Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Abrami
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,484 Elo+
Party 2
Yemoja
Yemoja
BebertDades
Yemoja
Level 10
God Stats
1W - 1L
1,798 SR
Queue Stats
4W - 4L
1,479 Elo+
Party 2
Izanami
Izanami
thiboowx
Izanami
Level 48
God Stats
15W - 13L
1,500 SR
Queue Stats
90W - 70L
1,479 Elo+
Party 2
Anubis
Anubis
Ålghoul
Anubis
Level 85
God Stats
4W - 6L
1,500 SR
Queue Stats
19W - 23L
1,298 Elo+
Solo
Team Averages
Level 48
1,560 SR
1,448 Elo+

VS

Team Averages
Level 135
1,543 SR
1,575 Elo+
Da Ji
Da Ji
Aladon96
Da Ji
Level 159
God Stats
35W - 27L
1,554 SR
Queue Stats
650W - 614L
1,551 Elo+
Party 1
Ares
Ares
DragonDair
Ares
Level 116
God Stats
10W - 2L
1,805 SR
Queue Stats
100W - 78L
1,536 Elo+
Party 1
Horus
Horus
TaerAlSafer
Horus
Level 117
God Stats
1W - 1L
1,292 SR
Queue Stats
187W - 172L
1,489 Elo+
Party 1
Scylla
Scylla
miraclepop
Scylla
Level 140
God Stats
2W - 0L
1,505 SR
Queue Stats
10W - 5L
1,800 Elo+
Solo
Chiron
Chiron
scareblade666
Chiron
Level 144
God Stats
11W - 10L
1,556 SR
Queue Stats
230W - 223L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
0 / 1 / 1
9,620
802
10,954
16,064
18,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Abrami
Nu Wa
16
0 / 10 / 1
9,822
819
12,763
21,197
4,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
15
0 / 4 / 0
10,282
857
1,509
13,379
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Izanami
thiboowx
Izanami
15
1 / 14 / 0
9,878
823
12,471
29,703
7,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Ålghoul
Anubis
15
0 / 3 / 1
9,192
766
689
2,657
960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aladon96
Da Ji
18
6 / 1 / 14
10,866
906
17,940
6,718
4,032
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
4 / 0 / 23
11,767
981
12,667
12,566
15,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 0 / 22
12,156
1,013
8,282
8,769
7,413
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
miraclepop
Scylla
18
1 / 0 / 17
11,725
977
8,486
4,444
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
18 / 0 / 8
13,595
1,133
33,127
11,578
4,556
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
116
1
Kills
32
32
Deaths
1
3
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
1
0.5
L
Nu Wa
Abrami
Nu Wa
0
10
1
0.05
W
Da Ji
Aladon96
Da Ji
6
1
14
13
L
Yemoja
0
4
0
0
W
4
0
23
15.5
W
3
0
22
14
W
Scylla
miraclepop
Scylla
1
0
17
9.5
W
18
0
8
22
L
Izanami
thiboowx
Izanami
1
14
0
0.07
L
Anubis
Ålghoul
Anubis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,386
Damage
80,502
83,000
Taken
44,075
38,598
Mitigated
33,189
9,776
Healing
13,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
10,954
1,095
1,225
2,511
16,064
18,381
0
4,709
11,355
0
19,734
L
Nu Wa
Abrami
Nu Wa
12,763
2,870
0
0
21,197
4,511
0
2,384
18,813
36,644
0
W
Da Ji
Aladon96
Da Ji
17,940
3,958
0
131
6,718
4,032
0
2,687
3,849
0
23,583
L
Yemoja
1,509
317
1,823
1,108
13,379
7,423
0
4,244
9,135
4,243
0
W
12,667
476
0
0
12,566
15,618
0
4,078
8,127
23,412
0
W
8,282
3,388
2,744
4,252
8,769
7,413
0
2,724
5,815
0
26,396
W
Scylla
miraclepop
Scylla
8,486
444
0
304
4,444
1,570
0
1,514
2,788
53,399
0
W
33,127
20,918
1,186
5,163
11,578
4,556
0
3,958
7,379
0
68,026
L
Izanami
thiboowx
Izanami
12,471
7,620
34
2,859
29,703
7,323
0
9,065
20,638
0
35,715
L
Anubis
Ålghoul
Anubis
689
0
0
216
2,657
960
0
751
1,906
11,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,794
Gold Earned
60,109
159
Minions Killed
262
4
Camps Cleared
14
834,879
Distance Traveled
1,247,888
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,620
802
23
2
2
236,535
1
L
Nu Wa
9,822
819
43
4
0
196,771
0
W
Da Ji
10,866
906
19
2
1
234,637
0
L
Yemoja
10,282
857
8
1
0
164,831
1
W
Ares
11,767
981
11
1
0
266,815
0
W
Horus
12,156
1,013
37
3
0
265,550
2
W
Scylla
11,725
977
107
9
6
237,228
0
W
Chiron
13,595
1,133
88
7
7
243,658
1
L
Izanami
9,878
823
59
5
1
173,175
0
L
Anubis
9,192
766
26
2
1
63,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role