Player Matchup

Ymir
Ymir
SmitePlayerDave
Ymir
Level 62
God Stats
4W - 5L
1,600 SR
Queue Stats
18W - 19L
1,425 Elo+
Party 1
Olorun
Olorun
WowFlakes
Olorun
Level 86
God Stats
1W - 2L
1,655 SR
Queue Stats
34W - 39L
1,498 Elo+
Party 1
Loki
Loki
shayyyyyy
Loki
Level 18
God Stats
2W - 0L
1,773 SR
Queue Stats
28W - 29L
1,611 Elo+
Party 1
Team Averages
Level 55
1,676 SR
1,511 Elo+

VS

Team Averages
Level 12
1,426 SR
1,296 Elo+
Hou Yi
Hou Yi
ZaniStiletto
Hou Yi
Level 18
God Stats
0W - 1L
1,278 SR
Queue Stats
41W - 42L
1,499 Elo+
Solo
Cthulhu
Cthulhu
draco651
Cthulhu
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,352 Elo+
Solo
Achilles
Achilles
yxuRB00Ty
Achilles
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,038 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 10
8,225
823
5,208
11,337
10,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
WowFlakes
Olorun
13
8 / 0 / 6
8,599
860
11,114
6,219
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Loki
11
3 / 0 / 10
7,522
752
3,074
2,821
1,461
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
8
0 / 4 / 1
5,752
575
2,245
4,311
1,406
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
draco651
Cthulhu
9
0 / 6 / 0
5,667
567
3,426
10,011
8,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
yxuRB00Ty
Achilles
10
2 / 4 / 0
7,031
703
3,265
9,960
8,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
14
Kills
2
2
Deaths
14
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
3
2
10
4
W
Olorun
WowFlakes
Olorun
8
0
6
11
L
Hou Yi
0
4
1
0.13
L
Cthulhu
draco651
Cthulhu
0
6
0
0
W
Loki
3
0
10
8
L
Achilles
yxuRB00Ty
Achilles
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
8,936
20,377
Taken
24,282
15,055
Mitigated
17,787
8,504
Healing
1,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,208
1,360
0
4,292
11,337
10,547
244
1,688
9,206
13,093
0
W
Olorun
WowFlakes
Olorun
11,114
8,184
280
3,350
6,219
3,047
1,884
878
5,304
44,036
5,061
L
Hou Yi
2,245
638
0
80
4,311
1,406
0
2,457
1,854
0
9,776
L
Cthulhu
draco651
Cthulhu
3,426
153
0
1,215
10,011
8,334
0
6,396
3,615
9,164
0
W
Loki
3,074
426
0
582
2,821
1,461
0
984
1,716
0
13,829
L
Achilles
yxuRB00Ty
Achilles
3,265
983
0
521
9,960
8,047
0
6,447
3,513
0
17,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,346
Gold Earned
18,450
108
Minions Killed
69
6
Camps Cleared
3
570,804
Distance Traveled
397,050
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,225
823
19
2
0
186,688
4
W
Olorun
8,599
860
69
7
4
177,002
1
L
Hou Yi
5,752
575
24
2
0
114,086
1
L
Cthulhu
5,667
567
14
1
0
130,232
2
W
Loki
7,522
752
20
2
2
207,114
4
L
Achilles
7,031
703
31
3
3
152,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role