Player Matchup

Janus
Janus
LookAtHikari
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 27L
1,373 Elo+
Party 2
Merlin
Merlin
MajorSheep
Merlin
Level 107
God Stats
6W - 7L
1,616 SR
Queue Stats
252W - 243L
1,519 Elo+
Party 2
Nox
Nox
SkyDiver360
Nox
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 91L
1,518 Elo+
Party 2
Discordia
Discordia
ZzYUGOzZ
Discordia
Level 122
God Stats
11W - 14L
1,486 SR
Queue Stats
678W - 730L
1,386 Elo+
Solo
Artemis
Artemis
loup-endurant4
Artemis
Level 19
God Stats
0W - 2L
1,312 SR
Queue Stats
20W - 34L
1,354 Elo+
Solo
Team Averages
Level 71
1,483 SR
1,430 Elo+

VS

Team Averages
Level 100
1,500 SR
1,501 Elo+
Vamana
Vamana
Growa
Vamana
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 44L
1,601 Elo+
Party 1
Cabrakan
Cabrakan
IURASH666
Cabrakan
Level 120
God Stats
3W - 3L
1,433 SR
Queue Stats
231W - 240L
1,444 Elo+
Solo
Eset
Eset
MasterDeVit
Eset
Level 126
God Stats
1W - 0L
1,251 SR
Queue Stats
41W - 39L
1,357 Elo+
Party 1
Geb
Geb
Syluxmaster
Geb
Level 144
God Stats
2W - 0L
1,621 SR
Queue Stats
58W - 47L
1,551 Elo+
Party 1
Artemis
Artemis
vCyybot
Artemis
Level 28
God Stats
1W - 0L
1,693 SR
Queue Stats
32W - 24L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 2
9,791
699
10,802
10,834
4,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
MajorSheep
Merlin
16
2 / 6 / 6
9,033
645
19,951
13,536
5,534
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 9 / 3
8,763
626
4,396
10,275
3,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ZzYUGOzZ
Discordia
17
1 / 3 / 5
9,402
672
15,162
9,044
3,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 6 / 4
9,477
677
12,607
14,138
5,405
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Growa
Vamana
18
5 / 3 / 17
10,739
767
9,778
18,746
19,685
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cabrakan
IURASH666
Cabrakan
16
1 / 2 / 16
10,488
749
6,772
21,240
27,558
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

19
9 / 3 / 11
11,583
827
13,554
14,149
6,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 1 / 16
11,224
802
15,325
17,244
18,887
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
vCyybot
Artemis
18
7 / 2 / 17
11,241
803
8,673
8,532
4,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
106
10
Kills
29
29
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vamana
Growa
Vamana
5
3
17
4.5
W
Cabrakan
IURASH666
Cabrakan
1
2
16
4.5
L
3
5
2
0.8
L
Merlin
MajorSheep
Merlin
2
6
6
0.83
W
9
3
11
4.83
L
2
9
3
0.39
W
7
1
16
15
L
Discordia
ZzYUGOzZ
Discordia
1
3
5
1.17
L
2
6
4
0.67
W
Artemis
vCyybot
Artemis
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,918
Damage
54,102
57,827
Taken
79,911
22,223
Mitigated
76,440
16,123
Healing
44,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Growa
Vamana
9,778
4,413
2,115
4,891
18,746
19,685
344
10,321
8,425
0
21,601
W
Cabrakan
IURASH666
Cabrakan
6,772
165
3,593
7,800
21,240
27,558
460
13,177
8,063
15,850
0
L
10,802
659
855
1,826
10,834
4,087
0
6,859
3,759
27,460
0
L
Merlin
MajorSheep
Merlin
19,951
618
2,331
2,700
13,536
5,534
0
7,078
6,392
41,058
0
W
13,554
421
7,916
6,111
14,149
6,173
1,690
10,828
3,321
25,916
0
L
4,396
618
383
386
10,275
3,849
0
6,060
3,932
9,425
0
W
15,325
2,275
4,316
4,272
17,244
18,887
619
10,044
7,200
24,168
0
L
Discordia
ZzYUGOzZ
Discordia
15,162
534
1,206
1,847
9,044
3,348
0
5,438
3,466
27,556
0
L
12,607
5,939
1,255
3,334
14,138
5,405
0
9,265
4,627
86
22,479
W
Artemis
vCyybot
Artemis
8,673
2,578
1,549
1,734
8,532
4,137
3,183
6,027
2,505
0
33,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,466
Gold Earned
55,275
144
Minions Killed
138
0
Camps Cleared
0
1,085,901
Distance Traveled
1,414,143
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,739
767
22
2
0
301,518
2
W
Cabrakan
10,488
749
10
1
0
254,727
6
L
Janus
9,791
699
43
3
0
229,802
0
L
Merlin
9,033
645
45
3
0
229,565
0
W
Eset
11,583
827
43
3
0
283,139
4
L
Nox
8,763
626
9
1
0
153,074
0
W
Geb
11,224
802
21
2
0
298,802
2
L
Discordia
9,402
672
26
2
0
261,629
5
L
Artemis
9,477
677
21
2
0
211,831
0
W
Artemis
11,241
803
42
3
0
275,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role