Player Matchup

Sol
Sol
LionOfJudah15
Sol
Level 68
God Stats
13W - 8L
1,260 SR
Queue Stats
322W - 372L
1,420 Elo+
Solo
Kumbhakarna
Kumbhakarna
Raptorekbezek
Kumbhakarna
Level 79
God Stats
1W - 3L
1,239 SR
Queue Stats
87W - 112L
1,459 Elo+
Solo
Set
Set
Spinozz
Set
Level 123
God Stats
7W - 9L
1,386 SR
Queue Stats
502W - 562L
1,494 Elo+
Party 1
Hercules
Hercules
Woidlpeter
Hercules
Level 46
God Stats
5W - 4L
1,485 SR
Queue Stats
145W - 180L
1,352 Elo+
Solo
He Bo
He Bo
gingeroid
He Bo
Level 142
God Stats
5W - 3L
1,580 SR
Queue Stats
533W - 598L
1,494 Elo+
Party 1
Team Averages
Level 92
1,390 SR
1,444 Elo+

VS

Team Averages
Level 94
1,461 SR
1,472 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FetTerBender
Neith
Level 153
God Stats
56W - 57L
1,501 SR
Queue Stats
563W - 581L
1,422 Elo+
Solo
Gilgamesh
Gilgamesh
IStealLastHits
Gilgamesh
Level 49
God Stats
5W - 14L
1,303 SR
Queue Stats
281W - 301L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 4 / 4
13,574
590
19,633
19,401
8,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
Raptorekbezek
Kumbhakarna
15
2 / 2 / 9
11,492
500
5,310
22,600
20,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Set
18
1 / 5 / 2
11,926
519
5,591
20,344
7,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Woidlpeter
Hercules
19
2 / 2 / 3
12,111
527
7,288
20,491
21,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
gingeroid
He Bo
18
2 / 3 / 4
11,836
515
7,519
12,741
4,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
5 / 2 / 6
11,724
510
18,496
12,389
6,004
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Eset
 
Eset
18
6 / 2 / 3
11,419
496
23,861
15,623
7,422
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
 
Achilles
15
3 / 9 / 4
9,193
400
6,041
25,266
30,043
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
6,340
276
236
4,373
1,219
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
IStealLastHits
Gilgamesh
7
0 / 2 / 0
6,987
304
1,785
4,491
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
18
Kills
14
16
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
2
6
4
L
Eset
 
Eset
6
2
3
3.75
L
Achilles
 
Achilles
3
9
4
0.56
L
0
3
0
0
L
Gilgamesh
IStealLastHits
Gilgamesh
0
2
0
0
W
11
4
4
3.25
W
Kumbhakarna
Raptorekbezek
Kumbhakarna
2
2
9
3.25
W
Set
1
5
2
0.4
W
Hercules
Woidlpeter
Hercules
2
2
3
1.75
W
He Bo
gingeroid
He Bo
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,341
Damage
50,419
95,577
Taken
62,142
62,247
Mitigated
46,300
34,341
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
18,496
2,429
1,335
4,531
12,389
6,004
1,135
6,356
6,033
91,065
0
L
Eset
 
Eset
23,861
3,118
794
6,804
15,623
7,422
1,082
5,921
9,172
84,177
0
L
Achilles
 
Achilles
6,041
1,835
231
3,493
25,266
30,043
324
14,779
10,199
0
20,868
L
236
102
0
975
4,373
1,219
0
3,462
911
0
7,546
L
Gilgamesh
IStealLastHits
Gilgamesh
1,785
277
0
1,207
4,491
1,612
0
1,290
3,159
0
16,244
W
19,633
8,876
0
10,746
19,401
8,326
7,038
5,813
13,588
93,879
13,011
W
Kumbhakarna
Raptorekbezek
Kumbhakarna
5,310
589
0
4,637
22,600
20,332
1,150
11,452
10,248
26,410
0
W
Set
5,591
2,439
0
5,725
20,344
7,273
1,295
11,381
8,963
0
96,715
W
Hercules
Woidlpeter
Hercules
7,288
1,385
0
8,855
20,491
21,414
1,379
11,142
9,349
16,808
45,460
W
He Bo
gingeroid
He Bo
7,519
826
0
4,378
12,741
4,902
907
6,332
6,297
76,461
5,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,939
Gold Earned
45,663
591
Minions Killed
350
0
Camps Cleared
0
2,047,449
Distance Traveled
1,430,198
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,724
510
131
6
0
428,572
2
L
Eset
11,419
496
142
6
0
413,437
3
L
Achilles
9,193
400
22
1
0
336,954
0
L
Neith
6,340
276
17
1
0
80,774
0
L
Gilgamesh
6,987
304
38
2
0
170,461
1
W
Sol
13,574
590
164
7
0
379,118
2
W
Kumbhakarna
11,492
500
29
1
0
424,044
2
W
Set
11,926
519
154
7
0
417,189
2
W
Hercules
12,111
527
119
5
0
442,023
0
W
He Bo
11,836
515
125
5
0
385,075
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role