera
Level 27
God Stats
2W - 0L
1,731 SR
Queue Stats
33W - 21L
1,545 Elo+
Party 1
Nu Wa
Nu Wa
Pureheartz
Nu Wa
Level 27
God Stats
59W - 40L
1,530 SR
Queue Stats
252W - 243L
1,418 Elo+
Solo
Jormungandr
Jormungandr
Skipess
Jormungandr
Level 26
God Stats
4W - 6L
1,638 SR
Queue Stats
142W - 121L
1,427 Elo+
Solo
Neith
Neith
Torusha
Neith
Level 30
God Stats
1W - 1L
1,322 SR
Queue Stats
92W - 92L
1,540 Elo+
Solo
Osiris
Osiris
playboianton
Osiris
Level 17
God Stats
3W - 0L
1,791 SR
Queue Stats
16W - 14L
1,433 Elo+
Party 1
Team Averages
Level 25
1,602 SR
1,473 Elo+

VS

Team Averages
Level 22
1,443 SR
1,432 Elo+
Odin
Odin
Arlangis
Odin
Level 28
God Stats
1W - 2L
1,288 SR
Queue Stats
30W - 20L
1,502 Elo+
Solo
Kukulkan
Kukulkan
Wirperout
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,467 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
dshfr4
Morgan Le Fay
Level 22
God Stats
4W - 7L
1,428 SR
Queue Stats
44W - 62L
1,360 Elo+
Solo
Tsukuyomi
Tsukuyomi
sigma19
Tsukuyomi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,448 Elo+
Solo
Thanatos
Thanatos
Фуруктич
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
11 / 4 / 25
13,563
1,356
21,197
10,254
3,719
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
19
6 / 1 / 29
11,790
1,179
20,671
7,540
2,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Skipess
Jormungandr
20
9 / 5 / 30
13,088
1,309
19,952
16,738
21,367
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Torusha
Neith
20
13 / 4 / 19
13,387
1,339
25,113
9,067
3,133
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
19
8 / 7 / 24
12,299
1,230
13,646
18,447
9,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

182

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
18
4 / 9 / 9
11,794
1,179
13,736
27,428
16,192
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Wirperout
Kukulkan
17
6 / 8 / 5
11,737
1,174
11,489
18,058
5,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
dshfr4
Morgan Le Fay
18
1 / 10 / 12
10,956
1,096
12,444
21,186
8,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
sigma19
Tsukuyomi
17
6 / 7 / 7
11,623
1,162
12,104
19,618
6,295
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 13 / 4
10,723
1,072
8,146
22,607
7,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
58
47
Kills
21
21
Deaths
47
127
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Odin
4
9
9
0.94
W
Hera
11
4
25
5.88
W
Nu Wa
6
1
29
20.5
W
Jormungandr
Skipess
Jormungandr
9
5
30
4.8
W
Neith
Torusha
Neith
13
4
19
5.63
L
Kukulkan
Wirperout
Kukulkan
6
8
5
1.06
L
Morgan Le Fay
dshfr4
Morgan Le Fay
1
10
12
0.7
W
Osiris
8
7
24
2.86
L
Tsukuyomi
sigma19
Tsukuyomi
6
7
7
1.36
L
4
13
4
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,579
Damage
57,919
62,046
Taken
108,897
40,360
Mitigated
43,711
4,398
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
13,736
4,053
0
1,143
27,428
16,192
0
13,010
14,103
4,811
22,757
W
Hera
21,197
6,215
236
702
10,254
3,719
0
2,808
7,166
40,363
0
W
Nu Wa
20,671
4,357
0
825
7,540
2,377
0
1,603
5,830
38,907
0
W
Jormungandr
Skipess
Jormungandr
19,952
4,814
0
0
16,738
21,367
0
5,800
10,590
33,175
0
W
Neith
Torusha
Neith
25,113
17,509
0
991
9,067
3,133
0
3,581
5,109
0
42,215
L
Kukulkan
Wirperout
Kukulkan
11,489
1,513
0
1,411
18,058
5,883
0
12,105
5,665
44,357
0
L
Morgan Le Fay
dshfr4
Morgan Le Fay
12,444
2,022
125
1,096
21,186
8,141
0
9,917
10,973
40,510
0
W
Osiris
13,646
6,080
323
1,321
18,447
9,764
0
11,589
6,808
0
26,441
L
Tsukuyomi
sigma19
Tsukuyomi
12,104
3,214
0
488
19,618
6,295
0
11,778
7,524
0
32,016
L
8,146
1,493
0
5,063
22,607
7,200
0
13,587
8,812
0
24,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,127
Gold Earned
56,833
212
Minions Killed
205
6
Camps Cleared
3
890,423
Distance Traveled
939,464
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,794
1,179
29
3
0
197,546
0
W
Hera
13,563
1,356
59
6
2
174,220
3
W
Nu Wa
11,790
1,179
38
4
0
181,530
0
W
Jormungandr
13,088
1,309
43
4
1
192,929
0
W
Neith
13,387
1,339
42
4
0
161,872
1
L
Kukulkan
11,737
1,174
65
7
1
155,328
0
L
Morgan Le Fay
10,956
1,096
48
5
0
173,018
1
W
Osiris
12,299
1,230
30
3
3
179,872
0
L
Tsukuyomi
11,623
1,162
31
3
2
219,600
1
L
Thanatos
10,723
1,072
32
3
0
193,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role