Player Matchup

Izanami
Izanami
AtomicBanshee
Izanami
Level 12
God Stats
5W - 6L
1,585 SR
Queue Stats
5W - 9L
1,447 Elo+
Party 1
Arachne
Arachne
Ghost_HamaOG
Arachne
Level 25
God Stats
49W - 33L
1,538 SR
Queue Stats
62W - 49L
1,466 Elo+
Solo
Hercules
Hercules
ShireKouhestan
Hercules
Level 18
God Stats
5W - 2L
1,615 SR
Queue Stats
31W - 36L
1,408 Elo+
Party 1
Sylvanus
Sylvanus
cenalyse
Sylvanus
Level 69
God Stats
6W - 3L
1,539 SR
Queue Stats
267W - 318L
1,353 Elo+
Party 1
Janus
Janus
xVermilion--
Janus
Level 18
God Stats
4W - 12L
1,592 SR
Queue Stats
46W - 44L
1,519 Elo+
Party 1
Team Averages
Level 28
1,574 SR
1,439 Elo+

VS

Team Averages
Level 26
1,487 SR
1,413 Elo+
Chronos
Chronos
Albin-Fitim
Chronos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,237 Elo+
Solo
Tsukuyomi
Tsukuyomi
Dr_Flotur_
Tsukuyomi
Level 29
God Stats
45W - 28L
1,638 SR
Queue Stats
153W - 145L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
MegaBiquette_76
Guan Yu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 125L
1,489 Elo+
Party 2
Khepri
Khepri
SGT_Paz-
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,463 Elo+
Solo
Sobek
Sobek
SWE R4S
Sobek
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
44W - 39L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
6 / 10 / 8
17,097
488
19,501
27,592
12,429
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
Ghost_HamaOG
Arachne
20
13 / 5 / 5
21,013
600
30,256
35,268
22,968
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hercules
20
4 / 5 / 10
16,823
481
14,630
38,210
48,870
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
cenalyse
Sylvanus
20
4 / 9 / 14
16,448
470
22,693
38,361
55,924
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
4 / 3 / 7
19,142
547
33,782
29,153
13,788
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Albin-Fitim
Chronos
20
8 / 7 / 10
17,251
493
46,581
43,106
19,016
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Dr_Flotur_
Tsukuyomi
20
12 / 7 / 5
18,679
534
35,549
33,243
13,590
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
6 / 4 / 9
17,559
502
21,573
30,197
38,677
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Khepri
SGT_Paz-
Khepri
12
1 / 9 / 3
10,905
312
4,718
15,235
9,437
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sobek
SWE R4S
Sobek
20
5 / 4 / 7
15,904
454
13,277
40,960
61,653
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
66
31
Kills
32
32
Deaths
31
44
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chronos
Albin-Fitim
Chronos
8
7
10
1.86
W
Izanami
6
10
8
1
L
Tsukuyomi
Dr_Flotur_
Tsukuyomi
12
7
5
2.07
W
Arachne
Ghost_HamaOG
Arachne
13
5
5
3.1
L
6
4
9
2.63
L
Khepri
SGT_Paz-
Khepri
1
9
3
0.28
L
Sobek
SWE R4S
Sobek
5
4
7
2.13
W
Hercules
4
5
10
1.8
W
Sylvanus
cenalyse
Sylvanus
4
9
14
1.22
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,862
Damage
121,698
168,584
Taken
162,741
153,979
Mitigated
142,373
57,483
Healing
53,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Albin-Fitim
Chronos
46,581
19,065
227
19,389
43,106
19,016
4,743
22,346
20,048
145,667
0
W
Izanami
19,501
16,913
0
6,097
27,592
12,429
2,652
13,889
13,703
0
123,939
L
Tsukuyomi
Dr_Flotur_
Tsukuyomi
35,549
9,046
516
12,698
33,243
13,590
0
10,510
22,655
0
168,337
W
Arachne
Ghost_HamaOG
Arachne
30,256
22,353
0
13,368
35,268
22,968
689
11,011
24,257
0
252,583
L
21,573
3,494
1,065
6,738
30,197
38,677
1,855
9,216
20,925
0
139,721
L
Khepri
SGT_Paz-
Khepri
4,718
852
0
0
15,235
9,437
48
2,000
13,235
16,631
0
L
Sobek
SWE R4S
Sobek
13,277
1,345
3,675
8,740
40,960
61,653
28
10,337
30,475
58,982
0
W
Hercules
14,630
2,443
0
13,486
38,210
48,870
314
11,325
26,885
485
67,237
W
Sylvanus
cenalyse
Sylvanus
22,693
5,281
4,004
11,568
38,361
55,924
1,864
19,279
19,082
60,207
12,655
W
33,782
1,788
373
8,587
29,153
13,788
0
14,471
14,682
193,833
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,523
Gold Earned
80,298
827
Minions Killed
758
0
Camps Cleared
0
3,141,408
Distance Traveled
2,900,626
23
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
17,251
493
215
6
0
649,643
8
W
Izanami
17,097
488
152
4
0
538,882
2
L
Tsukuyomi
18,679
534
220
6
0
647,005
2
W
Arachne
21,013
600
238
7
0
693,885
5
L
Guan Yu
17,559
502
218
6
0
641,324
1
L
Khepri
10,905
312
25
1
0
314,993
2
L
Sobek
15,904
454
80
2
0
647,661
9
W
Hercules
16,823
481
92
3
0
622,748
4
W
Sylvanus
16,448
470
93
3
0
543,473
3
W
Janus
19,142
547
252
7
0
742,420
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role