Player Matchup

Terra
Terra
CelticTiger5
Terra
Level 43
God Stats
1W - 2L
1,561 SR
Queue Stats
2W - 4L
1,133 Elo+
Party 2
Hera
Hera
Elite_array
Hera
Level 34
God Stats
1W - 1L
1,443 SR
Queue Stats
64W - 46L
1,658 Elo+
Solo
Ravana
Ravana
Munchrelax
Ravana
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 109L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
francoooooo
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 73L
1,472 Elo+
Solo
Neith
Neith
qurann__
Neith
Level 109
God Stats
17W - 20L
1,494 SR
Queue Stats
270W - 259L
1,427 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,403 Elo+

VS

Team Averages
Level 74
1,550 SR
1,490 Elo+
Medusa
Medusa
Alikbear19
Medusa
Level 104
God Stats
10W - 14L
1,405 SR
Queue Stats
279W - 265L
1,449 Elo+
Solo
Sylvanus
Sylvanus
DeuxCremeUnLait
Sylvanus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
240W - 221L
1,482 Elo+
Solo
Anubis
Anubis
LadySylvia2
Anubis
Level 46
God Stats
107W - 123L
1,506 SR
Queue Stats
279W - 334L
1,425 Elo+
Solo
Gilgamesh
Gilgamesh
Walleeeeeee
Gilgamesh
Level 24
God Stats
3W - 3L
1,839 SR
Queue Stats
164W - 133L
1,546 Elo+
Party 1
Nemesis
Nemesis
shapoopytroopy
Nemesis
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 66L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 9
11,493
426
5,589
27,498
23,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
7 / 3 / 3
13,187
488
16,431
11,831
5,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ravana
Munchrelax
Ravana
20
8 / 8 / 9
13,698
507
21,190
23,808
10,907
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
francoooooo
Morgan Le Fay
17
3 / 9 / 6
11,777
436
17,226
17,151
6,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
qurann__
Neith
18
6 / 7 / 5
12,163
450
18,511
19,935
8,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alikbear19
Medusa
20
6 / 6 / 6
15,085
559
12,554
20,989
8,417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
18
5 / 3 / 8
12,828
475
15,408
22,820
30,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
20
5 / 8 / 11
14,780
547
26,952
26,071
12,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Walleeeeeee
Gilgamesh
20
8 / 2 / 3
14,979
555
8,285
24,302
25,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
11 / 7 / 7
16,408
608
16,917
27,054
12,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
25
Kills
35
35
Deaths
26
32
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alikbear19
Medusa
6
6
6
1.5
L
1
8
9
0.69
W
Sylvanus
5
3
8
3
L
7
3
3
2.83
W
Anubis
5
8
11
1.31
L
Ravana
Munchrelax
Ravana
8
8
9
1.56
W
Gilgamesh
Walleeeeeee
Gilgamesh
8
2
3
4.75
L
Morgan Le Fay
francoooooo
Morgan Le Fay
3
9
6
0.67
L
Neith
qurann__
Neith
6
7
5
1.21
W
11
7
7
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,947
Damage
80,116
100,223
Taken
121,236
54,638
Mitigated
89,571
23,543
Healing
38,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alikbear19
Medusa
12,554
5,608
0
659
20,989
8,417
7,542
6,371
14,618
0
98,052
L
5,589
1,363
1,797
6,119
27,498
23,667
1,016
15,448
12,050
28,008
0
W
Sylvanus
15,408
5,107
4,350
7,539
22,820
30,910
1,324
8,518
14,302
40,533
10,624
L
16,431
5,999
0
4,486
11,831
5,360
776
3,365
8,466
90,190
0
W
Anubis
26,952
1,631
0
12,398
26,071
12,602
1,900
12,238
13,833
98,417
0
L
Ravana
Munchrelax
Ravana
21,190
6,052
0
5,324
23,808
10,907
0
9,511
14,297
0
97,977
W
Gilgamesh
Walleeeeeee
Gilgamesh
8,285
1,221
0
6,099
24,302
25,007
2,954
7,399
16,903
0
95,011
L
Morgan Le Fay
francoooooo
Morgan Le Fay
17,226
888
0
1,339
17,151
6,137
0
7,451
9,700
77,571
0
L
Neith
qurann__
Neith
18,511
3,388
0
4,478
19,935
8,567
219
5,127
14,808
0
91,135
W
16,917
8,295
0
7,489
27,054
12,635
1,778
5,682
21,372
0
100,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,318
Gold Earned
74,080
604
Minions Killed
607
0
Camps Cleared
0
2,173,882
Distance Traveled
2,357,880
21
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
15,085
559
133
5
0
479,530
1
L
Terra
11,493
426
41
2
0
429,440
0
W
Sylvanus
12,828
475
60
2
0
415,654
6
L
Hera
13,187
488
179
7
0
365,840
2
W
Anubis
14,780
547
139
5
0
392,616
5
L
Ravana
13,698
507
124
5
0
527,427
9
W
Gilgamesh
14,979
555
133
5
0
519,381
11
L
Morgan Le Fay
11,777
436
105
4
0
390,042
4
L
Neith
12,163
450
155
6
0
461,133
6
W
Nemesis
16,408
608
142
5
0
550,699
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role