Player Matchup

Thoth
Thoth
Silver V
 
Thoth
Silver V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Kanekiuchiha1138
Fenrir
Silver III
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
219W - 228L
823 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
LeanSSJ
Kumbhakarna
Bronze I
Level 39
God Stats
0W - 3L
1,203 SR
Queue Stats
8W - 28L
714 MMR
Solo
Chiron
Chiron
Silver V
SpiritDoctor
Chiron
Silver V
Level 106
God Stats
4W - 7L
1,515 SR
Queue Stats
71W - 96L
377 MMR
Solo
Cerberus
Cerberus
Silver I
xxNoctXxx
Cerberus
Silver I
Level 158
God Stats
25W - 26L
1,535 SR
Queue Stats
453W - 454L
1,127 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,451 SR
908 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,526 SR
1,108 MMR
Geb
Geb
Silver V
 
Geb
Silver V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Silver III
 
Persephone
Silver III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Camazotz
Camazotz
Gold V
 
Camazotz
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver III
mangothc
Izanami
Silver III
Level 155
God Stats
62W - 45L
1,590 SR
Queue Stats
495W - 507L
612 MMR
Party 1
Pele
Pele
Silver V
vgogetta
Pele
Silver V
Level 109
God Stats
28W - 27L
1,539 SR
Queue Stats
672W - 659L
426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 1 / 1
6,681
514
4,758
4,434
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 5 / 1
6,970
536
3,862
9,850
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
LeanSSJ
Kumbhakarna
9
0 / 2 / 0
5,715
440
958
9,297
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
11
0 / 2 / 0
6,297
484
2,175
5,287
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
xxNoctXxx
Cerberus
12
1 / 2 / 2
6,964
536
7,276
10,954
10,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Morgan Le FayGilgameshAthenaTiamatArachne

VS

Bans
ArtioArtemisAphroditeJanusRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
12
3 / 0 / 7
8,271
636
2,645
8,059
7,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
 
Persephone
13
2 / 0 / 4
8,150
627
4,954
6,243
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Camazotz
 
Camazotz
13
0 / 3 / 4
7,648
588
5,964
11,241
5,042
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
mangothc
Izanami
13
6 / 0 / 3
8,418
648
6,212
4,990
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
1 / 2 / 4
8,093
623
3,885
9,235
3,026
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
12
12
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
1
1
1.5
W
Geb
 
Geb
3
0
7
6.5
W
Persephone
 
Persephone
2
0
4
4
W
Camazotz
 
Camazotz
0
3
4
0.67
L
3
5
1
0.7
L
Kumbhakarna
LeanSSJ
Kumbhakarna
0
2
0
0
L
Chiron
0
2
0
0
W
Izanami
mangothc
Izanami
6
0
3
7.5
W
Pele
1
2
4
1.5
L
Cerberus
xxNoctXxx
Cerberus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,029
Damage
23,660
39,822
Taken
39,768
21,463
Mitigated
19,213
12,380
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
4,758
0
0
1,045
4,434
1,302
0
1,212
3,222
33,406
0
W
Geb
 
Geb
2,645
146
0
1,981
8,059
7,474
0
2,631
5,199
12,532
0
W
Persephone
 
Persephone
4,954
98
0
2,371
6,243
1,993
409
1,773
4,183
51,347
0
W
Camazotz
 
Camazotz
5,964
1,749
0
5,735
11,241
5,042
454
4,323
6,203
0
38,480
L
3,862
534
0
2,994
9,850
3,454
0
2,080
7,770
0
39,464
L
Kumbhakarna
LeanSSJ
Kumbhakarna
958
246
0
1,319
9,297
4,578
0
1,752
7,545
14,851
0
L
Chiron
2,175
517
427
1,435
5,287
1,213
1,068
979
4,308
0
40,092
W
Izanami
mangothc
Izanami
6,212
3,957
0
2,938
4,990
1,678
3,718
1,464
3,409
0
52,365
W
Pele
3,885
811
0
1,532
9,235
3,026
218
1,518
7,579
0
54,546
L
Cerberus
xxNoctXxx
Cerberus
7,276
706
0
5,160
10,954
10,916
102
1,782
9,172
40,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
40,580
379
Minions Killed
380
0
Camps Cleared
0
1,231,561
Distance Traveled
1,373,224
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,681
514
88
7
0
255,132
6
W
Geb
8,271
636
11
1
0
276,029
5
W
Persephone
8,150
627
85
7
0
288,385
5
W
Camazotz
7,648
588
82
6
0
259,718
4
L
Fenrir
6,970
536
79
6
0
268,824
1
L
Kumbhakarna
5,715
440
31
2
0
241,692
2
L
Chiron
6,297
484
81
6
0
224,332
7
W
Izanami
8,418
648
101
8
0
252,966
9
W
Pele
8,093
623
101
8
0
296,126
1
L
Cerberus
6,964
536
100
8
0
241,581
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role