Player Matchup

Camazotz
Camazotz
Addepadda
Camazotz
Level 25
God Stats
6W - 7L
1,618 SR
Queue Stats
49W - 45L
1,472 Elo+
Party 1
Skadi
Skadi
JustKinokiita
Skadi
Level 22
God Stats
16W - 14L
1,545 SR
Queue Stats
66W - 60L
1,550 Elo+
Solo
Horus
Horus
LaPoTaTe
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 2
Fafnir
Fafnir
Sinokss
Fafnir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 2
Odin
Odin
Tesked
Odin
Level 25
God Stats
11W - 7L
1,643 SR
Queue Stats
122W - 131L
1,442 Elo+
Party 1
Team Averages
Level 17
1,561 SR
1,455 Elo+

VS

Team Averages
Level 20
1,631 SR
1,492 Elo+
Yemoja
Yemoja
 
Yemoja
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Anthranet
Chernobog
Level 27
God Stats
3W - 3L
1,708 SR
Queue Stats
80W - 79L
1,420 Elo+
Solo
Ares
Ares
Helmer1
Ares
Level 15
God Stats
6W - 1L
1,899 SR
Queue Stats
12W - 9L
1,499 Elo+
Solo
Bellona
Bellona
JERJERCHICKEN
Bellona
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 7L
1,665 Elo+
Solo
Nemesis
Nemesis
jestol
Nemesis
Level 26
God Stats
5W - 3L
1,550 SR
Queue Stats
38W - 43L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Addepadda
Camazotz
5
0 / 2 / 1
3,546
591
3,090
4,058
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

4
0 / 1 / 0
3,159
527
254
2,048
250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Horus
LaPoTaTe
Horus
5
0 / 4 / 0
3,417
570
1,027
4,920
1,520
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
Sinokss
Fafnir
3
0 / 4 / 0
3,114
519
590
3,484
1,475
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Odin
Tesked
Odin
6
2 / 0 / 0
3,999
667
1,481
3,065
1,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
7
1 / 0 / 1
4,492
749
1,641
1,996
759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chernobog
Anthranet
Chernobog
6
0 / 1 / 4
4,065
678
2,458
2,647
810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Helmer1
Ares
6
3 / 1 / 0
4,410
735
813
4,681
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
8
4 / 0 / 3
5,076
846
3,436
3,134
2,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
jestol
Nemesis
7
3 / 0 / 1
4,303
717
1,729
3,128
973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
1
1.5
L
Camazotz
Addepadda
Camazotz
0
2
1
0.25
W
Chernobog
Anthranet
Chernobog
0
1
4
2
W
Ares
Helmer1
Ares
3
1
0
3
W
Bellona
4
0
3
5.5
L
0
1
0
0
L
Horus
LaPoTaTe
Horus
0
4
0
0
L
Fafnir
Sinokss
Fafnir
0
4
0
0
L
Odin
Tesked
Odin
2
0
0
2
W
Nemesis
jestol
Nemesis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,442
Damage
10,077
17,575
Taken
15,586
6,035
Mitigated
7,512
3,940
Healing
4,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
1,641
578
169
775
1,996
759
1,379
0
1,880
13,879
2,817
L
Camazotz
Addepadda
Camazotz
3,090
1,168
0
1,528
4,058
1,181
0
1,073
2,985
0
13,157
W
Chernobog
Anthranet
Chernobog
2,458
1,708
68
664
2,647
810
0
82
2,484
0
18,640
W
Ares
Helmer1
Ares
813
177
0
561
4,681
2,590
0
0
4,600
7,594
0
W
Bellona
3,436
912
0
1,105
3,134
2,380
231
467
2,667
5,641
14,431
L
254
48
0
637
2,048
250
0
5
2,043
0
8,233
L
Horus
LaPoTaTe
Horus
1,027
756
189
572
4,920
1,520
167
530
4,390
0
10,802
L
Fafnir
Sinokss
Fafnir
590
187
0
197
3,484
1,475
0
469
3,015
4,240
0
L
Odin
Tesked
Odin
1,481
437
0
817
3,065
1,609
0
1,074
1,991
0
10,463
W
Nemesis
jestol
Nemesis
1,729
991
0
771
3,128
973
0
41
3,087
0
15,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,235
Gold Earned
22,346
91
Minions Killed
156
0
Camps Cleared
0
565,978
Distance Traveled
542,042
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
4,492
749
43
7
0
117,653
0
L
Camazotz
3,546
591
31
5
0
136,594
1
W
Chernobog
4,065
678
38
6
0
102,617
0
W
Ares
4,410
735
10
2
0
97,478
0
W
Bellona
5,076
846
37
6
0
110,149
0
L
Skadi
3,159
527
17
3
0
66,521
0
L
Horus
3,417
570
21
4
0
95,399
0
L
Fafnir
3,114
519
6
1
0
113,295
1
L
Odin
3,999
667
16
3
0
154,169
2
W
Nemesis
4,303
717
28
5
0
114,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role