Player Matchup

Bacchus
Bacchus
KillOHByte
Bacchus
Level 10
God Stats
2W - 2L
1,813 SR
Queue Stats
30W - 25L
1,461 Elo+
Solo
Achilles
Achilles
Mindfull Oyster
Achilles
Level 27
God Stats
89W - 83L
1,458 SR
Queue Stats
202W - 201L
1,403 Elo+
Solo
Artemis
Artemis
blackish_tree4
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 45L
1,323 Elo+
Solo
Kukulkan
Kukulkan
bonghitter385
Kukulkan
Level 13
God Stats
8W - 7L
1,427 SR
Queue Stats
11W - 13L
1,385 Elo+
Solo
Cthulhu
Cthulhu
globo852cuidado
Cthulhu
Level 14
God Stats
15W - 14L
1,464 SR
Queue Stats
17W - 19L
1,463 Elo+
Solo
Team Averages
Level 14
1,532 SR
1,407 Elo+

VS

Team Averages
Level 23
1,514 SR
1,463 Elo+
Kukulkan
Kukulkan
Mastercomander93
Kukulkan
Level 18
God Stats
13W - 8L
1,535 SR
Queue Stats
109W - 94L
1,447 Elo+
Solo
Ares
Ares
SiemonN
Ares
Level 17
God Stats
2W - 2L
1,693 SR
Queue Stats
34W - 29L
1,455 Elo+
Solo
Nox
Nox
X_Snezzy
Nox
Level 29
God Stats
5W - 1L
1,500 SR
Queue Stats
141W - 143L
1,580 Elo+
Party 1
Hachiman
Hachiman
kafesmepizza
Hachiman
Level 18
God Stats
6W - 7L
1,344 SR
Queue Stats
42W - 54L
1,284 Elo+
Solo
Mulan
Mulan
prima-locher494
Mulan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 180L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KillOHByte
Bacchus
16
0 / 2 / 5
10,579
962
8,818
12,550
17,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
16
3 / 5 / 3
10,463
951
6,049
17,897
17,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 8 / 3
10,065
915
9,210
18,978
7,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
bonghitter385
Kukulkan
16
5 / 7 / 1
11,291
1,026
20,787
14,341
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 11 / 4
10,434
949
16,154
22,660
23,522
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Team 1 Tickets

100

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 15
12,464
1,133
19,378
9,399
4,215
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
SiemonN
Ares
19
11 / 1 / 14
13,380
1,216
21,512
15,670
15,780
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 0 / 19
10,794
981
9,649
11,192
4,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
kafesmepizza
Hachiman
19
9 / 2 / 12
11,745
1,068
13,699
13,011
5,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
4 / 3 / 18
11,644
1,059
15,981
16,642
18,083
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
111
9
Kills
33
33
Deaths
9
16
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Bacchus
KillOHByte
Bacchus
0
2
5
1.25
W
7
3
15
4.83
L
Achilles
3
5
3
0.9
W
Ares
SiemonN
Ares
11
1
14
18
W
2
0
19
11.5
L
0
8
3
0.19
L
Kukulkan
bonghitter385
Kukulkan
5
7
1
0.79
L
1
11
4
0.27
W
Hachiman
kafesmepizza
Hachiman
9
2
12
7.5
W
4
3
18
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,018
Damage
80,219
86,426
Taken
65,914
72,787
Mitigated
47,921
2,160
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
KillOHByte
Bacchus
8,818
876
0
849
12,550
17,017
0
7,845
4,705
20,743
0
W
19,378
2,103
0
707
9,399
4,215
0
6,887
2,326
42,077
0
L
Achilles
6,049
2,609
0
17
17,897
17,548
0
7,673
10,224
0
14,153
W
Ares
SiemonN
Ares
21,512
1,421
0
225
15,670
15,780
0
11,878
3,513
30,952
0
W
9,649
2,691
455
1,109
11,192
4,715
0
8,043
2,929
15,953
0
L
9,210
6,169
0
906
18,978
7,639
0
11,157
7,821
0
31,751
L
Kukulkan
bonghitter385
Kukulkan
20,787
599
0
80
14,341
7,061
0
9,619
4,722
40,809
0
L
16,154
1,899
308
0
22,660
23,522
0
14,245
8,415
32,741
0
W
Hachiman
kafesmepizza
Hachiman
13,699
8,906
0
1,192
13,011
5,128
0
9,803
2,866
0
37,759
W
15,981
4,377
0
923
16,642
18,083
0
7,841
8,521
0
28,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,832
Gold Earned
60,027
171
Minions Killed
181
6
Camps Cleared
6
985,883
Distance Traveled
1,075,159
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,579
962
22
2
0
226,088
1
W
Kukulkan
12,464
1,133
61
6
0
202,458
1
L
Achilles
10,463
951
9
1
1
177,657
0
W
Ares
13,380
1,216
17
2
1
216,206
1
W
Nox
10,794
981
15
1
0
232,719
0
L
Artemis
10,065
915
53
5
3
169,949
0
L
Kukulkan
11,291
1,026
49
4
1
208,926
0
L
Cthulhu
10,434
949
38
3
1
203,263
0
W
Hachiman
11,745
1,068
65
6
3
202,936
0
W
Mulan
11,644
1,059
23
2
2
220,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role