Player Matchup

Bellona
Bellona
LesGoh
Bellona
Level 8
God Stats
8W - 9L
1,500 SR
Queue Stats
45W - 46L
1,378 Elo+
Party 1
Anubis
Anubis
Tanooki_Jam
Anubis
Level 127
God Stats
3W - 4L
1,294 SR
Queue Stats
284W - 361L
1,407 Elo+
Party 1
Tiamat
Tiamat
sapo_veneno
Tiamat
Level 8
God Stats
1W - 1L
1,195 SR
Queue Stats
1W - 3L
974 Elo+
Solo
Team Averages
Level 48
1,330 SR
1,253 Elo+

VS

Team Averages
Level 54
1,460 SR
1,412 Elo+
Thor
Thor
Furpool8144
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gglobe
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Sol
Sol
Hover369rus
Sol
Level 147
God Stats
5W - 17L
1,379 SR
Queue Stats
237W - 329L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LesGoh
Bellona
16
6 / 0 / 16
11,551
722
11,416
11,108
12,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
18
17 / 0 / 6
12,448
778
24,815
15,990
8,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
6
1 / 1 / 0
8,303
519
602
2,680
1,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 0
8,198
512
6,914
20,852
4,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Cthulhu
Gglobe
Cthulhu
10
0 / 4 / 0
7,931
496
4,424
12,243
7,925
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 6 / 1
8,484
530
9,203
12,116
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
2
24
Kills
1
1
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
15
0
0.07
L
Cthulhu
Gglobe
Cthulhu
0
4
0
0
L
0
6
1
0.08
W
Bellona
LesGoh
Bellona
6
0
16
14
W
Anubis
17
0
6
20
W
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,833
Damage
20,541
29,778
Taken
45,211
22,013
Mitigated
15,674
14,951
Healing
3,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,914
1,041
0
10
20,852
4,992
414
8,842
11,318
0
15,622
L
Cthulhu
Gglobe
Cthulhu
4,424
321
151
298
12,243
7,925
0
7,956
3,977
10,516
0
L
9,203
2,881
200
3,230
12,116
2,757
0
8,727
3,242
35,732
2,926
W
Bellona
LesGoh
Bellona
11,416
1,560
0
3,059
11,108
12,044
763
3,944
7,164
0
40,175
W
Anubis
24,815
1,961
0
11,595
15,990
8,541
1,464
8,379
7,611
77,545
0
W
Tiamat
602
205
0
297
2,680
1,428
0
1,874
806
3,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,302
Gold Earned
24,613
161
Minions Killed
117
9
Camps Cleared
2
611,424
Distance Traveled
682,432
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,198
512
22
1
1
225,523
0
L
Cthulhu
7,931
496
20
1
0
232,353
0
L
Sol
8,484
530
75
5
1
224,556
0
W
Bellona
11,551
722
36
2
3
282,490
3
W
Anubis
12,448
778
120
8
5
253,145
2
W
Tiamat
8,303
519
5
0
1
75,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role